mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 18:18:18 +00:00
212 lines
7.3 KiB
CMake
212 lines
7.3 KiB
CMake
cmake_minimum_required(VERSION 2.8)
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project(DDNet)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/cmake)
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option(WEBSOCKETS "Enable websockets support" OFF)
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option(MYSQL "Enable mysql support" ON)
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option(CLIENT "Compile client" ON)
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option(SERVER "Compile server" ON)
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# Set the default build type to Release
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if(NOT(CMAKE_BUILD_TYPE))
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set(CMAKE_BUILD_TYPE Release)
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endif()
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########################################################################
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# DEPENDENCIES
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########################################################################
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find_package(Curl)
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find_package(Freetype)
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if(MYSQL)
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find_package(MySQL)
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endif()
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find_package(Opusfile)
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find_package(PythonInterp)
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find_package(SDL2)
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find_package(Threads)
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find_package(ZLIB)
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message(STATUS "******** DDNet ********")
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message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
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message(STATUS "Compiler: ${CMAKE_CXX_COMPILER}")
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message(STATUS ${name} "Dependencies:")
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function(show_dependency_status name varFound)
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if(${varFound})
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message(STATUS " * " ${name} " found")
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else()
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message(STATUS " * " ${name} " not found")
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endif()
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endfunction()
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show_dependency_status("Curl" "${CURL_FOUND}")
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show_dependency_status("Freetype" "${FREETYPE_FOUND}")
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if(MYSQL)
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show_dependency_status("MySQL" "${MYSQL_FOUND}")
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endif()
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show_dependency_status("Opusfile" "${OPUSFILE_FOUND}")
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show_dependency_status("PythonInterp" "${PYTHONINTERP_FOUND}")
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show_dependency_status("SDL2" "${SDL2_FOUND}")
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show_dependency_status("Zlib" "${ZLIB_FOUND}")
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if(MYSQL AND NOT(MYSQL_FOUND))
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message(STATUS " ! Warning: MySQL support wanted, but not found.")
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message(STATUS " MySQL support will be disabled.")
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message(STATUS " If you don't want MySQL support,")
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message(STATUS " please execute cmake with the option -DMYSQL=OFF.")
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set(MYSQL OFF)
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endif()
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if(CLIENT AND NOT(CURL_FOUND))
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message(SEND_ERROR "You must install Curl to compile DDNet client")
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endif()
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if(CLIENT AND NOT(FREETYPE_FOUND))
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message(SEND_ERROR "You must install Freetype to compile DDNet client")
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endif()
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if(CLIENT AND NOT(OPUSFILE_FOUND))
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message(SEND_ERROR "You must install Openfile to compile DDNet client")
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endif()
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if(CLIENT AND NOT(SDL2_FOUND))
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message(SEND_ERROR "You must install SDL2 to compile DDNet client")
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endif()
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########################################################################
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# CODE GENERATION
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########################################################################
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include_directories(src/)
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function(chash output_file)
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add_custom_command(OUTPUT ${CMAKE_SOURCE_DIR}/${output_file}
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COMMAND ${PYTHON_EXECUTABLE} scripts/cmd5.py ${ARGN} > ${output_file}
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DEPENDS scripts/cmd5.py ${ARGN}
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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)
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endfunction(chash)
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function(generate_source output_file script_parameter)
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add_custom_command(OUTPUT ${CMAKE_SOURCE_DIR}/${output_file}
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COMMAND ${PYTHON_EXECUTABLE} datasrc/compile.py ${script_parameter} > ${output_file}
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DEPENDS
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datasrc/compile.py
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datasrc/content.py
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datasrc/datatypes.py
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datasrc/network.py
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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)
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endfunction(generate_source)
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chash("src/game/generated/nethash.cpp"
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"src/engine/shared/protocol.h"
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"src/game/generated/protocol.h"
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"src/game/tuning.h"
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"src/game/gamecore.cpp"
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)
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generate_source("src/game/generated/client_data.cpp" "client_content_source")
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generate_source("src/game/generated/client_data.h" "client_content_header")
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generate_source("src/game/generated/protocol.cpp" "network_source")
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generate_source("src/game/generated/protocol.h" "network_header")
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generate_source("src/game/generated/server_data.cpp" "server_content_source")
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generate_source("src/game/generated/server_data.h" "server_content_header")
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########################################################################
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# SHARED
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########################################################################
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#Sources
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file(GLOB_RECURSE BASE "src/base/*.c" "src/base/*.cpp" "src/base/*.h")
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file(GLOB_RECURSE ENGINE_SHARED "src/engine/shared/*.cpp" "src/engine/shared/*.h")
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file(GLOB GAME_SHARED "src/game/*.cpp" "src/game/*.h")
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set(GAME_GENERATED_SHARED "src/game/generated/protocol.cpp" "src/game/generated/protocol.h" "src/game/generated/nethash.cpp")
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# Static dependencies
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file(GLOB DEP_MD5 "src/engine/external/md5/*.c" "src/engine/external/md5/*.h")
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if(WEBSOCKETS)
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file(GLOB DEP_WEBSOCKETS "src/engine/external/libwebsockets/*.c" "src/engine/external/libwebsockets/*.h")
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add_definitions(-DWEBSOCKETS)
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endif()
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set(DEPS ${DEP_MD5} ${DEP_WEBSOCKETS})
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# Libraries
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set(LIBS ${CMAKE_THREAD_LIBS_INIT} ${ZLIB_LIBRARIES})
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# Targets
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set(TARGET_ENGINE_SHARED DDNet-Engine-Shared)
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add_library(${TARGET_ENGINE_SHARED} ${ENGINE_SHARED} ${BASE} ${DEPS})
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target_link_libraries(${TARGET_ENGINE_SHARED} ${LIBS})
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set(TARGET_GAME_SHARED DDNet-Game-Shared)
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add_library(${TARGET_GAME_SHARED} ${GAME_SHARED} ${GAME_GENERATED_SHARED})
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target_link_libraries(${TARGET_GAME_SHARED} ${TARGET_ENGINE_SHARED})
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########################################################################
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# CLIENT
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########################################################################
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if(CLIENT)
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# Sources
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file(GLOB_RECURSE ENGINE_CLIENT "src/engine/client/*.cpp" "src/engine/client/*.h")
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file(GLOB_RECURSE GAME_CLIENT "src/game/client/*.cpp" "src/game/client/*.h")
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file(GLOB_RECURSE GAME_EDITOR "src/game/editor/*.cpp" "src/game/editor/*.h")
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set(GAME_GENERATED_CLIENT "src/game/generated/client_data.cpp" "src/game/generated/client_data.h")
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set(CLIENT_SRC ${ENGINE_CLIENT} ${GAME_CLIENT} ${GAME_EDITOR} ${GAME_GENERATED_CLIENT})
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# Static dependencies
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file(GLOB DEP_JSON "src/engine/external/json-parser/*.c" "src/engine/external/json-parser/*.h")
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file(GLOB DEP_PNG "src/engine/external/pnglite/*.c" "src/engine/external/pnglite/*.h")
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file(GLOB DEP_WAV "src/engine/external/wavpack/*.c" "src/engine/external/wavpack/*.h")
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set(DEPS_CLIENT ${DEP_JSON} ${DEP_PNG} ${DEP_WAV})
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# Libraries
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set(LIBS_CLIENT
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${CURL_LIBRARIES}
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${FREETYPE_LIBRARIES}
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${OPUSFILE_LIBRARIES}
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${SDL2_LIBRARIES}
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GL
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GLU
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X11
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)
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# Target
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set(TARGET_CLIENT DDNet)
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add_executable(${TARGET_CLIENT} ${CLIENT_SRC} ${DEPS_CLIENT})
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target_link_libraries(${TARGET_CLIENT} ${TARGET_GAME_SHARED} ${LIBS_CLIENT})
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target_include_directories(${TARGET_CLIENT} PRIVATE ${FREETYPE_INCLUDE_DIRS})
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target_include_directories(${TARGET_CLIENT} PRIVATE ${OPUSFILE_INCLUDE_DIRS})
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target_include_directories(${TARGET_CLIENT} PRIVATE ${SDL2_INCLUDE_DIRS})
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endif()
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########################################################################
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# SERVER
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########################################################################
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if(SERVER)
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# Sources
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file(GLOB_RECURSE ENGINE_SERVER "src/engine/server/*.cpp" "src/engine/server/*.h")
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file(GLOB_RECURSE GAME_SERVER "src/game/server/*.cpp" "src/game/server/*.h")
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set(GAME_GENERATED_SERVER "src/game/generated/server_data.cpp" "src/game/generated/server_data.h")
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set(SERVER_SRC ${ENGINE_SERVER} ${GAME_SERVER} ${GAME_GENERATED_SERVER})
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# Libraries
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set(LIBS_SERVER ${MYSQL_LIBRARIES})
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# Target
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set(TARGET_SERVER DDNet-Server)
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add_executable(${TARGET_SERVER} ${SERVER_SRC})
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target_link_libraries(${TARGET_SERVER} ${TARGET_GAME_SHARED} ${LIBS_SERVER})
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if(MYSQL_FOUND)
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target_compile_definitions(${TARGET_SERVER} PRIVATE -DCONF_WEBSOCKETS)
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target_include_directories(${TARGET_SERVER} PRIVATE ${MYSQL_INCLUDE_DIRS})
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endif()
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endif()
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