ddnet/src/engine/client/video.cpp
bors[bot] c6a1a1664a
Merge #4934
4934: Use fewer threads on 32-bit to save memory r=def- a=Jupeyy

Guess we should still let eeetadam test this

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2022-04-02 10:07:54 +00:00

1014 lines
27 KiB
C++

#if defined(CONF_VIDEORECORDER)
#include <engine/console.h>
#include <engine/shared/config.h>
#include <engine/storage.h>
#include <engine/client/graphics_threaded.h>
#include <engine/sound.h>
#include <memory>
#include <mutex>
#include "video.h"
// This code is mostly stolen from https://github.com/FFmpeg/FFmpeg/blob/master/doc/examples/muxing.c
#define STREAM_PIX_FMT AV_PIX_FMT_YUV420P /* default pix_fmt */
const size_t FORMAT_GL_NCHANNELS = 4;
LOCK g_WriteLock = 0;
CVideo::CVideo(CGraphics_Threaded *pGraphics, ISound *pSound, IStorage *pStorage, IConsole *pConsole, int Width, int Height, const char *pName) :
m_pGraphics(pGraphics),
m_pStorage(pStorage),
m_pSound(pSound)
{
m_pFormatContext = 0;
m_pFormat = 0;
m_pOptDict = 0;
m_pVideoCodec = 0;
m_pAudioCodec = 0;
m_Width = Width;
m_Height = Height;
str_copy(m_Name, pName, sizeof(m_Name));
m_FPS = g_Config.m_ClVideoRecorderFPS;
m_Recording = false;
m_Started = false;
m_ProcessingVideoFrame = 0;
m_ProcessingAudioFrame = 0;
m_NextFrame = false;
m_HasAudio = g_Config.m_ClVideoSndEnable;
dbg_assert(ms_pCurrentVideo == 0, "ms_pCurrentVideo is NOT set to NULL while creating a new Video.");
ms_TickTime = time_freq() / m_FPS;
ms_pCurrentVideo = this;
g_WriteLock = lock_create();
}
CVideo::~CVideo()
{
ms_pCurrentVideo = 0;
lock_destroy(g_WriteLock);
}
void CVideo::Start()
{
// wait for the graphic thread to idle
m_pGraphics->WaitForIdle();
m_AudioStream = {};
m_VideoStream = {};
char aDate[20];
str_timestamp(aDate, sizeof(aDate));
char aBuf[256];
if(str_length(m_Name) != 0)
str_format(aBuf, sizeof(aBuf), "videos/%s", m_Name);
else
str_format(aBuf, sizeof(aBuf), "videos/%s.mp4", aDate);
char aWholePath[1024];
IOHANDLE File = m_pStorage->OpenFile(aBuf, IOFLAG_WRITE, IStorage::TYPE_SAVE, aWholePath, sizeof(aWholePath));
if(File)
{
io_close(File);
}
else
{
dbg_msg("video_recorder", "Failed to open file for recoding video.");
return;
}
avformat_alloc_output_context2(&m_pFormatContext, 0, "mp4", aWholePath);
if(!m_pFormatContext)
{
dbg_msg("video_recorder", "Failed to create formatcontext for recoding video.");
return;
}
m_pFormat = m_pFormatContext->oformat;
#if defined(CONF_ARCH_IA32) || defined(CONF_ARCH_ARM)
// use only the minimum of 2 threads on 32-bit to save memory
m_VideoThreads = 2;
m_AudioThreads = 2;
#else
m_VideoThreads = std::thread::hardware_concurrency() + 2;
// audio gets a bit less
m_AudioThreads = (std::thread::hardware_concurrency() / 2) + 2;
#endif
m_CurVideoThreadIndex = 0;
m_CurAudioThreadIndex = 0;
size_t GLNVals = FORMAT_GL_NCHANNELS * m_Width * m_Height;
m_vPixelHelper.resize(m_VideoThreads);
for(size_t i = 0; i < m_VideoThreads; ++i)
{
m_vPixelHelper[i].resize(GLNVals * sizeof(uint8_t));
}
m_vBuffer.resize(m_AudioThreads);
/* Add the audio and video streams using the default format codecs
* and initialize the codecs. */
if(m_pFormat->video_codec != AV_CODEC_ID_NONE)
{
if(!AddStream(&m_VideoStream, m_pFormatContext, &m_pVideoCodec, m_pFormat->video_codec))
return;
}
else
{
dbg_msg("video_recorder", "Failed to add VideoStream for recoding video.");
}
if(m_HasAudio && m_pFormat->audio_codec != AV_CODEC_ID_NONE)
{
if(!AddStream(&m_AudioStream, m_pFormatContext, &m_pAudioCodec, m_pFormat->audio_codec))
return;
}
else
{
dbg_msg("video_recorder", "No audio.");
}
m_vVideoThreads.resize(m_VideoThreads);
for(size_t i = 0; i < m_VideoThreads; ++i)
{
m_vVideoThreads[i] = std::make_unique<SVideoRecorderThread>();
}
for(size_t i = 0; i < m_VideoThreads; ++i)
{
std::unique_lock<std::mutex> Lock(m_vVideoThreads[i]->m_Mutex);
m_vVideoThreads[i]->m_Thread = std::thread([this, i]() { RunVideoThread(i == 0 ? (m_VideoThreads - 1) : (i - 1), i); });
m_vVideoThreads[i]->m_Cond.wait(Lock, [this, i]() -> bool { return m_vVideoThreads[i]->m_Started; });
}
m_vAudioThreads.resize(m_AudioThreads);
for(size_t i = 0; i < m_AudioThreads; ++i)
{
m_vAudioThreads[i] = std::make_unique<SAudioRecorderThread>();
}
for(size_t i = 0; i < m_AudioThreads; ++i)
{
std::unique_lock<std::mutex> Lock(m_vAudioThreads[i]->m_Mutex);
m_vAudioThreads[i]->m_Thread = std::thread([this, i]() { RunAudioThread(i == 0 ? (m_AudioThreads - 1) : (i - 1), i); });
m_vAudioThreads[i]->m_Cond.wait(Lock, [this, i]() -> bool { return m_vAudioThreads[i]->m_Started; });
}
/* Now that all the parameters are set, we can open the audio and
* video codecs and allocate the necessary encode buffers. */
if(!OpenVideo())
return;
if(m_HasAudio)
if(!OpenAudio())
return;
// TODO: remove/comment:
av_dump_format(m_pFormatContext, 0, aWholePath, 1);
/* open the output file, if needed */
if(!(m_pFormat->flags & AVFMT_NOFILE))
{
int Ret = avio_open(&m_pFormatContext->pb, aWholePath, AVIO_FLAG_WRITE);
if(Ret < 0)
{
char aError[AV_ERROR_MAX_STRING_SIZE];
av_strerror(Ret, aError, sizeof(aError));
dbg_msg("video_recorder", "Could not open '%s': %s", aWholePath, aError);
return;
}
}
m_VideoStream.m_vpSwsCtxs.reserve(m_VideoThreads);
for(size_t i = 0; i < m_VideoThreads; ++i)
{
if(m_VideoStream.m_vpSwsCtxs.size() <= i)
m_VideoStream.m_vpSwsCtxs.emplace_back(nullptr);
if(!m_VideoStream.m_vpSwsCtxs[i])
{
m_VideoStream.m_vpSwsCtxs[i] = sws_getCachedContext(
m_VideoStream.m_vpSwsCtxs[i],
m_VideoStream.pEnc->width, m_VideoStream.pEnc->height, AV_PIX_FMT_RGBA,
m_VideoStream.pEnc->width, m_VideoStream.pEnc->height, AV_PIX_FMT_YUV420P,
0, 0, 0, 0);
}
}
/* Write the stream header, if any. */
int Ret = avformat_write_header(m_pFormatContext, &m_pOptDict);
if(Ret < 0)
{
char aError[AV_ERROR_MAX_STRING_SIZE];
av_strerror(Ret, aError, sizeof(aError));
dbg_msg("video_recorder", "Error occurred when opening output file: %s", aError);
return;
}
m_Recording = true;
m_Started = true;
ms_Time = time_get();
m_Vframe = 0;
}
void CVideo::Pause(bool Pause)
{
if(ms_pCurrentVideo)
m_Recording = !Pause;
}
void CVideo::Stop()
{
m_pGraphics->WaitForIdle();
for(size_t i = 0; i < m_VideoThreads; ++i)
{
{
std::unique_lock<std::mutex> Lock(m_vVideoThreads[i]->m_Mutex);
m_vVideoThreads[i]->m_Finished = true;
m_vVideoThreads[i]->m_Cond.notify_all();
}
m_vVideoThreads[i]->m_Thread.join();
}
m_vVideoThreads.clear();
for(size_t i = 0; i < m_AudioThreads; ++i)
{
{
std::unique_lock<std::mutex> Lock(m_vAudioThreads[i]->m_Mutex);
m_vAudioThreads[i]->m_Finished = true;
m_vAudioThreads[i]->m_Cond.notify_all();
}
m_vAudioThreads[i]->m_Thread.join();
}
m_vAudioThreads.clear();
while(m_ProcessingVideoFrame > 0 || m_ProcessingAudioFrame > 0)
thread_sleep(10);
m_Recording = false;
FinishFrames(&m_VideoStream);
if(m_HasAudio)
FinishFrames(&m_AudioStream);
av_write_trailer(m_pFormatContext);
CloseStream(&m_VideoStream);
if(m_HasAudio)
CloseStream(&m_AudioStream);
//fclose(m_dbgfile);
if(!(m_pFormat->flags & AVFMT_NOFILE))
avio_closep(&m_pFormatContext->pb);
if(m_pFormatContext)
avformat_free_context(m_pFormatContext);
ISound *volatile pSound = m_pSound;
pSound->PauseAudioDevice();
delete ms_pCurrentVideo;
pSound->UnpauseAudioDevice();
}
void CVideo::NextVideoFrameThread()
{
if(m_NextFrame && m_Recording)
{
// #ifdef CONF_PLATFORM_MACOS
// CAutoreleasePool AutoreleasePool;
// #endif
m_VSeq += 1;
if(m_VSeq >= 2)
{
m_ProcessingVideoFrame.fetch_add(1);
size_t NextVideoThreadIndex = m_CurVideoThreadIndex + 1;
if(NextVideoThreadIndex == m_VideoThreads)
NextVideoThreadIndex = 0;
// always wait for the next video thread too, to prevent a dead lock
{
auto *pVideoThread = m_vVideoThreads[NextVideoThreadIndex].get();
std::unique_lock<std::mutex> Lock(pVideoThread->m_Mutex);
if(pVideoThread->m_HasVideoFrame)
{
pVideoThread->m_Cond.wait(Lock, [&pVideoThread]() -> bool { return !pVideoThread->m_HasVideoFrame; });
}
}
//dbg_msg("video_recorder", "vframe: %d", m_VideoStream.pEnc->frame_number);
// after reading the graphic libraries' frame buffer, go threaded
{
auto *pVideoThread = m_vVideoThreads[m_CurVideoThreadIndex].get();
std::unique_lock<std::mutex> Lock(pVideoThread->m_Mutex);
if(pVideoThread->m_HasVideoFrame)
{
pVideoThread->m_Cond.wait(Lock, [&pVideoThread]() -> bool { return !pVideoThread->m_HasVideoFrame; });
}
ReadRGBFromGL(m_CurVideoThreadIndex);
pVideoThread->m_HasVideoFrame = true;
{
std::unique_lock<std::mutex> LockParent(pVideoThread->m_VideoFillMutex);
pVideoThread->m_VideoFrameToFill = m_VSeq;
}
pVideoThread->m_Cond.notify_all();
}
++m_CurVideoThreadIndex;
if(m_CurVideoThreadIndex == m_VideoThreads)
m_CurVideoThreadIndex = 0;
}
m_NextFrame = false;
// sync_barrier();
// m_Semaphore.signal();
}
}
void CVideo::NextVideoFrame()
{
if(m_Recording)
{
// #ifdef CONF_PLATFORM_MACOS
// CAutoreleasePool AutoreleasePool;
// #endif
//dbg_msg("video_recorder", "called");
ms_Time += ms_TickTime;
ms_LocalTime = (ms_Time - ms_LocalStartTime) / (float)time_freq();
m_NextFrame = true;
m_Vframe += 1;
// m_pGraphics->KickCommandBuffer();
//thread_sleep(500);
// m_Semaphore.wait();
}
}
void CVideo::NextAudioFrameTimeline(ISoundMixFunc Mix)
{
if(m_Recording && m_HasAudio)
{
//if(m_VideoStream.pEnc->frame_number * (double)m_AudioStream.pEnc->sample_rate / m_FPS >= (double)m_AudioStream.pEnc->frame_number * m_AudioStream.pEnc->frame_size)
double SamplesPerFrame = (double)m_AudioStream.pEnc->sample_rate / m_FPS;
while(m_AudioStream.m_SamplesFrameCount >= m_AudioStream.m_SamplesCount)
{
NextAudioFrame(Mix);
}
m_AudioStream.m_SamplesFrameCount += SamplesPerFrame;
}
}
void CVideo::NextAudioFrame(ISoundMixFunc Mix)
{
if(m_Recording && m_HasAudio)
{
m_ASeq += 1;
m_ProcessingAudioFrame.fetch_add(1);
size_t NextAudioThreadIndex = m_CurAudioThreadIndex + 1;
if(NextAudioThreadIndex == m_AudioThreads)
NextAudioThreadIndex = 0;
// always wait for the next Audio thread too, to prevent a dead lock
{
auto *pAudioThread = m_vAudioThreads[NextAudioThreadIndex].get();
std::unique_lock<std::mutex> Lock(pAudioThread->m_Mutex);
if(pAudioThread->m_HasAudioFrame)
{
pAudioThread->m_Cond.wait(Lock, [&pAudioThread]() -> bool { return !pAudioThread->m_HasAudioFrame; });
}
}
// after reading the graphic libraries' frame buffer, go threaded
{
auto *pAudioThread = m_vAudioThreads[m_CurAudioThreadIndex].get();
std::unique_lock<std::mutex> Lock(pAudioThread->m_Mutex);
if(pAudioThread->m_HasAudioFrame)
{
pAudioThread->m_Cond.wait(Lock, [&pAudioThread]() -> bool { return !pAudioThread->m_HasAudioFrame; });
}
Mix(m_vBuffer[m_CurAudioThreadIndex].m_aBuffer, ALEN / 2); // two channels
int64_t DstNbSamples = av_rescale_rnd(
swr_get_delay(m_AudioStream.m_vpSwrCtxs[m_CurAudioThreadIndex], m_AudioStream.pEnc->sample_rate) +
m_AudioStream.m_vpFrames[m_CurAudioThreadIndex]->nb_samples,
m_AudioStream.pEnc->sample_rate,
m_AudioStream.pEnc->sample_rate, AV_ROUND_UP);
pAudioThread->m_SampleCountStart = m_AudioStream.m_SamplesCount;
m_AudioStream.m_SamplesCount += DstNbSamples;
pAudioThread->m_HasAudioFrame = true;
{
std::unique_lock<std::mutex> LockParent(pAudioThread->m_AudioFillMutex);
pAudioThread->m_AudioFrameToFill = m_ASeq;
}
pAudioThread->m_Cond.notify_all();
}
++m_CurAudioThreadIndex;
if(m_CurAudioThreadIndex == m_AudioThreads)
m_CurAudioThreadIndex = 0;
}
}
void CVideo::RunAudioThread(size_t ParentThreadIndex, size_t ThreadIndex)
{
auto *pThreadData = m_vAudioThreads[ThreadIndex].get();
auto *pParentThreadData = m_vAudioThreads[ParentThreadIndex].get();
std::unique_lock<std::mutex> Lock(pThreadData->m_Mutex);
pThreadData->m_Started = true;
pThreadData->m_Cond.notify_all();
while(!pThreadData->m_Finished)
{
pThreadData->m_Cond.wait(Lock, [&pThreadData]() -> bool { return pThreadData->m_HasAudioFrame || pThreadData->m_Finished; });
pThreadData->m_Cond.notify_all();
if(pThreadData->m_HasAudioFrame)
{
FillAudioFrame(ThreadIndex);
// check if we need to wait for the parent to finish
{
std::unique_lock<std::mutex> LockParent(pParentThreadData->m_AudioFillMutex);
if(pParentThreadData->m_AudioFrameToFill != 0 && pThreadData->m_AudioFrameToFill >= pParentThreadData->m_AudioFrameToFill)
{
// wait for the parent to finish its frame
pParentThreadData->m_AudioFillCond.wait(LockParent, [&pParentThreadData]() -> bool { return pParentThreadData->m_AudioFrameToFill == 0; });
}
}
{
std::unique_lock<std::mutex> LockAudio(pThreadData->m_AudioFillMutex);
lock_wait(g_WriteLock);
m_AudioStream.m_vpFrames[ThreadIndex]->pts = av_rescale_q(pThreadData->m_SampleCountStart, AVRational{1, m_AudioStream.pEnc->sample_rate}, m_AudioStream.pEnc->time_base);
WriteFrame(&m_AudioStream, ThreadIndex);
lock_unlock(g_WriteLock);
pThreadData->m_AudioFrameToFill = 0;
pThreadData->m_AudioFillCond.notify_all();
pThreadData->m_Cond.notify_all();
}
m_ProcessingAudioFrame.fetch_sub(1);
pThreadData->m_HasAudioFrame = false;
}
}
}
void CVideo::FillAudioFrame(size_t ThreadIndex)
{
av_samples_fill_arrays(
(uint8_t **)m_AudioStream.m_vpTmpFrames[ThreadIndex]->data,
0, // pointer to linesize (int*)
(const uint8_t *)m_vBuffer[ThreadIndex].m_aBuffer,
2, // channels
m_AudioStream.m_vpTmpFrames[ThreadIndex]->nb_samples,
AV_SAMPLE_FMT_S16,
0 // align
);
// dbg_msg("video_recorder", "DstNbSamples: %d", DstNbSamples);
// fwrite(m_aBuffer, sizeof(short), 2048, m_dbgfile);
int Ret = av_frame_make_writable(m_AudioStream.m_vpFrames[ThreadIndex]);
if(Ret < 0)
{
dbg_msg("video_recorder", "Error making frame writable");
return;
}
/* convert to destination format */
Ret = swr_convert(
m_AudioStream.m_vpSwrCtxs[ThreadIndex],
m_AudioStream.m_vpFrames[ThreadIndex]->data,
m_AudioStream.m_vpFrames[ThreadIndex]->nb_samples,
(const uint8_t **)m_AudioStream.m_vpTmpFrames[ThreadIndex]->data,
m_AudioStream.m_vpTmpFrames[ThreadIndex]->nb_samples);
if(Ret < 0)
{
dbg_msg("video_recorder", "Error while converting");
return;
}
}
void CVideo::RunVideoThread(size_t ParentThreadIndex, size_t ThreadIndex)
{
auto *pThreadData = m_vVideoThreads[ThreadIndex].get();
auto *pParentThreadData = m_vVideoThreads[ParentThreadIndex].get();
std::unique_lock<std::mutex> Lock(pThreadData->m_Mutex);
pThreadData->m_Started = true;
pThreadData->m_Cond.notify_all();
while(!pThreadData->m_Finished)
{
pThreadData->m_Cond.wait(Lock, [&pThreadData]() -> bool { return pThreadData->m_HasVideoFrame || pThreadData->m_Finished; });
pThreadData->m_Cond.notify_all();
if(pThreadData->m_HasVideoFrame)
{
FillVideoFrame(ThreadIndex);
// check if we need to wait for the parent to finish
{
std::unique_lock<std::mutex> LockParent(pParentThreadData->m_VideoFillMutex);
if(pParentThreadData->m_VideoFrameToFill != 0 && pThreadData->m_VideoFrameToFill >= pParentThreadData->m_VideoFrameToFill)
{
// wait for the parent to finish its frame
pParentThreadData->m_VideoFillCond.wait(LockParent, [&pParentThreadData]() -> bool { return pParentThreadData->m_VideoFrameToFill == 0; });
}
}
{
std::unique_lock<std::mutex> LockVideo(pThreadData->m_VideoFillMutex);
lock_wait(g_WriteLock);
m_VideoStream.m_vpFrames[ThreadIndex]->pts = (int64_t)m_VideoStream.pEnc->frame_number;
WriteFrame(&m_VideoStream, ThreadIndex);
lock_unlock(g_WriteLock);
pThreadData->m_VideoFrameToFill = 0;
pThreadData->m_VideoFillCond.notify_all();
pThreadData->m_Cond.notify_all();
}
m_ProcessingVideoFrame.fetch_sub(1);
pThreadData->m_HasVideoFrame = false;
}
}
}
void CVideo::FillVideoFrame(size_t ThreadIndex)
{
const int InLinesize[1] = {4 * m_VideoStream.pEnc->width};
auto *pRGBAData = m_vPixelHelper[ThreadIndex].data();
sws_scale(m_VideoStream.m_vpSwsCtxs[ThreadIndex], (const uint8_t *const *)&pRGBAData, InLinesize, 0,
m_VideoStream.pEnc->height, m_VideoStream.m_vpFrames[ThreadIndex]->data, m_VideoStream.m_vpFrames[ThreadIndex]->linesize);
}
void CVideo::ReadRGBFromGL(size_t ThreadIndex)
{
uint32_t Width;
uint32_t Height;
uint32_t Format;
m_pGraphics->GetReadPresentedImageDataFuncUnsafe()(Width, Height, Format, m_vPixelHelper[ThreadIndex]);
}
AVFrame *CVideo::AllocPicture(enum AVPixelFormat PixFmt, int Width, int Height)
{
AVFrame *pPicture;
int Ret;
pPicture = av_frame_alloc();
if(!pPicture)
return NULL;
pPicture->format = PixFmt;
pPicture->width = Width;
pPicture->height = Height;
/* allocate the buffers for the frame data */
Ret = av_frame_get_buffer(pPicture, 32);
if(Ret < 0)
{
dbg_msg("video_recorder", "Could not allocate frame data.");
return nullptr;
}
return pPicture;
}
AVFrame *CVideo::AllocAudioFrame(enum AVSampleFormat SampleFmt, uint64_t ChannelLayout, int SampleRate, int NbSamples)
{
AVFrame *Frame = av_frame_alloc();
int Ret;
if(!Frame)
{
dbg_msg("video_recorder", "Error allocating an audio frame");
return nullptr;
}
Frame->format = SampleFmt;
Frame->channel_layout = ChannelLayout;
Frame->sample_rate = SampleRate;
Frame->nb_samples = NbSamples;
if(NbSamples)
{
Ret = av_frame_get_buffer(Frame, 0);
if(Ret < 0)
{
dbg_msg("video_recorder", "Error allocating an audio buffer");
return nullptr;
}
}
return Frame;
}
bool CVideo::OpenVideo()
{
int Ret;
AVCodecContext *c = m_VideoStream.pEnc;
AVDictionary *opt = 0;
av_dict_copy(&opt, m_pOptDict, 0);
/* open the codec */
Ret = avcodec_open2(c, m_pVideoCodec, &opt);
av_dict_free(&opt);
if(Ret < 0)
{
char aBuf[AV_ERROR_MAX_STRING_SIZE];
av_strerror(Ret, aBuf, sizeof(aBuf));
dbg_msg("video_recorder", "Could not open video codec: %s", aBuf);
return false;
}
m_VideoStream.m_vpFrames.clear();
m_VideoStream.m_vpFrames.reserve(m_VideoThreads);
/* allocate and init a re-usable frame */
for(size_t i = 0; i < m_VideoThreads; ++i)
{
m_VideoStream.m_vpFrames.emplace_back(nullptr);
m_VideoStream.m_vpFrames[i] = AllocPicture(c->pix_fmt, c->width, c->height);
if(!m_VideoStream.m_vpFrames[i])
{
dbg_msg("video_recorder", "Could not allocate video frame");
return false;
}
}
/* If the output format is not YUV420P, then a temporary YUV420P
* picture is needed too. It is then converted to the required
* output format. */
m_VideoStream.m_vpTmpFrames.clear();
m_VideoStream.m_vpTmpFrames.reserve(m_VideoThreads);
if(c->pix_fmt != AV_PIX_FMT_YUV420P)
{
/* allocate and init a re-usable frame */
for(size_t i = 0; i < m_VideoThreads; ++i)
{
m_VideoStream.m_vpTmpFrames.emplace_back(nullptr);
m_VideoStream.m_vpTmpFrames[i] = AllocPicture(AV_PIX_FMT_YUV420P, c->width, c->height);
if(!m_VideoStream.m_vpTmpFrames[i])
{
dbg_msg("video_recorder", "Could not allocate temporary video frame");
return false;
}
}
}
/* copy the stream parameters to the muxer */
Ret = avcodec_parameters_from_context(m_VideoStream.pSt->codecpar, c);
if(Ret < 0)
{
dbg_msg("video_recorder", "Could not copy the stream parameters");
return false;
}
m_VSeq = 0;
return true;
}
bool CVideo::OpenAudio()
{
AVCodecContext *c;
int NbSamples;
int Ret;
AVDictionary *opt = NULL;
c = m_AudioStream.pEnc;
/* open it */
//m_dbgfile = fopen("/tmp/pcm_dbg", "wb");
av_dict_copy(&opt, m_pOptDict, 0);
Ret = avcodec_open2(c, m_pAudioCodec, &opt);
av_dict_free(&opt);
if(Ret < 0)
{
char aBuf[AV_ERROR_MAX_STRING_SIZE];
av_strerror(Ret, aBuf, sizeof(aBuf));
dbg_msg("video_recorder", "Could not open audio codec: %s", aBuf);
return false;
}
if(c->codec->capabilities & AV_CODEC_CAP_VARIABLE_FRAME_SIZE)
NbSamples = 10000;
else
NbSamples = c->frame_size;
m_AudioStream.m_vpFrames.clear();
m_AudioStream.m_vpFrames.reserve(m_AudioThreads);
m_AudioStream.m_vpTmpFrames.clear();
m_AudioStream.m_vpTmpFrames.reserve(m_AudioThreads);
/* allocate and init a re-usable frame */
for(size_t i = 0; i < m_AudioThreads; ++i)
{
m_AudioStream.m_vpFrames.emplace_back(nullptr);
m_AudioStream.m_vpFrames[i] = AllocAudioFrame(c->sample_fmt, c->channel_layout, c->sample_rate, NbSamples);
if(!m_AudioStream.m_vpFrames[i])
{
dbg_msg("video_recorder", "Could not allocate audio frame");
return false;
}
m_AudioStream.m_vpTmpFrames.emplace_back(nullptr);
m_AudioStream.m_vpTmpFrames[i] = AllocAudioFrame(AV_SAMPLE_FMT_S16, AV_CH_LAYOUT_STEREO, g_Config.m_SndRate, NbSamples);
if(!m_AudioStream.m_vpTmpFrames[i])
{
dbg_msg("video_recorder", "Could not allocate audio frame");
return false;
}
}
/* copy the stream parameters to the muxer */
Ret = avcodec_parameters_from_context(m_AudioStream.pSt->codecpar, c);
if(Ret < 0)
{
dbg_msg("video_recorder", "Could not copy the stream parameters");
return false;
}
/* create resampler context */
m_AudioStream.m_vpSwrCtxs.clear();
m_AudioStream.m_vpSwrCtxs.resize(m_AudioThreads);
for(size_t i = 0; i < m_AudioThreads; ++i)
{
m_AudioStream.m_vpSwrCtxs[i] = swr_alloc();
if(!m_AudioStream.m_vpSwrCtxs[i])
{
dbg_msg("video_recorder", "Could not allocate resampler context");
return false;
}
/* set options */
av_opt_set_int(m_AudioStream.m_vpSwrCtxs[i], "in_channel_count", 2, 0);
av_opt_set_int(m_AudioStream.m_vpSwrCtxs[i], "in_sample_rate", g_Config.m_SndRate, 0);
av_opt_set_sample_fmt(m_AudioStream.m_vpSwrCtxs[i], "in_sample_fmt", AV_SAMPLE_FMT_S16, 0);
av_opt_set_int(m_AudioStream.m_vpSwrCtxs[i], "out_channel_count", c->channels, 0);
av_opt_set_int(m_AudioStream.m_vpSwrCtxs[i], "out_sample_rate", c->sample_rate, 0);
av_opt_set_sample_fmt(m_AudioStream.m_vpSwrCtxs[i], "out_sample_fmt", c->sample_fmt, 0);
/* initialize the resampling context */
if(swr_init(m_AudioStream.m_vpSwrCtxs[i]) < 0)
{
dbg_msg("video_recorder", "Failed to initialize the resampling context");
return false;
}
}
m_ASeq = 0;
return true;
}
/* Add an output stream. */
bool CVideo::AddStream(OutputStream *pStream, AVFormatContext *pOC, const AVCodec **ppCodec, enum AVCodecID CodecId)
{
AVCodecContext *c;
/* find the encoder */
*ppCodec = avcodec_find_encoder(CodecId);
if(!(*ppCodec))
{
dbg_msg("video_recorder", "Could not find encoder for '%s'",
avcodec_get_name(CodecId));
return false;
}
pStream->pSt = avformat_new_stream(pOC, NULL);
if(!pStream->pSt)
{
dbg_msg("video_recorder", "Could not allocate stream");
return false;
}
pStream->pSt->id = pOC->nb_streams - 1;
c = avcodec_alloc_context3(*ppCodec);
if(!c)
{
dbg_msg("video_recorder", "Could not alloc an encoding context");
return false;
}
pStream->pEnc = c;
#if defined(CONF_ARCH_IA32) || defined(CONF_ARCH_ARM)
// use only 1 ffmpeg thread on 32-bit to save memory
c->thread_count = 1;
#endif
switch((*ppCodec)->type)
{
case AVMEDIA_TYPE_AUDIO:
c->sample_fmt = (*ppCodec)->sample_fmts ? (*ppCodec)->sample_fmts[0] : AV_SAMPLE_FMT_FLTP;
c->bit_rate = g_Config.m_SndRate * 2 * 16;
c->sample_rate = g_Config.m_SndRate;
if((*ppCodec)->supported_samplerates)
{
c->sample_rate = (*ppCodec)->supported_samplerates[0];
for(int i = 0; (*ppCodec)->supported_samplerates[i]; i++)
{
if((*ppCodec)->supported_samplerates[i] == g_Config.m_SndRate)
{
c->sample_rate = g_Config.m_SndRate;
break;
}
}
}
c->channels = 2;
c->channel_layout = AV_CH_LAYOUT_STEREO;
pStream->pSt->time_base.num = 1;
pStream->pSt->time_base.den = c->sample_rate;
break;
case AVMEDIA_TYPE_VIDEO:
c->codec_id = CodecId;
c->bit_rate = 400000;
/* Resolution must be a multiple of two. */
c->width = m_Width;
c->height = m_Height % 2 == 0 ? m_Height : m_Height - 1;
/* timebase: This is the fundamental unit of time (in seconds) in terms
* of which frame timestamps are represented. For fixed-fps content,
* timebase should be 1/framerate and timestamp increments should be
* identical to 1. */
pStream->pSt->time_base.num = 1;
pStream->pSt->time_base.den = m_FPS;
c->time_base = pStream->pSt->time_base;
c->gop_size = 12; /* emit one intra frame every twelve frames at most */
c->pix_fmt = STREAM_PIX_FMT;
if(c->codec_id == AV_CODEC_ID_MPEG2VIDEO)
{
/* just for testing, we also add B-frames */
c->max_b_frames = 2;
}
if(c->codec_id == AV_CODEC_ID_MPEG1VIDEO)
{
/* Needed to avoid using macroblocks in which some coeffs overflow.
* This does not happen with normal video, it just happens here as
* the motion of the chroma plane does not match the luma plane. */
c->mb_decision = 2;
}
if(CodecId == AV_CODEC_ID_H264)
{
const char *presets[10] = {"ultrafast", "superfast", "veryfast", "faster", "fast", "medium", "slow", "slower", "veryslow", "placebo"};
av_opt_set(c->priv_data, "preset", presets[g_Config.m_ClVideoX264Preset], 0);
av_opt_set_int(c->priv_data, "crf", g_Config.m_ClVideoX264Crf, 0);
}
break;
default:
break;
}
/* Some formats want stream headers to be separate. */
if(pOC->oformat->flags & AVFMT_GLOBALHEADER)
c->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
return true;
}
void CVideo::WriteFrame(OutputStream *pStream, size_t ThreadIndex)
{
int RetRecv = 0;
AVPacket *pPacket = av_packet_alloc();
if(pPacket == nullptr)
{
dbg_msg("video_recorder", "Failed allocating packet");
return;
}
pPacket->data = 0;
pPacket->size = 0;
avcodec_send_frame(pStream->pEnc, pStream->m_vpFrames[ThreadIndex]);
do
{
RetRecv = avcodec_receive_packet(pStream->pEnc, pPacket);
if(!RetRecv)
{
/* rescale output packet timestamp values from codec to stream timebase */
av_packet_rescale_ts(pPacket, pStream->pEnc->time_base, pStream->pSt->time_base);
pPacket->stream_index = pStream->pSt->index;
if(int Ret = av_interleaved_write_frame(m_pFormatContext, pPacket))
{
char aBuf[AV_ERROR_MAX_STRING_SIZE];
av_strerror(Ret, aBuf, sizeof(aBuf));
dbg_msg("video_recorder", "Error while writing video frame: %s", aBuf);
}
}
else
break;
} while(true);
if(RetRecv && RetRecv != AVERROR(EAGAIN))
{
dbg_msg("video_recorder", "Error encoding frame, error: %d", RetRecv);
}
av_packet_free(&pPacket);
}
void CVideo::FinishFrames(OutputStream *pStream)
{
dbg_msg("video_recorder", "------------");
int RetRecv = 0;
AVPacket *pPacket = av_packet_alloc();
if(pPacket == nullptr)
{
dbg_msg("video_recorder", "Failed allocating packet");
return;
}
pPacket->data = 0;
pPacket->size = 0;
avcodec_send_frame(pStream->pEnc, 0);
do
{
RetRecv = avcodec_receive_packet(pStream->pEnc, pPacket);
if(!RetRecv)
{
/* rescale output packet timestamp values from codec to stream timebase */
av_packet_rescale_ts(pPacket, pStream->pEnc->time_base, pStream->pSt->time_base);
pPacket->stream_index = pStream->pSt->index;
if(int Ret = av_interleaved_write_frame(m_pFormatContext, pPacket))
{
char aBuf[AV_ERROR_MAX_STRING_SIZE];
av_strerror(Ret, aBuf, sizeof(aBuf));
dbg_msg("video_recorder", "Error while writing video frame: %s", aBuf);
}
}
else
break;
} while(true);
if(RetRecv && RetRecv != AVERROR_EOF)
{
dbg_msg("video_recorder", "failed to finish recoding, error: %d", RetRecv);
}
av_packet_free(&pPacket);
}
void CVideo::CloseStream(OutputStream *pStream)
{
avcodec_free_context(&pStream->pEnc);
for(auto *pFrame : pStream->m_vpFrames)
av_frame_free(&pFrame);
pStream->m_vpFrames.clear();
for(auto *pFrame : pStream->m_vpTmpFrames)
av_frame_free(&pFrame);
pStream->m_vpTmpFrames.clear();
for(auto *pSwsContext : pStream->m_vpSwsCtxs)
sws_freeContext(pSwsContext);
pStream->m_vpSwsCtxs.clear();
for(auto *pSwrContext : pStream->m_vpSwrCtxs)
swr_free(&pSwrContext);
pStream->m_vpSwrCtxs.clear();
}
#endif