ddnet/src
Robert Müller d35975c9b9 Adjust quad point position and texture U/V relatively
When multiple quad points are selected, adjust the points' positions and texture U/V coordinates relatively instead of setting all points to the same value.

Closes #3359.
2022-12-04 13:45:26 +01:00
..
android Add tests for overloaded hash operators, use operator instead 2022-11-12 20:36:38 +01:00
antibot Merge pull request #3961 from fokkonaut/pr-antibot 2021-12-19 19:33:56 +01:00
base Remove internal utf8 confusable functions from system.h 2022-11-12 20:56:35 +01:00
engine Fix client crash when launching with screenshot command 2022-11-29 23:08:52 +01:00
game Adjust quad point position and texture U/V relatively 2022-12-04 13:45:26 +01:00
macos Huge variable naming format 2022-07-08 18:01:29 +02:00
mastersrv Add support for Rust code in DDNet 2022-10-19 23:46:06 +02:00
rust-bridge Fix being run from rust-analyzer with a clean environment 2022-11-09 15:09:42 +01:00
steam Huge variable naming format 2022-07-08 18:01:29 +02:00
test Add tests for str_utf8_to_skeleton 2022-11-12 20:36:39 +01:00
tools Fix misspellings 2022-10-25 13:51:56 -03:00