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<div id=Index><div class=IPageTitle>Index</div><div class=INavigationBar>$#! · 0-9 · <a href="General.html#A">A</a> · <a href="General.html#B">B</a> · <a href="General.html#C">C</a> · <a href="General.html#D">D</a> · <a href="General.html#E">E</a> · <a href="General.html#F">F</a> · <a href="General2.html#G">G</a> · <a href="General2.html#H">H</a> · <a href="General3.html#I">I</a> · J · K · <a href="General3.html#L">L</a> · <a href="#M">M</a> · <a href="General5.html#N">N</a> · <a href="General5.html#O">O</a> · <a href="General5.html#P">P</a> · <a href="General5.html#Q">Q</a> · <a href="General5.html#R">R</a> · <a href="General6.html#S">S</a> · <a href="General6.html#T">T</a> · <a href="General6.html#U">U</a> · <a href="General6.html#V">V</a> · <a href="General6.html#W">W</a> · X · Y · Z</div><table border=0 cellspacing=0 cellpadding=0><tr><td class=IHeading id=IFirstHeading><a name="M"></a>M</td><td></td></tr><tr><td class=ISymbolPrefix id=IFirstSymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_other-h.html#Map" class=ISymbol>Map</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_other-h.html#map_find_item" id=link133 onMouseOver="ShowTip(event, 'tt133', 'link133')" onMouseOut="HideTip('tt133')" class=ISymbol>map_find_item</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_other-h.html#map_get_data" id=link134 onMouseOver="ShowTip(event, 'tt134', 'link134')" onMouseOut="HideTip('tt134')" class=ISymbol>map_get_data</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_other-h.html#map_get_data_swapped" id=link135 onMouseOver="ShowTip(event, 'tt135', 'link135')" onMouseOut="HideTip('tt135')" class=ISymbol>map_get_data_swapped</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_other-h.html#map_get_item" id=link136 onMouseOver="ShowTip(event, 'tt136', 'link136')" onMouseOut="HideTip('tt136')" 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<div class=CToolTip id="tt133"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void *map_find_item(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>type,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameter nowrap>id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Searches the map for an item.</div></div><div class=CToolTip id="tt134"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void *map_get_data(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>index</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Fetches a pointer to a raw data chunk in the map.</div></div><div class=CToolTip id="tt135"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void *map_get_data_swapped(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>index</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt136"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void *map_get_item(</td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>index,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>type,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Gets an item from the loaded map from index.</div></div><div class=CToolTip id="tt137"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void map_get_type(</td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>type,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>start,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>num</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Gets the index range of an item type.</div></div><div class=CToolTip id="tt138"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int map_is_loaded()</td></tr></table></blockquote>Checks if a map is loaded.</div></div><div class=CToolTip id="tt139"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int map_num_items()</td></tr></table></blockquote>Checks the number of items in the loaded map.</div></div><div class=CToolTip id="tt140"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void map_unload_data(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>index</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt141"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void *mem_alloc_debug(</td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>char </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>filename,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>line,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>unsigned </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>unsigned </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>alignment</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Allocates memory.</div></div><div class=CToolTip id="tt142"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int mem_comp(</td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>a,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>b,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Compares two blocks of memory</div></div><div class=CToolTip id="tt143"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mem_copy(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>dest,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>source,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>unsigned </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Copies a a memory block.</div></div><div class=CToolTip id="tt144"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mem_free(</td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>block</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Frees a block allocated through mem_alloc.</div></div><div class=CToolTip id="tt145"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mem_move(</td><td class=PTypePrefix nowrap></td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>dest,</td></tr><tr><td></td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>source,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>unsigned </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Copies a a memory block</div></div><div class=CToolTip id="tt146"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mem_zero(</td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>block,</td></tr><tr><td></td><td class=PType nowrap>unsigned </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets a complete memory block to 0</div></div><div class=CToolTip id="tt147"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_connected()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt148"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_console_init()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt149"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_entergame()</td></tr></table></blockquote>Called when the client has successfully connect to a server and loaded a map.</div></div><div class=CToolTip id="tt150"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_init()</td></tr></table></blockquote>Called when the client starts.</div></div><div class=CToolTip id="tt151"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void modc_message(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>msg</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt152"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>const char *modc_net_version()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt153"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_newsnapshot()</td></tr></table></blockquote>Called when the client progressed to a new snapshot.</div></div><div class=CToolTip id="tt154"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_predict()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt155"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void modc_rcon_line(</td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>char </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>line</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt156"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_render()</td></tr></table></blockquote>Called every frame to let the game render it self.</div></div><div class=CToolTip id="tt157"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_save_config()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt158"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_shutdown()</td></tr></table></blockquote>Called when the client closes down.</div></div><div class=CToolTip id="tt159"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int modc_snap_input(</td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>data</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt160"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void modc_statechange(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>new_state,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameter nowrap>old_state</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called every time client changes state.</div></div><div class=CToolTip id="tt161"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_client_direct_input(</td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>cid,</td></tr><tr><td></td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>input</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when the server recives new input from a client.</div></div><div class=CToolTip id="tt162"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_client_drop(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>cid</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when a client drops from the server.</div></div><div class=CToolTip id="tt163"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_client_enter(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>cid</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when a client has joined the game.</div></div><div class=CToolTip id="tt164"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_client_predicted_input(</td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>cid,</td></tr><tr><td></td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>input</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when the server applys the predicted input on the client.</div></div><div class=CToolTip id="tt165"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_connected(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>client_id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt166"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_console_init()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt167"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_init()</td></tr></table></blockquote>Called when the server is started.</div></div><div class=CToolTip id="tt168"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_message(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>msg,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameter nowrap>client_id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt169"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>const char *mods_net_version()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt170"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_postsnap()</td></tr></table></blockquote>Called after the server is done sending the snapshots.</div></div><div class=CToolTip id="tt171"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_presnap()</td></tr></table></blockquote>Called before the server starts to construct snapshots for the clients.</div></div><div class=CToolTip id="tt172"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_shutdown()</td></tr></table></blockquote>Called when the server quits.</div></div><div class=CToolTip id="tt173"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_snap(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>cid</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called to create the snapshot for a client.</div></div><div class=CToolTip id="tt174"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_tick()</td></tr></table></blockquote>Called with a regular interval to progress the gameplay.</div></div><div class=CToolTip id="tt175"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>const char *mods_version()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt176"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void msg_pack_end()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt177"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void msg_pack_int(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>i</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt178"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void msg_pack_raw(</td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>data,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt179"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void msg_pack_start(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>msg,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameter nowrap>flags</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt180"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void msg_pack_string(</td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>char </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>p,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>limit</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt181"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int msg_unpack_error()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt182"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int msg_unpack_int()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt183"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>const unsigned char *msg_unpack_raw(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt184"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>const char *msg_unpack_string()</td></tr></table></blockquote>TODO</div></div><!--END_ND_TOOLTIPS-->
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