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entities
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Fix: Walljump works properly even in maps without double jump
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2014-06-24 23:47:33 +02:00 |
gamemodes
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Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
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2013-12-26 18:02:22 +01:00 |
score
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Add random_unfinished_map
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2014-06-20 22:40:23 +02:00 |
ddracechat.cpp
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Revert "New server feature: /spec & /pause straight to a player or freeview"
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2014-05-17 16:39:42 +02:00 |
ddracechat.h
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Revert "New server feature: /spec & /pause straight to a player or freeview"
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2014-05-17 16:39:42 +02:00 |
ddracecommands.cpp
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Fix: Don't crash on undeep and unsolo
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2014-06-14 09:27:27 +02:00 |
entity.cpp
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fixed compiling using visual studio 2013 by renaming the round function
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2014-04-22 23:46:55 +02:00 |
entity.h
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Allow players to see players at every distance, but not effects
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2014-01-10 22:54:07 +01:00 |
eventhandler.cpp
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Fix various broadcasting issues:
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2014-01-12 15:56:16 +01:00 |
eventhandler.h
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
gamecontext.cpp
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Fix random unfinished map vote
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2014-06-22 15:23:07 +02:00 |
gamecontext.h
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Add random_unfinished_map
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2014-06-20 22:40:23 +02:00 |
gamecontroller.cpp
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Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
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2013-12-26 18:02:22 +01:00 |
gamecontroller.h
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
gameworld.cpp
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Better make sure that something exists before using it
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2014-05-19 01:57:52 +02:00 |
gameworld.h
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
player.cpp
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Hopefully fix spectating
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2014-06-22 15:16:34 +02:00 |
player.h
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send correct tunings to spectators
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2014-03-23 17:10:49 +01:00 |
score.h
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Add random_unfinished_map
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2014-06-20 22:40:23 +02:00 |
teams.cpp
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Better make sure that something exists before using it
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2014-05-19 01:57:52 +02:00 |
teams.h
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Timeouts, disconnects and game leaves no longer kill your entire locked team
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2014-04-12 12:08:20 +02:00 |