ddnet/src/game
2010-09-24 21:10:18 +04:00
..
client Reset Teams in Client 2010-09-24 11:12:26 +04:00
editor Added Max Speed 2010-09-22 20:43:23 +03:00
generated cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
server Fix hammer hit. Closes #43 2010-09-24 21:10:18 +04:00
collision.cpp Added Max Speed 2010-09-22 20:43:23 +03:00
collision.h Added Max Speed 2010-09-22 20:43:23 +03:00
gamecore.cpp Merge branch 'master' of http://github.com/btd/DDRace 2010-09-22 03:02:49 +03:00
gamecore.h If you are Super You can Fly!! 2010-09-17 14:26:06 +03:00
layers.cpp Added Switch Layer and it Finally works like it should 2010-08-28 18:24:56 +02:00
layers.h Added Switch Layer and it Finally works like it should 2010-08-28 18:24:56 +02:00
localization.cpp added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-25 01:17:02 +02:00
localization.h added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-25 01:17:02 +02:00
mapitems.h Added Max Speed 2010-09-22 20:43:23 +03:00
teamscore.cpp Reset Teams in Client 2010-09-24 11:12:26 +04:00
teamscore.h Reset Teams in Client 2010-09-24 11:12:26 +04:00
tuning.h The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons 2010-07-29 08:59:32 +03:00
variables.h Merge branch 'master' of http://github.com/GreYFoXGTi/teeworlds into master3 2010-09-07 07:59:51 +02:00
version.h Fixes Issue #5 2010-07-29 17:54:04 +03:00