ddnet/src/engine
2007-07-26 19:09:31 +00:00
..
client fixed latency stuff, some gfx stuff 2007-07-26 19:09:31 +00:00
server fixed errors in the network code 2007-07-25 07:24:57 +00:00
compression.cpp large rewrite and code cleanup 2007-07-13 13:40:04 +00:00
compression.h large rewrite and code cleanup 2007-07-13 13:40:04 +00:00
config.cpp 2007-07-22 13:19:18 +00:00
config.h 2007-06-01 12:24:13 +00:00
config_variables.h fixed latency stuff, some gfx stuff 2007-07-26 19:09:31 +00:00
datafile.cpp Swaps for big endian systems. 2007-07-14 15:57:40 +00:00
datafile.h large change. moved around all source. splitted server and client into separate files 2007-05-24 20:54:08 +00:00
interface.h epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering 2007-07-24 22:53:43 +00:00
map.cpp large change. moved around all source. splitted server and client into separate files 2007-05-24 20:54:08 +00:00
msg.cpp added chat, better damage indicators 2007-07-14 13:09:42 +00:00
network.cpp fixed errors in the network code 2007-07-25 07:24:57 +00:00
network.h lots of cool new features :D new master server 2007-07-21 18:07:27 +00:00
packet.h fixed latency stuff, some gfx stuff 2007-07-26 19:09:31 +00:00
ringbuffer.h large rewrite and code cleanup 2007-07-13 13:40:04 +00:00
snapshot.cpp large rewrite and code cleanup 2007-07-13 13:40:04 +00:00
snapshot.h large rewrite and code cleanup 2007-07-13 13:40:04 +00:00
versions.h large rewrite and code cleanup 2007-07-13 13:40:04 +00:00