ddnet/src/engine/client
bors[bot] 43e69905bc
Merge #4157
4157: invalidate texture when unloading a texture. r=heinrich5991 a=ChillerDragon

Closes https://github.com/teeworlds/teeworlds/issues/1450

(cherry picked from commit 23a1b80f60)

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: oy <Tom_Adams@web.de>
Co-authored-by: ChillerDragon <ChillerDragon@gmail.com>
2021-10-06 15:16:00 +00:00
..
backend Fix text upload call, make invalid calls visible 2021-09-25 01:58:28 +02:00
backend_sdl.cpp Use SDL_FlashWindow to request user's attention 2021-10-04 19:21:36 +02:00
backend_sdl.h Add Android build scripts 2021-08-24 12:18:20 +02:00
blocklist_driver.cpp Add Intel as vendor to the block list on windows 2021-05-06 12:23:40 +02:00
blocklist_driver.h Add Intel as vendor to the block list on windows 2021-05-06 12:23:40 +02:00
client.cpp use constructor consistently for colors 2021-09-25 09:50:11 +02:00
client.h Merge #4158 2021-09-13 15:51:04 +00:00
demoedit.cpp Run clang-format 2020-09-26 21:50:15 +02:00
demoedit.h Manual preparation for cleaner clang-format 2020-09-26 21:41:01 +02:00
discord.cpp Allow to dynamically load the Discord SDK on Linux 2021-02-01 12:20:11 +01:00
friends.cpp More colors from chat in console 2021-03-08 01:20:28 +01:00
friends.h Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
ghost.cpp Add color for non chat(binds, ghost, client, demo) 2021-03-08 18:39:25 +01:00
ghost.h Move ghost code to client 2020-10-14 17:08:58 +02:00
graphics_defines.h Remove GL includes from headers 2021-05-01 23:56:30 +02:00
graphics_threaded.cpp Merge #4157 2021-10-06 15:16:00 +00:00
graphics_threaded.h Merge #4157 2021-10-06 15:16:00 +00:00
graphics_threaded_null.h Merge #4157 2021-10-06 15:16:00 +00:00
http.cpp Add Android build scripts 2021-08-24 12:18:20 +02:00
http.h Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
input.cpp Console copy string 2021-09-15 19:47:01 +02:00
input.h Console copy string 2021-09-15 19:47:01 +02:00
keynames.h Enable most clang-tidy misc-* checks 2020-11-05 12:03:14 +01:00
notifications.cpp Further fixes for Haiku 2021-09-13 15:29:32 +02:00
notifications.h Libnotify support for linux client (#2099) 2020-04-14 17:53:53 +02:00
serverbrowser.cpp Use #include <> instead of #include "" for non-relative includes 2021-09-13 21:04:21 +02:00
serverbrowser.h Update server list silently 2021-09-13 16:50:40 +02:00
serverbrowser_http.cpp Add STATE_NO_MASTER 2021-08-16 18:27:43 +02:00
serverbrowser_http.h Save previously determined best serverlist 2021-05-14 01:01:09 +02:00
serverbrowser_ping_cache.cpp Add forgotten commit data from #3772 2021-05-27 21:48:04 +02:00
serverbrowser_ping_cache.h Add serverbrowser ping cache 2021-05-14 01:00:41 +02:00
sound.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
sound.h Make sure headers compile standalone 2020-09-26 21:50:27 +02:00
sqlite.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
steam.cpp Support ipv6 2021-05-05 17:32:37 +02:00
text.cpp Merge #4157 2021-10-06 15:16:00 +00:00
updater.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
updater.h Remove Windows XP code 2021-08-23 12:05:01 +02:00
video.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
video.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00