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6600024f24
Support is incomplete for `leak_ip_address_to_all_servers` (will only ping the first address of each server) and for the `leak_ip` setting (which will also only ping the first address of each server).
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
#ifndef ENGINE_FAVORITES_H
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#define ENGINE_FAVORITES_H
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#include <memory>
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#include <base/types.h>
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#include <engine/shared/protocol.h>
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#include "kernel.h"
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class IConfigManager;
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class IFavorites : public IInterface
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{
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MACRO_INTERFACE("favorites", 0)
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protected:
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virtual void OnConfigSave(IConfigManager *pConfigManager) = 0;
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public:
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class CEntry
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{
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public:
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int m_NumAddrs;
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NETADDR m_aAddrs[MAX_SERVER_ADDRESSES];
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bool m_AllowPing;
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};
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virtual ~IFavorites() {}
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virtual TRISTATE IsFavorite(const NETADDR *pAddrs, int NumAddrs) const = 0;
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// Only considers the addresses that are actually favorites.
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virtual TRISTATE IsPingAllowed(const NETADDR *pAddrs, int NumAddrs) const = 0;
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virtual void Add(const NETADDR *pAddrs, int NumAddrs) = 0;
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// Only considers the addresses that are actually favorites.
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virtual void AllowPing(const NETADDR *pAddrs, int NumAddrs, bool AllowPing) = 0;
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virtual void Remove(const NETADDR *pAddrs, int NumAddrs) = 0;
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virtual void AllEntries(const CEntry **ppEntries, int *pNumEntries) = 0;
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// Pass the `IFavorites` instance as callback.
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static void ConfigSaveCallback(IConfigManager *pConfigManager, void *pUserData);
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};
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std::unique_ptr<IFavorites> CreateFavorites();
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#endif // ENGINE_FAVORITES_H
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