ddnet/src
bors[bot] ccdb758479
Merge #4592
4592: Fix crash in macOS when moving screen (fixes #4435) r=Jupeyy a=def-

Thanks to Jupeyy for the suggestion

Normally it crashes after a few seconds, tried moving window around, resizing, moving between screens like crazy and no crashes after 1-2 min.

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2022-01-13 14:50:12 +00:00
..
android Add Android build scripts 2021-08-24 12:18:20 +02:00
antibot Merge pull request #3961 from fokkonaut/pr-antibot 2021-12-19 19:33:56 +01:00
base Fix uninitialized count variable and naming convention 2022-01-09 22:51:55 +01:00
engine Merge #4592 2022-01-13 14:50:12 +00:00
game Merge #4551 #4557 2022-01-05 01:42:09 +00:00
macos OSX -> macOS 2021-02-12 13:41:41 +01:00
macoslaunch Improve wording 2021-12-25 19:36:23 +01:00
mastersrv fix command line arguments with unicode on windows 2021-12-06 19:48:25 +01:00
steam Run clang-format 2020-09-26 21:50:15 +02:00
test fix undefined behavior in byte packing functions, add tests 2021-12-31 13:18:41 +01:00
tools Skip the UTF-8 BOM on all read text files 2021-12-17 22:07:01 +01:00
twping fix command line arguments with unicode on windows 2021-12-06 19:48:25 +01:00