ddnet/src/game/server
bors[bot] c8b4ce9c92
Merge #3465
3465: Reset practice after team saved and got killed r=Zwelf a=def-

As reported by Polector on Discord

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2021-01-11 13:09:18 +00:00
..
entities Entities: Get rid of direct m_ID access 2021-01-10 14:25:12 +03:00
gamemodes Synchronize database thread via atomic_bool instead of use_count from shared pointer 2020-12-08 18:11:00 +01:00
alloc.h Extract allocation macros to alloc.h (mimic the upstream) 2021-01-10 14:25:12 +03:00
ddracechat.cpp Merge #3468 2021-01-10 16:46:08 +00:00
ddracechat.h Add /top5team s?i command to show all team ranks of a player 2020-12-10 13:44:11 +01:00
ddracecommands.cpp gamecontext.h: Remove unused player.h include 2021-01-10 14:25:12 +03:00
entity.cpp Entity: Add API changes from the upstream 2021-01-10 14:25:12 +03:00
entity.h Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
eventhandler.cpp gamecontext.h: Remove unused player.h include 2021-01-10 14:25:12 +03:00
eventhandler.h Run clang-format 2020-09-26 21:50:15 +02:00
gamecontext.cpp Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
gamecontext.h Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
gamecontroller.cpp Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
gamecontroller.h Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
gameworld.cpp Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
gameworld.h Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
player.cpp Cleanup includes 2021-01-10 14:25:12 +03:00
player.h Cleanup includes 2021-01-10 14:25:12 +03:00
save.cpp gamecontext.h: Remove unused player.h include 2021-01-10 14:25:12 +03:00
save.h Run clang-format 2020-09-26 21:50:15 +02:00
score.cpp gamecontext.h: Remove unused player.h include 2021-01-10 14:25:12 +03:00
score.h Add /top5team s?i command to show all team ranks of a player 2020-12-10 13:44:11 +01:00
teams.cpp Merge #3465 2021-01-11 13:09:18 +00:00
teams.h gamecontext.h: Remove unused player.h include 2021-01-10 14:25:12 +03:00
teehistorian.cpp Fix variable names manually 2020-11-02 22:40:40 +01:00
teehistorian.h Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
teeinfo.cpp Fix variable names manually 2020-11-02 22:40:40 +01:00
teeinfo.h Run clang-format 2020-09-26 21:50:15 +02:00