ddnet/src/game/server
bors[bot] 45557c69e3
Merge #6247
6247: Remove projectiles on team change r=def- a=Zwelf

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [x] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Zwelf <zwelf@strct.cc>
2023-01-06 23:18:08 +00:00
..
entities Remove unused m_FreezeTime == -1 state 2023-01-06 23:09:01 +01:00
gamemodes Don't load best time when already in progress 2023-01-01 12:18:29 +01:00
alloc.h Remove dead code 2022-05-31 19:32:07 +02:00
ddracechat.cpp Add credits 2022-12-05 19:21:36 +01:00
ddracecommands.cpp Remove projectiles on save and load 2023-01-03 23:38:58 +01:00
entity.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
entity.h Remove projectiles on save and load 2023-01-03 23:38:58 +01:00
eventhandler.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
eventhandler.h Huge variable naming format 2022-07-08 18:01:29 +02:00
gamecontext.cpp Persist AFK state of players on map change 2022-12-23 00:13:10 +01:00
gamecontext.h Persist AFK state of players on map change 2022-12-23 00:13:10 +01:00
gamecontroller.cpp Merge #6171 2022-12-20 10:44:07 +00:00
gamecontroller.h Pass x and y to OnEntity instead Pos 2022-12-17 12:17:58 +01:00
gameworld.cpp Remove projectiles on team change 2023-01-04 21:08:47 +01:00
gameworld.h Remove projectiles on team change 2023-01-04 21:08:47 +01:00
player.cpp Persist AFK state of players on map change 2022-12-23 00:13:10 +01:00
player.h Persist AFK state of players on map change 2022-12-23 00:13:10 +01:00
save.cpp Remove projectiles on save and load 2023-01-03 23:38:58 +01:00
save.h Remove projectiles on save and load 2023-01-03 23:38:58 +01:00
score.cpp Merge #6226 #6230 2023-01-04 18:03:11 +00:00
score.h Fix scoreboard showing wrong best time 2022-12-31 12:36:03 +01:00
scoreworker.cpp Don't duplicate type in same line 2022-12-31 13:04:21 +01:00
scoreworker.h Merge #6226 #6230 2023-01-04 18:03:11 +00:00
teams.cpp Remove projectiles on team change 2023-01-04 21:08:47 +01:00
teams.h Swap times should be per player, not per team (fixes #6155) 2022-12-18 00:01:04 +01:00
teehistorian.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
teehistorian.h Organize game-server includes 2022-06-17 20:32:56 +02:00
teeinfo.cpp Mark parameters as const when possible 2022-11-29 23:32:31 +01:00
teeinfo.h Mark parameters as const when possible 2022-11-29 23:32:31 +01:00