ddnet/src/engine
bors[bot] c61e5586ff
Merge #5867
5867: Use ddnet.org on manpages r=heinrich5991 a=def-

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## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2022-09-23 23:41:20 +00:00
..
client Fix map file argument not opening editor with absolute paths 2022-09-23 19:54:12 +02:00
docs Fix a woopsie in snapshot docs 2021-05-29 11:07:33 +02:00
external Change from pnglite to libpng for PNG reading 2022-06-21 13:37:14 +02:00
gfx Fix png error handling by setting jmpbuf, else libpng will kill the thread 2022-08-22 17:47:28 +02:00
server Stop server if started with old curl and incompatible sv_register 2022-09-22 00:09:02 +02:00
shared Fix other occurences of DDNet.tw 2022-09-23 10:59:36 +02:00
antibot.h Forgot to add target here 2021-07-22 00:22:12 +02:00
client.h Allow multiple connect addresses 2022-07-10 16:57:10 +02:00
config.h Implement "reset" command 2021-12-27 01:13:11 +01:00
console.h Handle path/link arguments using the console argument parser 2022-08-30 22:17:04 +02:00
demo.h Allow spectator mode to be changed while demo is paused 2022-08-28 17:52:49 +02:00
discord.h Put the Discord stuff into its own file 2021-01-31 10:17:21 +01:00
editor.h Separate editor update and render to fix slow joystick input 2022-06-15 17:37:22 +02:00
engine.h Mark virtual function as override using a script: 2022-05-17 23:47:32 +02:00
favorites.h Allow multiple addresses per server in the serverbrowser 2022-07-10 16:52:07 +02:00
friends.h Run clang-format 2020-09-26 21:50:15 +02:00
ghost.h Organize engine-shared includes 2022-05-29 20:02:22 +02:00
graphics.h Let CKernel clean-up. Use unused CSound::Shutdown 2022-09-16 16:50:19 +02:00
input.h Let CKernel clean-up. Use unused CSound::Shutdown 2022-09-16 16:50:19 +02:00
kernel.h Let CKernel clean-up. Use unused CSound::Shutdown 2022-09-16 16:50:19 +02:00
keys.h Add joystick support to engine 2022-06-13 20:40:36 +02:00
map.h Huge variable naming format 2022-07-08 18:01:29 +02:00
message.h Run clang-format 2020-09-26 21:50:15 +02:00
server.h Remove unused DemoRecorder_IsRecording method 2022-08-25 17:57:03 +02:00
serverbrowser.h Allow multiple addresses per server in the serverbrowser 2022-07-10 16:52:07 +02:00
sound.h Let CKernel clean-up. Use unused CSound::Shutdown 2022-09-16 16:50:19 +02:00
sqlite.h Remove useless typedef in c++ 2022-06-25 21:05:54 +02:00
steam.h Allow joining and inviting others via Steam friend list while ingame 2020-09-06 17:08:38 +02:00
storage.h Add IStorage::ReadFile and ReadFileStr: 2022-06-16 10:19:36 +02:00
textrender.h (A bit) safer interface for text containers 2022-07-08 19:19:37 +02:00
updater.h Overhauled job system 2017-11-23 15:47:38 +01:00
uuid.h Make sure headers compile standalone 2020-09-26 21:50:27 +02:00
warning.h Add block list for drivers 2020-11-05 21:07:14 +01:00