ddnet/src/engine
bors[bot] c5bf24692b
Merge #5502
5502: Add missing capability for GLES backend r=def- a=Jupeyy

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2022-06-25 21:30:11 +00:00
..
client Add missing capability for GLES backend 2022-06-25 16:11:04 +02:00
docs Fix a woopsie in snapshot docs 2021-05-29 11:07:33 +02:00
external Change from pnglite to libpng for PNG reading 2022-06-21 13:37:14 +02:00
gfx Move PNG handling to src/engine/gfx 2022-06-21 15:26:23 +02:00
server Fix build with -DUPNP=ON 2022-06-24 14:16:29 +02:00
shared Clamp number of demo timeline markers to valid range 2022-06-25 16:57:25 +02:00
antibot.h Forgot to add target here 2021-07-22 00:22:12 +02:00
client.h Use nullptr in generated and editor 2022-06-13 18:28:13 +02:00
config.h Implement "reset" command 2021-12-27 01:13:11 +01:00
console.h Unify logging infrastructure between IConsole and dbg_msg 2022-04-29 15:21:26 +02:00
demo.h Added external linkage instead of static const 2022-04-03 01:12:27 +02:00
discord.h Put the Discord stuff into its own file 2021-01-31 10:17:21 +01:00
editor.h Separate editor update and render to fix slow joystick input 2022-06-15 17:37:22 +02:00
engine.h Mark virtual function as override using a script: 2022-05-17 23:47:32 +02:00
friends.h Run clang-format 2020-09-26 21:50:15 +02:00
ghost.h Organize engine-shared includes 2022-05-29 20:02:22 +02:00
graphics.h More vector naming format 2022-06-15 19:37:37 +02:00
input.h Fix segfault in SDL_JoystickClose on client quit 2022-06-18 11:57:57 +02:00
kernel.h Use nullptr in generated and editor 2022-06-13 18:28:13 +02:00
keys.h Add joystick support to engine 2022-06-13 20:40:36 +02:00
map.h Run clang-format 2020-09-26 21:50:15 +02:00
message.h Run clang-format 2020-09-26 21:50:15 +02:00
server.h Unify logging infrastructure between IConsole and dbg_msg 2022-04-29 15:21:26 +02:00
serverbrowser.h Remove a couple of game/-includes from the engine code 2022-05-13 09:04:39 +02:00
sound.h Multithreaded video rendering 2022-03-20 18:03:33 +01:00
sqlite.h Add sqlite3 to the client 2021-05-14 01:00:41 +02:00
steam.h Allow joining and inviting others via Steam friend list while ingame 2020-09-06 17:08:38 +02:00
storage.h Add IStorage::ReadFile and ReadFileStr: 2022-06-16 10:19:36 +02:00
textrender.h Use nullptr in generated and editor 2022-06-13 18:28:13 +02:00
updater.h Overhauled job system 2017-11-23 15:47:38 +01:00
uuid.h Make sure headers compile standalone 2020-09-26 21:50:27 +02:00
warning.h Add block list for drivers 2020-11-05 21:07:14 +01:00