ddnet/src/game/server
bors[bot] c4d5c8dfa2
Merge #2478 #2480
2478: Use (u)int64 from system.h instead of (u)int64_t from cstdint r=heinrich5991 a=def-

src/game/client/prediction/gameworld.h:62:90: error: ‘int64_t’ has not been declared
   62 |  void CreateExplosion(vec2 Pos, int Owner, int Weapon, bool NoDamage, int ActivatedTeam, int64_t Mask);
      |                                                                                          ^~~~~~~

2480: Send zoom status for dummy too r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-07-09 18:31:32 +00:00
..
entities Merge #2478 #2480 2020-07-09 18:31:32 +00:00
gamemodes Make game less dependend on score backend 2020-06-25 12:36:01 +02:00
score Merge #2425 2020-07-01 16:10:34 +00:00
ddracechat.cpp Revert "Revert "Fix /save on solo server"" 2020-06-30 20:22:17 +02:00
ddracechat.h Generate passphrase for save-code 2020-06-15 11:14:15 +02:00
ddracecommands.cpp Revert "Revert "Fix /save on solo server"" 2020-06-30 20:22:17 +02:00
entity.cpp Add a limit to GetNearestAirPos. Fix #1931 2019-10-13 16:34:03 +02:00
entity.h remove unused telegun function 2018-07-15 10:22:04 +02:00
eventhandler.cpp Use (u)int64 from system.h instead of (u)int64_t from cstdint 2020-07-09 13:55:28 +02:00
eventhandler.h Use (u)int64 from system.h instead of (u)int64_t from cstdint 2020-07-09 13:55:28 +02:00
gamecontext.cpp Merge #2478 #2480 2020-07-09 18:31:32 +00:00
gamecontext.h Use (u)int64 from system.h instead of (u)int64_t from cstdint 2020-07-09 13:55:28 +02:00
gamecontroller.cpp Ingame time is in milliseconds 2020-06-20 17:31:06 +03:00
gamecontroller.h Use (u)int64 from system.h instead of (u)int64_t from cstdint 2020-07-09 13:55:28 +02:00
gameworld.cpp Send DDNet version early in the connection process 2020-05-22 17:58:41 +02:00
gameworld.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
player.cpp Set smaller default area for what distance to show 2020-07-08 23:16:30 +02:00
player.h Client tells server its zoom level (fixes #2087) 2020-06-29 18:59:07 +02:00
save.cpp Fix erroneous "unable to find all characters" message 2020-07-02 16:34:36 +02:00
save.h Add CCharacter::m_ReloadTimer to save 2020-06-30 23:49:40 +02:00
score.cpp Make game less dependend on score backend 2020-06-25 12:36:01 +02:00
score.h Make game less dependend on score backend 2020-06-25 12:36:01 +02:00
teams.cpp Use (u)int64 from system.h instead of (u)int64_t from cstdint 2020-07-09 13:55:28 +02:00
teams.h Use (u)int64 from system.h instead of (u)int64_t from cstdint 2020-07-09 13:55:28 +02:00
teehistorian.cpp Fix teehistorian debug output for save/load 2020-06-26 14:37:14 +02:00
teehistorian.h Log save/load in teehistorian 2020-06-26 00:01:12 +02:00
teeinfo.cpp Fix whitespace in teeinfo.cpp 2020-06-22 15:06:01 +02:00
teeinfo.h Fix array as initializer g++ 4.9 error (fixes #2320) 2020-06-23 08:02:09 +02:00