mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-14 12:08:20 +00:00
93 lines
2.3 KiB
C++
93 lines
2.3 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
|
#include <engine/demo.h>
|
|
#include <engine/graphics.h>
|
|
#include <game/generated/protocol.h>
|
|
#include <game/generated/client_data.h>
|
|
|
|
#include <game/gamecore.h> // get_angle
|
|
#include <game/client/ui.h>
|
|
#include <game/client/render.h>
|
|
#include "damageind.h"
|
|
|
|
CDamageInd::CDamageInd()
|
|
{
|
|
m_Lastupdate = 0;
|
|
m_NumItems = 0;
|
|
}
|
|
|
|
CDamageInd::CItem *CDamageInd::CreateI()
|
|
{
|
|
if (m_NumItems < MAX_ITEMS)
|
|
{
|
|
CItem *p = &m_aItems[m_NumItems];
|
|
m_NumItems++;
|
|
return p;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void CDamageInd::DestroyI(CDamageInd::CItem *i)
|
|
{
|
|
m_NumItems--;
|
|
*i = m_aItems[m_NumItems];
|
|
}
|
|
|
|
void CDamageInd::Create(vec2 Pos, vec2 Dir)
|
|
{
|
|
CItem *i = CreateI();
|
|
if (i)
|
|
{
|
|
i->m_Pos = Pos;
|
|
i->m_StartTime = Client()->LocalTime();
|
|
i->m_Dir = Dir*-1;
|
|
i->m_StartAngle = (( (float)rand()/(float)RAND_MAX) - 1.0f) * 2.0f * pi;
|
|
}
|
|
}
|
|
|
|
void CDamageInd::OnRender()
|
|
{
|
|
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GAME].m_Id);
|
|
Graphics()->QuadsBegin();
|
|
static float s_LastLocalTime = Client()->LocalTime();
|
|
for(int i = 0; i < m_NumItems;)
|
|
{
|
|
if(Client()->State() == IClient::STATE_DEMOPLAYBACK)
|
|
{
|
|
const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo();
|
|
if(pInfo->m_Paused)
|
|
m_aItems[i].m_StartTime += Client()->LocalTime()-s_LastLocalTime;
|
|
else
|
|
m_aItems[i].m_StartTime += (Client()->LocalTime()-s_LastLocalTime)*(1.0f-pInfo->m_Speed);
|
|
}
|
|
else
|
|
{
|
|
if(m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED)
|
|
m_aItems[i].m_StartTime += Client()->LocalTime()-s_LastLocalTime;
|
|
}
|
|
|
|
float Life = 0.75f - (Client()->LocalTime() - m_aItems[i].m_StartTime);
|
|
if(Life < 0.0f)
|
|
DestroyI(&m_aItems[i]);
|
|
else
|
|
{
|
|
vec2 Pos = mix(m_aItems[i].m_Pos+m_aItems[i].m_Dir*75.0f, m_aItems[i].m_Pos, clamp((Life-0.60f)/0.15f, 0.0f, 1.0f));
|
|
Graphics()->SetColor(1.0f,1.0f,1.0f, Life/0.1f);
|
|
Graphics()->QuadsSetRotation(m_aItems[i].m_StartAngle + Life * 2.0f);
|
|
RenderTools()->SelectSprite(SPRITE_STAR1);
|
|
RenderTools()->DrawSprite(Pos.x, Pos.y, 48.0f);
|
|
i++;
|
|
}
|
|
}
|
|
s_LastLocalTime = Client()->LocalTime();
|
|
Graphics()->QuadsEnd();
|
|
}
|
|
|
|
void CDamageInd::Reset()
|
|
{
|
|
for(int i = 0; i < m_NumItems;)
|
|
{
|
|
DestroyI(&m_aItems[i]);
|
|
}
|
|
}
|