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61 lines
1.3 KiB
C++
61 lines
1.3 KiB
C++
#include <engine/serverbrowser.h>
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#include <base/system.h>
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// gametypes
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bool IsVanilla(const CServerInfo *pInfo)
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{
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return !str_comp(pInfo->m_aGameType, "DM")
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|| !str_comp(pInfo->m_aGameType, "TDM")
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|| !str_comp(pInfo->m_aGameType, "CTF");
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}
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bool IsCatch(const CServerInfo *pInfo)
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{
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return str_find_nocase(pInfo->m_aGameType, "catch");
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}
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bool IsInsta(const CServerInfo *pInfo)
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{
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return str_find_nocase(pInfo->m_aGameType, "idm")
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|| str_find_nocase(pInfo->m_aGameType, "itdm")
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|| str_find_nocase(pInfo->m_aGameType, "ictf");
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}
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bool IsFNG(const CServerInfo *pInfo)
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{
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return str_find_nocase(pInfo->m_aGameType, "fng");
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}
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bool IsRace(const CServerInfo *pInfo)
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{
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return str_find_nocase(pInfo->m_aGameType, "race")
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|| str_find_nocase(pInfo->m_aGameType, "fastcap");
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}
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bool IsDDRace(const CServerInfo *pInfo)
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{
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return str_find_nocase(pInfo->m_aGameType, "ddrace")
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|| str_find_nocase(pInfo->m_aGameType, "mkrace");
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}
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bool IsDDNet(const CServerInfo *pInfo)
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{
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return str_find_nocase(pInfo->m_aGameType, "ddracenet")
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|| str_find_nocase(pInfo->m_aGameType, "ddnet");
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}
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// other
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bool Is64Player(const CServerInfo *pInfo)
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{
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return str_find(pInfo->m_aGameType, "64")
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|| str_find(pInfo->m_aName, "64")
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|| IsDDNet(pInfo);
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}
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bool IsPlus(const CServerInfo *pInfo)
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{
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return str_find(pInfo->m_aGameType, "+");
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}
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