ddnet/src
Robert Müller ba5a974353 Increase jobpool thread count based on hardware concurrency
The client/server jobpools were previously only using a fixed number of 2 threads. Now the pools use `2 * hardware-concurrency + 2` threads, which should provide better performance overall, as we expect threads to often wait on I/O.
2023-10-15 22:10:49 +02:00
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android Add tests for overloaded hash operators, use operator instead 2022-11-12 20:36:38 +01:00
antibot Allow antibot to record data into teehistorian 2023-08-25 14:26:09 +02:00
base Add assertions to ensure that thread_init is successful 2023-10-15 21:59:42 +02:00
engine Increase jobpool thread count based on hardware concurrency 2023-10-15 22:10:49 +02:00
game Disable demo slice button while demo is being rendered 2023-10-13 22:06:17 +02:00
macos Huge variable naming format 2022-07-08 18:01:29 +02:00
masterping Add tool to manually ping the mastersrv 2022-12-29 12:50:24 +01:00
mastersrv mastersrv: Go to RawValue directly 2023-09-08 11:03:07 +02:00
rust-bridge Fix being run from rust-analyzer with a clean environment 2022-11-09 15:09:42 +01:00
steam Replace all usages of C standard headers with C++ headers 2023-03-01 19:26:51 +01:00
test Add tests and documentation for swap_endian function 2023-10-14 13:29:24 +02:00
tools Fix map version checks in map_diff and map_extract tools 2023-10-14 17:03:48 +02:00