ddnet/src/engine/server
def 790c1cc0aa Switch new players to DDNet config dir, support Teeworlds as fallback
This way new players will get DDNet directory, old ones can switch
directory if they want, or keep using the old one.

If we ever enforce a switch in a future version, this will make it
easier since older DDNet versions will also support the DDNet directory
already.
2022-04-25 09:50:45 +02:00
..
databases Use std::size instead of sizeof(a) / sizeof(a[0]) 2022-03-30 18:55:04 +02:00
antibot.cpp Remove some useless conditions around free 2022-03-01 23:19:49 +01:00
antibot.h Add target clientid to antibot OnHammerHit 2021-07-21 22:28:59 +02:00
authmanager.cpp Renamed all shadowing/shadowed variables 2022-03-24 17:59:49 +01:00
authmanager.h Renamed all shadowing/shadowed variables 2022-03-24 17:59:49 +01:00
name_ban.cpp Use std::size instead of sizeof(a) / sizeof(a[0]) 2022-03-30 18:55:04 +02:00
name_ban.h Use std::size instead of sizeof(a) / sizeof(a[0]) 2022-03-30 18:55:04 +02:00
register.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
register.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
server.cpp Switch new players to DDNet config dir, support Teeworlds as fallback 2022-04-25 09:50:45 +02:00
server.h Remove unnecessary trailing semicolons after method declarations 2022-03-08 20:01:26 +01:00
sql_string_helpers.cpp Don't make score test depend on specific timestamp 2021-12-25 01:33:08 +01:00
sql_string_helpers.h Fix some variable name's style 2020-11-08 17:15:48 +01:00
upnp.cpp Run clang-format 2020-09-26 21:50:15 +02:00
upnp.h Run clang-format 2020-09-26 21:50:15 +02:00