ddnet/src/engine/client
2023-10-06 14:06:20 +02:00
..
backend Ensure OpenGL texture vectors are large enough 2023-09-24 22:27:16 +02:00
backend_sdl.cpp Add IGraphics::GetScreenName 2023-06-08 12:52:34 +02:00
backend_sdl.h Add IGraphics::GetScreenName 2023-06-08 12:52:34 +02:00
blocklist_driver.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
blocklist_driver.h Add Intel as vendor to the block list on windows 2021-05-06 12:23:40 +02:00
checksum.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
client.cpp Fix clang-tidy modernize-use-emplace 2023-10-06 14:06:20 +02:00
client.h Encapsulate/move IClient member variables 2023-10-03 17:56:17 +02:00
demoedit.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
demoedit.h Mark virtual function as override using a script: 2022-05-17 23:47:32 +02:00
discord.cpp Only announce servers using Steam/Discord integration which are registered 2022-10-09 16:16:54 +02:00
favorites.cpp Fix windows build 2022-09-27 13:45:58 +02:00
friends.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
friends.h Organize engine-client includes 2022-06-17 17:46:43 +02:00
ghost.cpp Use sizeof(int32_t) instead of 4 2023-02-11 13:59:08 +01:00
ghost.h Use sizeof(int32_t) instead of 4 2023-02-11 13:59:08 +01:00
graphics_defines.h Replace all usages of C standard headers with C++ headers 2023-03-01 19:26:51 +01:00
graphics_threaded.cpp Limit effects of dbg_stress to features useful for debugging 2023-09-28 20:14:54 +02:00
graphics_threaded.h Add assertion when double-freeing texture index 2023-09-24 22:24:51 +02:00
input.cpp Fix double-click handling with gfx_asyncrender_old 0 2023-09-22 17:09:39 +02:00
input.h Use dropdown menu to select game controller 2023-06-09 14:04:35 +02:00
keynames.h Regenerate key lists with latest SDL version 2023-05-30 23:39:47 +02:00
notifications.cpp Emscripten support 2022-03-25 12:42:18 +01:00
notifications.h Libnotify support for linux client (#2099) 2020-04-14 17:53:53 +02:00
serverbrowser.cpp Store number of filtered players when filtering 2023-10-01 20:53:29 +02:00
serverbrowser.h Store number of filtered players when filtering 2023-10-01 20:53:29 +02:00
serverbrowser_http.cpp Support master server address format in client 2023-08-04 12:32:02 +02:00
serverbrowser_http.h Allow multiple addresses per server in the serverbrowser 2022-07-10 16:52:07 +02:00
serverbrowser_ping_cache.cpp Allow multiple addresses per server in the serverbrowser 2022-07-10 16:52:07 +02:00
serverbrowser_ping_cache.h Allow multiple addresses per server in the serverbrowser 2022-07-10 16:52:07 +02:00
sound.cpp Limit effects of dbg_stress to features useful for debugging 2023-09-28 20:14:54 +02:00
sound.h Refactor and reorder RateConvert, DecodeOpus, DecodeWV 2023-09-21 23:52:44 +02:00
sqlite.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
steam.cpp Only announce servers using Steam/Discord integration which are registered 2022-10-09 16:16:54 +02:00
text.cpp Fix incorrect text height when maximum number of lines specified 2023-09-06 19:16:42 +02:00
updater.cpp CMake: Rework the versioning 2023-09-08 00:10:48 +03:00
updater.h Use nullptr in generated and editor 2022-06-13 18:28:13 +02:00
video.cpp Add CImageInfo::PixelSize function, use enum EImageFormat 2023-09-03 20:40:28 +02:00
video.h Huge variable naming format 2022-07-08 18:01:29 +02:00