ddnet/src/game/client/components/nameplates.h
2010-11-20 21:26:06 +01:00

20 lines
547 B
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#ifndef GAME_CLIENT_COMPONENTS_NAMEPLATES_H
#define GAME_CLIENT_COMPONENTS_NAMEPLATES_H
#include <game/client/component.h>
class CNamePlates : public CComponent
{
void RenderNameplate(
const CNetObj_Character *pPrevChar,
const CNetObj_Character *pPlayerChar,
const CNetObj_PlayerInfo *pPlayerInfo
);
public:
virtual void OnRender();
};
#endif