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b61005d3e7
Track whether the dummy is currently connecting separately so the dummy being disconnected due to errors can be detected. Show an error message as echo in the chat when the dummy could not be connected, e.g. when the server is full. Use the global time for limiting the dummy connecting delay instead of using game ticks, so the delay also works correctly when having connection problems (i.e., when ticks do not advance). Handle the dummy connecting being delayed separately from the dummy currently connecting. Add tooltips for the "Connect dummy"-button when it's disable due to dummy not being allow on the server or when connecting is delayed. Add console error messages for `dummy_connect` command. |
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android | ||
antibot | ||
base | ||
engine | ||
game | ||
macos | ||
masterping | ||
mastersrv | ||
rust-bridge | ||
steam | ||
test | ||
tools |