ddnet/src/engine/server
bors[bot] ce795572d2
Merge #5327
5327: Add CLockScope r=heinrich5991 a=def-

Remove unused lock and scope in threading.h

Not sure if this is preferred

We could also try switching to std::mutex and lock_guard

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## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2022-06-03 10:58:17 +00:00
..
databases Use std::make_unique (fixes #5166) 2022-05-28 14:46:55 +02:00
antibot.cpp Remove some useless conditions around free 2022-03-01 23:19:49 +01:00
antibot.h Mark virtual function as override using a script: 2022-05-17 23:47:32 +02:00
authmanager.cpp Use std::vector<CKey> instead of array 2022-05-27 16:31:18 +02:00
authmanager.h Use std::vector<CKey> instead of array 2022-05-27 16:31:18 +02:00
name_ban.cpp Use std::vector<CNameBan> instead of array 2022-05-27 16:31:18 +02:00
name_ban.h Use std::vector<CNameBan> instead of array 2022-05-27 16:31:18 +02:00
register.cpp Merge #5327 2022-06-03 10:58:17 +00:00
register.h Explicitly delete game server from list on shutdown 2022-06-03 11:27:47 +02:00
server.cpp Explicitly delete game server from list on shutdown 2022-06-03 11:27:47 +02:00
server.h Organize engine-server includes 2022-05-29 21:24:43 +02:00
sql_string_helpers.cpp Organize engine-server includes 2022-05-29 21:24:43 +02:00
sql_string_helpers.h Fix some variable name's style 2020-11-08 17:15:48 +01:00
upnp.cpp Minor clang-tidy fix with -DWEBSOCKETS=ON -DUPNP=ON 2022-05-19 18:57:49 +02:00
upnp.h Run clang-format 2020-09-26 21:50:15 +02:00