ddnet/src/game/server
2008-10-21 17:26:32 +00:00
..
entities fixed incorrect handling of projectiel and laser owner 2008-10-20 23:00:46 +00:00
gamemodes reset flag when it hits a death-tile; ticket #513 2008-10-18 20:37:41 +00:00
entity.cpp major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
entity.hpp major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
eventhandler.cpp major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
eventhandler.hpp moved alot of stuff to their own cpp/hpp files 2008-08-14 18:25:44 +00:00
gamecontext.cpp If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523 2008-10-21 17:26:32 +00:00
gamecontext.hpp If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523 2008-10-21 17:26:32 +00:00
gamecontroller.cpp fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification 2008-10-19 18:38:23 +00:00
gamecontroller.hpp Removed compile warnings 2008-10-02 14:44:35 +00:00
gameworld.cpp merge from 0.4.3: notification on auto team balance 2008-09-07 08:57:59 +00:00
gameworld.hpp continued with clean up 2008-08-17 08:52:24 +00:00
hooks.cpp If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523 2008-10-21 17:26:32 +00:00
player.cpp fixed #507 2008-10-18 09:21:40 +00:00
player.hpp removed unnessesary function 2008-10-18 21:20:16 +00:00