ddnet/src/game/server/entities/plasma.h
def 3be8a592e5 Run clang-format
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:

$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00

32 lines
670 B
C++

/* (c) Shereef Marzouk. See "licence DDRace.txt" and the readme.txt in the root of the distribution for more information. */
#ifndef GAME_SERVER_ENTITIES_PLASMA_H
#define GAME_SERVER_ENTITIES_PLASMA_H
#include <game/server/entity.h>
class CGun;
class CPlasma : public CEntity
{
vec2 m_Core;
int m_EvalTick;
int m_LifeTime;
int m_ResponsibleTeam;
int m_Freeze;
bool m_Explosive;
bool HitCharacter();
void Move();
public:
CPlasma(CGameWorld *pGameWorld, vec2 Pos, vec2 Dir, bool Freeze,
bool Explosive, int ResponsibleTeam);
virtual void Reset();
virtual void Tick();
virtual void Snap(int SnappingClient);
};
#endif // GAME_SERVER_ENTITIES_PLASMA_H