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181 lines
5.6 KiB
C++
181 lines
5.6 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/math.h>
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#include <base/system.h>
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#include <engine/config.h>
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#include <engine/console.h>
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#include <engine/shared/config.h>
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#include "friends.h"
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CFriends::CFriends()
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{
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mem_zero(m_aFriends, sizeof(m_aFriends));
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m_NumFriends = 0;
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m_Foes = false;
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}
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void CFriends::ConAddFriend(IConsole::IResult *pResult, void *pUserData)
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{
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CFriends *pSelf = (CFriends *)pUserData;
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pSelf->AddFriend(pResult->GetString(0), pResult->GetString(1));
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}
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void CFriends::ConRemoveFriend(IConsole::IResult *pResult, void *pUserData)
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{
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CFriends *pSelf = (CFriends *)pUserData;
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pSelf->RemoveFriend(pResult->GetString(0), pResult->GetString(1));
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}
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void CFriends::ConFriends(IConsole::IResult *pResult, void *pUserData)
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{
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CFriends *pSelf = (CFriends *)pUserData;
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pSelf->Friends();
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}
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void CFriends::Init(bool Foes)
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{
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m_Foes = Foes;
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IConfig *pConfig = Kernel()->RequestInterface<IConfig>();
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if(pConfig)
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pConfig->RegisterCallback(ConfigSaveCallback, this);
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IConsole *pConsole = Kernel()->RequestInterface<IConsole>();
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if(pConsole)
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{
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if(Foes)
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{
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pConsole->Register("add_foe", "s[name] ?s[clan]", CFGFLAG_CLIENT, ConAddFriend, this, "Add a foe");
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pConsole->Register("remove_foe", "s[name] ?s[clan]", CFGFLAG_CLIENT, ConRemoveFriend, this, "Remove a foe");
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pConsole->Register("foes", "", CFGFLAG_CLIENT, ConFriends, this, "List foes");
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}
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else
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{
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pConsole->Register("add_friend", "s[name] ?s[clan]", CFGFLAG_CLIENT, ConAddFriend, this, "Add a friend");
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pConsole->Register("remove_friend", "s[name] ?s[clan]", CFGFLAG_CLIENT, ConRemoveFriend, this, "Remove a friend");
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pConsole->Register("friends", "", CFGFLAG_CLIENT, ConFriends, this, "List friends");
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}
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}
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}
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const CFriendInfo *CFriends::GetFriend(int Index) const
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{
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return &m_aFriends[maximum(0, Index%m_NumFriends)];
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}
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int CFriends::GetFriendState(const char *pName, const char *pClan) const
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{
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int Result = FRIEND_NO;
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unsigned NameHash = str_quickhash(pName);
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unsigned ClanHash = str_quickhash(pClan);
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for(int i = 0; i < m_NumFriends; ++i)
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{
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if((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || (m_aFriends[i].m_ClanHash == ClanHash && !str_comp(m_aFriends[i].m_aClan, pClan)))
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{
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if(m_aFriends[i].m_aName[0] == 0)
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Result = FRIEND_CLAN;
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else if(m_aFriends[i].m_NameHash == NameHash && !str_comp(m_aFriends[i].m_aName, pName))
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{
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Result = FRIEND_PLAYER;
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break;
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}
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}
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}
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return Result;
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}
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bool CFriends::IsFriend(const char *pName, const char *pClan, bool PlayersOnly) const
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{
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unsigned NameHash = str_quickhash(pName);
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unsigned ClanHash = str_quickhash(pClan);
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for(int i = 0; i < m_NumFriends; ++i)
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{
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if(((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || (m_aFriends[i].m_ClanHash == ClanHash && !str_comp(m_aFriends[i].m_aClan, pClan))) &&
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((!PlayersOnly && m_aFriends[i].m_aName[0] == 0) || (m_aFriends[i].m_NameHash == NameHash && !str_comp(m_aFriends[i].m_aName, pName))))
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return true;
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}
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return false;
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}
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void CFriends::AddFriend(const char *pName, const char *pClan)
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{
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if(m_NumFriends == MAX_FRIENDS || (pName[0] == 0 && pClan[0] == 0))
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return;
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// make sure we don't have the friend already
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unsigned NameHash = str_quickhash(pName);
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unsigned ClanHash = str_quickhash(pClan);
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for(int i = 0; i < m_NumFriends; ++i)
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{
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if((m_aFriends[i].m_NameHash == NameHash && !str_comp(m_aFriends[i].m_aName, pName)) && ((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || (m_aFriends[i].m_ClanHash == ClanHash && !str_comp(m_aFriends[i].m_aClan, pClan))))
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return;
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}
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str_copy(m_aFriends[m_NumFriends].m_aName, pName, sizeof(m_aFriends[m_NumFriends].m_aName));
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str_copy(m_aFriends[m_NumFriends].m_aClan, pClan, sizeof(m_aFriends[m_NumFriends].m_aClan));
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m_aFriends[m_NumFriends].m_NameHash = NameHash;
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m_aFriends[m_NumFriends].m_ClanHash = ClanHash;
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++m_NumFriends;
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}
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void CFriends::RemoveFriend(const char *pName, const char *pClan)
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{
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unsigned NameHash = str_quickhash(pName);
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unsigned ClanHash = str_quickhash(pClan);
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for(int i = 0; i < m_NumFriends; ++i)
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{
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if((m_aFriends[i].m_NameHash == NameHash && !str_comp(m_aFriends[i].m_aName, pName)) &&
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((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || (m_aFriends[i].m_ClanHash == ClanHash && !str_comp(m_aFriends[i].m_aClan, pClan))))
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{
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RemoveFriend(i);
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return;
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}
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}
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}
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void CFriends::RemoveFriend(int Index)
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{
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if(Index >= 0 && Index < m_NumFriends)
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{
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mem_move(&m_aFriends[Index], &m_aFriends[Index+1], sizeof(CFriendInfo)*(m_NumFriends-(Index+1)));
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--m_NumFriends;
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}
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}
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void CFriends::Friends()
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{
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char aBuf[128];
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IConsole *pConsole = Kernel()->RequestInterface<IConsole>();
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if(pConsole)
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{
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for(int i = 0; i < m_NumFriends; ++i)
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{
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str_format(aBuf, sizeof(aBuf), "Name: %s, Clan: %s", m_aFriends[i].m_aName, m_aFriends[i].m_aClan);
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pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, m_Foes?"foes":"friends", aBuf, true);
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}
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}
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}
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void CFriends::ConfigSaveCallback(IConfig *pConfig, void *pUserData)
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{
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CFriends *pSelf = (CFriends *)pUserData;
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char aBuf[128];
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const char *pEnd = aBuf+sizeof(aBuf)-4;
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for(int i = 0; i < pSelf->m_NumFriends; ++i)
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{
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str_copy(aBuf, pSelf->m_Foes ? "add_foe " : "add_friend ", sizeof(aBuf));
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str_append(aBuf, "\"", sizeof(aBuf));
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char *pDst = aBuf + str_length(aBuf);
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str_escape(&pDst, pSelf->m_aFriends[i].m_aName, pEnd);
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str_append(aBuf, "\" \"", sizeof(aBuf));
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pDst = aBuf + str_length(aBuf);
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str_escape(&pDst, pSelf->m_aFriends[i].m_aClan, pEnd);
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str_append(aBuf, "\"", sizeof(aBuf));
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pConfig->WriteLine(aBuf);
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}
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}
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