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3960: Display colors for strong / weak hook states r=Jupeyy a=BloodWod-513 <!-- What is the motivation for the changes of this pull request --> Off by default, cl_nameplates_strongweak 1 to enable; Also shown in debug mode (ctrl-shift-d); You can change the colors in the HUD. ![hkUp2p8chGA](https://user-images.githubusercontent.com/33897884/126379859-1dc29c09-57fb-4d4b-9810-a4f0b09599a0.jpg) ![WCZx_ZR8fQ0](https://user-images.githubusercontent.com/33897884/126379863-3f25295a-ca36-4184-a0ed-1946b40ed967.jpg) ## Checklist - [x] Provided screenshots if it is a visual change - [x] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [x] Considered possible null pointers and out of bounds array indexing - [x] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) 4006: Add /team -1 r=Jupeyy a=gerdoe-jr <!-- What is the motivation for the changes of this pull request --> ## Checklist In addition for #4005. Now /team -1 forces player to first empty team. - [x] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [x] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [x] Considered possible null pointers and out of bounds array indexing - [x] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) 4103: Fix swap resets switches. r=Jupeyy a=edg-l Fixes #3806 <!-- What is the motivation for the changes of this pull request --> ## Checklist - [x] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [x] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: BloodWod <dayn_2013@mail.ru> Co-authored-by: Ilya <33897884+BloodWod-513@users.noreply.github.com> Co-authored-by: gerdoe-jr <gerdoexx@gmail.com> Co-authored-by: Edgar Luque <git@edgarluque.com> |
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seven | ||
compile.py | ||
content.py | ||
crosscompile.py | ||
datatypes.py | ||
network.py |