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76 lines
1.5 KiB
C++
76 lines
1.5 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/system.h>
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#include "jobs.h"
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CJobPool::CJobPool()
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{
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// empty the pool
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m_Lock = lock_create();
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m_pFirstJob = 0;
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m_pLastJob = 0;
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}
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void CJobPool::WorkerThread(void *pUser)
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{
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CJobPool *pPool = (CJobPool *)pUser;
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while(1)
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{
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CJob *pJob = 0;
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// fetch job from queue
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lock_wait(pPool->m_Lock);
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if(pPool->m_pFirstJob)
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{
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pJob = pPool->m_pFirstJob;
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pPool->m_pFirstJob = pPool->m_pFirstJob->m_pNext;
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if(pPool->m_pFirstJob)
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pPool->m_pFirstJob->m_pPrev = 0;
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else
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pPool->m_pLastJob = 0;
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}
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lock_release(pPool->m_Lock);
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// do the job if we have one
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if(pJob)
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{
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pJob->m_Status = CJob::STATE_RUNNING;
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pJob->m_Result = pJob->m_pfnFunc(pJob->m_pFuncData);
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pJob->m_Status = CJob::STATE_DONE;
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}
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else
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thread_sleep(10);
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}
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}
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int CJobPool::Init(int NumThreads)
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{
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// start threads
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for(int i = 0; i < NumThreads; i++)
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thread_create(WorkerThread, this);
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return 0;
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}
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int CJobPool::Add(CJob *pJob, JOBFUNC pfnFunc, void *pData)
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{
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mem_zero(pJob, sizeof(CJob));
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pJob->m_pfnFunc = pfnFunc;
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pJob->m_pFuncData = pData;
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lock_wait(m_Lock);
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// add job to queue
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pJob->m_pPrev = m_pLastJob;
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if(m_pLastJob)
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m_pLastJob->m_pNext = pJob;
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m_pLastJob = pJob;
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if(!m_pFirstJob)
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m_pFirstJob = pJob;
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lock_release(m_Lock);
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return 0;
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}
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