mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-14 03:58:18 +00:00
603 lines
15 KiB
C++
603 lines
15 KiB
C++
#include <string.h>
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#include <stdio.h>
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#include "ed_editor.hpp"
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template<typename T>
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static int make_version(int i, const T &v)
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{ return (i<<16)+sizeof(T); }
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// backwards compatiblity
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void editor_load_old(DATAFILE *df, MAP *map)
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{
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class mapres_image
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{
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public:
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int width;
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int height;
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int image_data;
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};
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struct mapres_tilemap
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{
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int image;
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int width;
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int height;
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int x, y;
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int scale;
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int data;
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int main;
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};
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struct mapres_entity
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{
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int x, y;
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int data[1];
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};
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struct mapres_spawnpoint
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{
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int x, y;
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};
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struct mapres_item
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{
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int x, y;
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int type;
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};
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struct mapres_flagstand
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{
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int x, y;
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};
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enum
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{
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MAPRES_ENTS_START=1,
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MAPRES_SPAWNPOINT=1,
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MAPRES_ITEM=2,
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MAPRES_SPAWNPOINT_RED=3,
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MAPRES_SPAWNPOINT_BLUE=4,
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MAPRES_FLAGSTAND_RED=5,
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MAPRES_FLAGSTAND_BLUE=6,
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MAPRES_ENTS_END,
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ITEM_NULL=0,
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ITEM_WEAPON_GUN=0x00010001,
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ITEM_WEAPON_SHOTGUN=0x00010002,
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ITEM_WEAPON_ROCKET=0x00010003,
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ITEM_WEAPON_SNIPER=0x00010004,
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ITEM_WEAPON_HAMMER=0x00010005,
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ITEM_HEALTH =0x00020001,
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ITEM_ARMOR=0x00030001,
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ITEM_NINJA=0x00040001,
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};
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enum
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{
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MAPRES_REGISTERED=0x8000,
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MAPRES_IMAGE=0x8001,
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MAPRES_TILEMAP=0x8002,
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MAPRES_COLLISIONMAP=0x8003,
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MAPRES_TEMP_THEME=0x8fff,
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};
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// load tilemaps
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int game_width = 0;
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int game_height = 0;
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{
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int start, num;
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datafile_get_type(df, MAPRES_TILEMAP, &start, &num);
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for(int t = 0; t < num; t++)
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{
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mapres_tilemap *tmap = (mapres_tilemap *)datafile_get_item(df, start+t,0,0);
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LAYER_TILES *l = new LAYER_TILES(tmap->width, tmap->height);
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if(tmap->main)
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{
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// move game layer to correct position
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for(int i = 0; i < map->groups[0]->layers.len()-1; i++)
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{
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if(map->groups[0]->layers[i] == editor.map.game_layer)
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map->groups[0]->swap_layers(i, i+1);
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}
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game_width = tmap->width;
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game_height = tmap->height;
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}
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// add new layer
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map->groups[0]->add_layer(l);
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// process the data
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unsigned char *src_data = (unsigned char *)datafile_get_data(df, tmap->data);
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TILE *dst_data = l->tiles;
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for(int y = 0; y < tmap->height; y++)
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for(int x = 0; x < tmap->width; x++, dst_data++, src_data+=2)
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{
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dst_data->index = src_data[0];
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dst_data->flags = src_data[1];
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}
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l->image = tmap->image;
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}
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}
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// load images
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{
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int start, count;
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datafile_get_type(df, MAPRES_IMAGE, &start, &count);
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for(int i = 0; i < count; i++)
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{
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mapres_image *imgres = (mapres_image *)datafile_get_item(df, start+i, 0, 0);
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void *data = datafile_get_data(df, imgres->image_data);
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EDITOR_IMAGE *img = new EDITOR_IMAGE;
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img->width = imgres->width;
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img->height = imgres->height;
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img->format = IMG_RGBA;
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// copy image data
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img->data = mem_alloc(img->width*img->height*4, 1);
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mem_copy(img->data, data, img->width*img->height*4);
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img->tex_id = gfx_load_texture_raw(img->width, img->height, img->format, img->data, IMG_AUTO, 0);
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map->images.add(img);
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// unload image
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datafile_unload_data(df, imgres->image_data);
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}
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}
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// load entities
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{
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LAYER_GAME *g = map->game_layer;
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g->resize(game_width, game_height);
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for(int t = MAPRES_ENTS_START; t < MAPRES_ENTS_END; t++)
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{
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// fetch entities of this class
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int start, num;
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datafile_get_type(df, t, &start, &num);
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for(int i = 0; i < num; i++)
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{
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mapres_entity *e = (mapres_entity *)datafile_get_item(df, start+i,0,0);
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int x = e->x/32;
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int y = e->y/32;
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int id = -1;
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if(t == MAPRES_SPAWNPOINT) id = ENTITY_SPAWN;
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else if(t == MAPRES_SPAWNPOINT_RED) id = ENTITY_SPAWN_RED;
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else if(t == MAPRES_SPAWNPOINT_BLUE) id = ENTITY_SPAWN_BLUE;
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else if(t == MAPRES_FLAGSTAND_RED) id = ENTITY_FLAGSTAND_RED;
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else if(t == MAPRES_FLAGSTAND_BLUE) id = ENTITY_FLAGSTAND_BLUE;
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else if(t == MAPRES_ITEM)
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{
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if(e->data[0] == ITEM_WEAPON_SHOTGUN) id = ENTITY_WEAPON_SHOTGUN;
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else if(e->data[0] == ITEM_WEAPON_ROCKET) id = ENTITY_WEAPON_GRENADE;
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else if(e->data[0] == ITEM_NINJA) id = ENTITY_POWERUP_NINJA;
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else if(e->data[0] == ITEM_ARMOR) id = ENTITY_ARMOR_1;
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else if(e->data[0] == ITEM_HEALTH) id = ENTITY_HEALTH_1;
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}
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if(id > 0 && x >= 0 && x < g->width && y >= 0 && y < g->height)
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g->tiles[y*g->width+x].index = id+ENTITY_OFFSET;
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}
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}
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}
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}
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int EDITOR::save(const char *filename)
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{
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return map.save(filename);
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}
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int MAP::save(const char *filename)
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{
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dbg_msg("editor", "saving to '%s'...", filename);
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DATAFILE_OUT *df = datafile_create(filename);
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if(!df)
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{
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dbg_msg("editor", "failed to open file '%s'...", filename);
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return 0;
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}
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// save version
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{
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MAPITEM_VERSION item;
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item.version = 1;
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datafile_add_item(df, MAPITEMTYPE_VERSION, 0, sizeof(item), &item);
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}
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// save images
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for(int i = 0; i < images.len(); i++)
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{
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EDITOR_IMAGE *img = images[i];
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// analyse the image for when saving (should be done when we load the image)
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// TODO!
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img->analyse_tileflags();
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MAPITEM_IMAGE item;
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item.version = 1;
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item.width = img->width;
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item.height = img->height;
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item.external = img->external;
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item.image_name = datafile_add_data(df, strlen(img->name)+1, img->name);
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if(img->external)
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item.image_data = -1;
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else
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item.image_data = datafile_add_data(df, item.width*item.height*4, img->data);
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datafile_add_item(df, MAPITEMTYPE_IMAGE, i, sizeof(item), &item);
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}
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// save layers
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int layer_count = 0;
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for(int g = 0; g < groups.len(); g++)
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{
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LAYERGROUP *group = groups[g];
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MAPITEM_GROUP gitem;
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gitem.version = MAPITEM_GROUP::CURRENT_VERSION;
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gitem.parallax_x = group->parallax_x;
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gitem.parallax_y = group->parallax_y;
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gitem.offset_x = group->offset_x;
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gitem.offset_y = group->offset_y;
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gitem.use_clipping = group->use_clipping;
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gitem.clip_x = group->clip_x;
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gitem.clip_y = group->clip_y;
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gitem.clip_w = group->clip_w;
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gitem.clip_h = group->clip_h;
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gitem.start_layer = layer_count;
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gitem.num_layers = 0;
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for(int l = 0; l < group->layers.len(); l++)
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{
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if(group->layers[l]->type == LAYERTYPE_TILES)
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{
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dbg_msg("editor", "saving tiles layer");
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LAYER_TILES *layer = (LAYER_TILES *)group->layers[l];
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layer->prepare_for_save();
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MAPITEM_LAYER_TILEMAP item;
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item.version = 2;
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item.layer.flags = layer->flags;
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item.layer.type = layer->type;
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item.color.r = 255; // not in use right now
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item.color.g = 255;
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item.color.b = 255;
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item.color.a = 255;
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item.color_env = -1;
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item.color_env_offset = 0;
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item.width = layer->width;
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item.height = layer->height;
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item.flags = layer->game;
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item.image = layer->image;
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item.data = datafile_add_data(df, layer->width*layer->height*sizeof(TILE), layer->tiles);
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datafile_add_item(df, MAPITEMTYPE_LAYER, layer_count, sizeof(item), &item);
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gitem.num_layers++;
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layer_count++;
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}
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else if(group->layers[l]->type == LAYERTYPE_QUADS)
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{
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dbg_msg("editor", "saving quads layer");
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LAYER_QUADS *layer = (LAYER_QUADS *)group->layers[l];
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if(layer->quads.len())
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{
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MAPITEM_LAYER_QUADS item;
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item.version = 1;
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item.layer.flags = layer->flags;
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item.layer.type = layer->type;
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item.image = layer->image;
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// add the data
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item.num_quads = layer->quads.len();
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item.data = datafile_add_data_swapped(df, layer->quads.len()*sizeof(QUAD), layer->quads.getptr());
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datafile_add_item(df, MAPITEMTYPE_LAYER, layer_count, sizeof(item), &item);
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// clean up
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//mem_free(quads);
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gitem.num_layers++;
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layer_count++;
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}
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}
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}
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datafile_add_item(df, MAPITEMTYPE_GROUP, g, sizeof(gitem), &gitem);
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}
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// save envelopes
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int point_count = 0;
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for(int e = 0; e < envelopes.len(); e++)
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{
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MAPITEM_ENVELOPE item;
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item.version = 1;
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item.channels = envelopes[e]->channels;
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item.start_point = point_count;
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item.num_points = envelopes[e]->points.len();
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item.name = -1;
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datafile_add_item(df, MAPITEMTYPE_ENVELOPE, e, sizeof(item), &item);
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point_count += item.num_points;
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}
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// save points
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int totalsize = sizeof(ENVPOINT) * point_count;
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ENVPOINT *points = (ENVPOINT *)mem_alloc(totalsize, 1);
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point_count = 0;
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for(int e = 0; e < envelopes.len(); e++)
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{
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int count = envelopes[e]->points.len();
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mem_copy(&points[point_count], envelopes[e]->points.getptr(), sizeof(ENVPOINT)*count);
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point_count += count;
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}
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datafile_add_item(df, MAPITEMTYPE_ENVPOINTS, 0, totalsize, points);
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// finish the data file
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datafile_finish(df);
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dbg_msg("editor", "done");
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// send rcon.. if we can
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if(client_rcon_authed())
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{
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client_rcon("sv_map_reload 1");
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}
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return 1;
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}
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int EDITOR::load(const char *filename)
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{
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reset();
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return map.load(filename);
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}
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int MAP::load(const char *filename)
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{
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DATAFILE *df = datafile_load(filename);
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if(!df)
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return 0;
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clean();
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// check version
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MAPITEM_VERSION *item = (MAPITEM_VERSION *)datafile_find_item(df, MAPITEMTYPE_VERSION, 0);
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if(!item)
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{
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// import old map
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MAP old_mapstuff;
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editor.reset();
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editor_load_old(df, this);
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}
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else if(item->version == 1)
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{
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//editor.reset(false);
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// load images
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{
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int start, num;
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datafile_get_type(df, MAPITEMTYPE_IMAGE, &start, &num);
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for(int i = 0; i < num; i++)
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{
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MAPITEM_IMAGE *item = (MAPITEM_IMAGE *)datafile_get_item(df, start+i, 0, 0);
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char *name = (char *)datafile_get_data(df, item->image_name);
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// copy base info
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EDITOR_IMAGE *img = new EDITOR_IMAGE;
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img->external = item->external;
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if(item->external)
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{
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char buf[256];
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sprintf(buf, "mapres/%s.png", name);
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// load external
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EDITOR_IMAGE imginfo;
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if(gfx_load_png(&imginfo, buf))
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{
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*img = imginfo;
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img->tex_id = gfx_load_texture_raw(imginfo.width, imginfo.height, imginfo.format, imginfo.data, IMG_AUTO, 0);
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img->external = 1;
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}
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}
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else
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{
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img->width = item->width;
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img->height = item->height;
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img->format = IMG_RGBA;
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// copy image data
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void *data = datafile_get_data(df, item->image_data);
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img->data = mem_alloc(img->width*img->height*4, 1);
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mem_copy(img->data, data, img->width*img->height*4);
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img->tex_id = gfx_load_texture_raw(img->width, img->height, img->format, img->data, IMG_AUTO, 0);
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}
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// copy image name
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if(name)
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strncpy(img->name, name, 128);
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images.add(img);
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// unload image
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datafile_unload_data(df, item->image_data);
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datafile_unload_data(df, item->image_name);
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}
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}
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// load groups
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{
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int layers_start, layers_num;
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datafile_get_type(df, MAPITEMTYPE_LAYER, &layers_start, &layers_num);
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int start, num;
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datafile_get_type(df, MAPITEMTYPE_GROUP, &start, &num);
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for(int g = 0; g < num; g++)
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{
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MAPITEM_GROUP *gitem = (MAPITEM_GROUP *)datafile_get_item(df, start+g, 0, 0);
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if(gitem->version < 1 || gitem->version > MAPITEM_GROUP::CURRENT_VERSION)
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continue;
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LAYERGROUP *group = new_group();
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group->parallax_x = gitem->parallax_x;
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group->parallax_y = gitem->parallax_y;
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group->offset_x = gitem->offset_x;
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group->offset_y = gitem->offset_y;
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if(gitem->version >= 2)
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{
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group->use_clipping = gitem->use_clipping;
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group->clip_x = gitem->clip_x;
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group->clip_y = gitem->clip_y;
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group->clip_w = gitem->clip_w;
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group->clip_h = gitem->clip_h;
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}
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for(int l = 0; l < gitem->num_layers; l++)
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{
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LAYER *layer = 0;
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MAPITEM_LAYER *layer_item = (MAPITEM_LAYER *)datafile_get_item(df, layers_start+gitem->start_layer+l, 0, 0);
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if(!layer_item)
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continue;
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if(layer_item->type == LAYERTYPE_TILES)
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{
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MAPITEM_LAYER_TILEMAP *tilemap_item = (MAPITEM_LAYER_TILEMAP *)layer_item;
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LAYER_TILES *tiles = 0;
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if(tilemap_item->flags&1)
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{
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tiles = new LAYER_GAME(tilemap_item->width, tilemap_item->height);
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make_game_layer(tiles);
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make_game_group(group);
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}
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else
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tiles = new LAYER_TILES(tilemap_item->width, tilemap_item->height);
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layer = tiles;
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group->add_layer(tiles);
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void *data = datafile_get_data(df, tilemap_item->data);
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tiles->image = tilemap_item->image;
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tiles->game = tilemap_item->flags&1;
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mem_copy(tiles->tiles, data, tiles->width*tiles->height*sizeof(TILE));
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if(tiles->game && tilemap_item->version == make_version(1, *tilemap_item))
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{
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for(int i = 0; i < tiles->width*tiles->height; i++)
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{
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if(tiles->tiles[i].index)
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tiles->tiles[i].index += ENTITY_OFFSET;
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}
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}
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datafile_unload_data(df, tilemap_item->data);
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}
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else if(layer_item->type == LAYERTYPE_QUADS)
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{
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MAPITEM_LAYER_QUADS *quads_item = (MAPITEM_LAYER_QUADS *)layer_item;
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LAYER_QUADS *quads = new LAYER_QUADS;
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layer = quads;
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|
quads->image = quads_item->image;
|
|
if(quads->image < -1 || quads->image >= images.len())
|
|
quads->image = -1;
|
|
void *data = datafile_get_data_swapped(df, quads_item->data);
|
|
group->add_layer(quads);
|
|
quads->quads.setsize(quads_item->num_quads);
|
|
mem_copy(quads->quads.getptr(), data, sizeof(QUAD)*quads_item->num_quads);
|
|
datafile_unload_data(df, quads_item->data);
|
|
}
|
|
|
|
if(layer)
|
|
layer->flags = layer_item->flags;
|
|
}
|
|
}
|
|
}
|
|
|
|
// load envelopes
|
|
{
|
|
ENVPOINT *points = 0;
|
|
|
|
{
|
|
int start, num;
|
|
datafile_get_type(df, MAPITEMTYPE_ENVPOINTS, &start, &num);
|
|
if(num)
|
|
points = (ENVPOINT *)datafile_get_item(df, start, 0, 0);
|
|
}
|
|
|
|
int start, num;
|
|
datafile_get_type(df, MAPITEMTYPE_ENVELOPE, &start, &num);
|
|
for(int e = 0; e < num; e++)
|
|
{
|
|
MAPITEM_ENVELOPE *item = (MAPITEM_ENVELOPE *)datafile_get_item(df, start+e, 0, 0);
|
|
ENVELOPE *env = new ENVELOPE(item->channels);
|
|
env->points.setsize(item->num_points);
|
|
mem_copy(env->points.getptr(), &points[item->start_point], sizeof(ENVPOINT)*item->num_points);
|
|
envelopes.add(env);
|
|
}
|
|
}
|
|
}
|
|
|
|
datafile_unload(df);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int modify_add_amount = 0;
|
|
static void modify_add(int *index)
|
|
{
|
|
if(*index >= 0)
|
|
*index += modify_add_amount;
|
|
}
|
|
|
|
int EDITOR::append(const char *filename)
|
|
{
|
|
MAP new_map;
|
|
int err;
|
|
err = new_map.load(filename);
|
|
if(err)
|
|
return err;
|
|
|
|
// modify indecies
|
|
modify_add_amount = map.images.len();
|
|
new_map.modify_image_index(modify_add);
|
|
|
|
modify_add_amount = map.envelopes.len();
|
|
new_map.modify_envelope_index(modify_add);
|
|
|
|
// transfer images
|
|
for(int i = 0; i < new_map.images.len(); i++)
|
|
map.images.add(new_map.images[i]);
|
|
new_map.images.clear();
|
|
|
|
// transfer envelopes
|
|
for(int i = 0; i < new_map.envelopes.len(); i++)
|
|
map.envelopes.add(new_map.envelopes[i]);
|
|
new_map.envelopes.clear();
|
|
|
|
// transfer groups
|
|
|
|
for(int i = 0; i < new_map.groups.len(); i++)
|
|
{
|
|
if(new_map.groups[i] == new_map.game_group)
|
|
delete new_map.groups[i];
|
|
else
|
|
map.groups.add(new_map.groups[i]);
|
|
}
|
|
new_map.groups.clear();
|
|
|
|
// all done \o/
|
|
return 0;
|
|
}
|