ddnet/src/game/client/components/hud.hpp

23 lines
357 B
C++

#include <game/client/component.hpp>
class HUD : public COMPONENT
{
float width;
void render_cursor();
void render_fps();
void render_connectionwarning();
void render_tunewarning();
void render_teambalancewarning();
void render_healthandammo();
void render_goals();
public:
HUD();
virtual void on_reset();
virtual void on_render();
};