ddnet/src/game/server/entities
2021-08-16 19:11:43 +03:00
..
character.cpp Check for null. Fix #4090 2021-08-16 19:11:43 +03:00
character.h Fix collecting weapon in solo part not making any sound. 2021-08-15 09:12:59 +02:00
door.cpp Fix UB with super (fixes #3830) 2021-05-17 11:41:15 +02:00
door.h Run clang-format 2020-09-26 21:50:15 +02:00
dragger.cpp Simplify entities destruction 2021-05-22 20:02:00 +02:00
dragger.h Run clang-format 2020-09-26 21:50:15 +02:00
flag.cpp Run clang-format 2020-09-26 21:50:15 +02:00
flag.h Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace 2012-04-12 02:09:31 +02:00
gun.cpp Simplify entities destruction 2021-05-22 20:02:00 +02:00
gun.h Run clang-format 2020-09-26 21:50:15 +02:00
laser.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
laser.h add support for blue teleport gun 2018-11-03 10:26:20 +01:00
light.cpp Simplify entities destruction 2021-05-22 20:02:00 +02:00
light.h Run clang-format 2020-09-26 21:50:15 +02:00
pickup.cpp fix style 2021-08-15 10:11:00 +02:00
pickup.h Run clang-format 2020-09-26 21:50:15 +02:00
plasma.cpp Simplify entities destruction 2021-05-22 20:02:00 +02:00
plasma.h Run clang-format 2020-09-26 21:50:15 +02:00
projectile.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
projectile.h Replace projectile hack with a new extended snapshot object 2021-01-26 20:58:42 +01:00