ddnet/src/game/editor
2023-07-16 12:46:33 +02:00
..
auto_map.cpp Autosave copy of current editor map periodically to auto folder 2023-06-26 21:58:04 +02:00
auto_map.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
editor.cpp Fix editor modified state not updated for server settings changes 2023-07-15 10:10:26 +00:00
editor.h Finished skip tile based map loading 2023-07-16 12:46:33 +02:00
explanations.cpp Rename TILE_CHECKPOINT_XXX to TILE_TIME_CHECKPOINT_XXX 2022-06-30 23:41:40 +02:00
io.cpp Also support loading maps with tilemap skip in front layer 2023-07-16 12:46:33 +02:00
layer_game.cpp Rename variables tile to Tile 2023-07-10 21:27:51 +02:00
layer_quads.cpp Autosave copy of current editor map periodically to auto folder 2023-06-26 21:58:04 +02:00
layer_sounds.cpp Autosave copy of current editor map periodically to auto folder 2023-06-26 21:58:04 +02:00
layer_tiles.cpp Finished skip tile based map loading 2023-07-16 12:46:33 +02:00
popups.cpp Close quad point popup when selected quad or quad index invalid 2023-07-08 11:43:07 +02:00