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40 lines
1.4 KiB
C++
40 lines
1.4 KiB
C++
#include "antibot_data.h"
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static CAntibotData *g_pData;
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extern "C"
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{
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int AntibotAbiVersion()
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{
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return ANTIBOT_ABI_VERSION;
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}
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void AntibotInit(CAntibotData *pData)
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{
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g_pData = pData;
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g_pData->m_pfnLog("null antibot initialized", g_pData->m_pUser);
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}
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void AntibotRoundStart(CAntibotRoundData *pRoundData) { };
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void AntibotRoundEnd(void) { };
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void AntibotUpdateData(void) { }
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void AntibotDestroy(void) { g_pData = 0; }
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void AntibotDump(void)
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{
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g_pData->m_pfnLog("null antibot", g_pData->m_pUser);
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}
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void AntibotOnPlayerInit(int ClientID) { (void)ClientID; }
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void AntibotOnPlayerDestroy(int ClientID) { (void)ClientID; }
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void AntibotOnSpawn(int ClientID) { (void)ClientID; }
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void AntibotOnHammerFireReloading(int ClientID) { (void)ClientID; }
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void AntibotOnHammerFire(int ClientID) { (void)ClientID; }
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void AntibotOnHammerHit(int ClientID) { (void)ClientID; }
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void AntibotOnDirectInput(int ClientID) { (void)ClientID; }
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void AntibotOnCharacterTick(int ClientID) { (void)ClientID; }
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void AntibotOnHookAttach(int ClientID, bool Player) { (void)ClientID; (void)Player; }
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void AntibotOnEngineTick(void) { }
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void AntibotOnEngineClientJoin(int ClientID, bool Sixup) { (void)ClientID; (void)Sixup; }
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void AntibotOnEngineClientDrop(int ClientID, const char *pReason) { (void)ClientID; (void)pReason; }
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void AntibotOnEngineClientMessage(int ClientID, const void *pData, int Size, int Flags) { (void)ClientID; (void)pData; (void)Size; (void)Flags; }
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}
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