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https://github.com/ddnet/ddnet.git
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445 lines
13 KiB
C++
445 lines
13 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <engine/demo.h>
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#include <engine/graphics.h>
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#include <engine/textrender.h>
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#include <engine/shared/config.h>
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#include <game/generated/client_data.h>
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#include <game/generated/protocol.h>
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#include <game/client/animstate.h>
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#include <game/client/render.h>
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#include "spectator.h"
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void CSpectator::ConKeySpectator(IConsole::IResult *pResult, void *pUserData)
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{
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CSpectator *pSelf = (CSpectator *)pUserData;
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if(pSelf->m_pClient->m_Snap.m_SpecInfo.m_Active || pSelf->Client()->State() == IClient::STATE_DEMOPLAYBACK)
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{
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pSelf->m_Active = pResult->GetInteger(0) != 0;
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}
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}
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void CSpectator::ConSpectate(IConsole::IResult *pResult, void *pUserData)
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{
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((CSpectator *)pUserData)->Spectate(pResult->GetInteger(0));
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}
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void CSpectator::ConSpectateNext(IConsole::IResult *pResult, void *pUserData)
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{
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CSpectator *pSelf = (CSpectator *)pUserData;
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int NewSpectatorID;
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bool GotNewSpectatorID = false;
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int CurPos = -1;
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for (int i = 0; i < MAX_CLIENTS; i++)
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if (pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] && pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID == pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID)
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CurPos = i;
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if(pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW)
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{
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for(int i = 0; i < MAX_CLIENTS; i++)
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{
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if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
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continue;
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NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
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GotNewSpectatorID = true;
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break;
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}
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}
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else
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{
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for(int i = CurPos + 1; i < MAX_CLIENTS; i++)
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{
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if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
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continue;
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NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
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GotNewSpectatorID = true;
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break;
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}
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if(!GotNewSpectatorID)
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{
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for(int i = 0; i < CurPos; i++)
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{
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if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
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continue;
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NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
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GotNewSpectatorID = true;
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break;
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}
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}
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}
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if(GotNewSpectatorID)
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pSelf->Spectate(NewSpectatorID);
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}
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void CSpectator::ConSpectatePrevious(IConsole::IResult *pResult, void *pUserData)
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{
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CSpectator *pSelf = (CSpectator *)pUserData;
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int NewSpectatorID;
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bool GotNewSpectatorID = false;
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int CurPos = -1;
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for (int i = 0; i < MAX_CLIENTS; i++)
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if (pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] && pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID == pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID)
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CurPos = i;
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if(pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW)
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{
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for(int i = MAX_CLIENTS -1; i > -1; i--)
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{
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if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
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continue;
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NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
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GotNewSpectatorID = true;
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break;
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}
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}
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else
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{
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for(int i = CurPos - 1; i > -1; i--)
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{
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if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
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continue;
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NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
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GotNewSpectatorID = true;
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break;
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}
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if(!GotNewSpectatorID)
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{
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for(int i = MAX_CLIENTS - 1; i > CurPos; i--)
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{
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if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
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continue;
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NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
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GotNewSpectatorID = true;
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break;
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}
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}
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}
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if(GotNewSpectatorID)
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pSelf->Spectate(NewSpectatorID);
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}
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CSpectator::CSpectator()
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{
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OnReset();
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m_OldMouseX = m_OldMouseY = 0.0f;
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}
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void CSpectator::OnConsoleInit()
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{
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Console()->Register("+spectate", "", CFGFLAG_CLIENT, ConKeySpectator, this, "Open spectator mode selector");
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Console()->Register("spectate", "i", CFGFLAG_CLIENT, ConSpectate, this, "Switch spectator mode");
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Console()->Register("spectate_next", "", CFGFLAG_CLIENT, ConSpectateNext, this, "Spectate the next player");
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Console()->Register("spectate_previous", "", CFGFLAG_CLIENT, ConSpectatePrevious, this, "Spectate the previous player");
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}
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bool CSpectator::OnMouseMove(float x, float y)
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{
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if(!m_Active)
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return false;
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#if defined(__ANDROID__) // No relative mouse on Android
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m_SelectorMouse = vec2(x,y);
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if( m_OldMouseX != x || m_OldMouseY != y )
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{
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m_OldMouseX = x;
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m_OldMouseY = y;
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m_SelectorMouse = vec2((x - g_Config.m_GfxScreenWidth/2), (y - g_Config.m_GfxScreenHeight/2));
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}
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#else
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UI()->ConvertMouseMove(&x, &y);
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m_SelectorMouse += vec2(x,y);
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#endif
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return true;
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}
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void CSpectator::OnRelease()
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{
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OnReset();
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}
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void CSpectator::OnRender()
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{
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if(!m_Active)
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{
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if(m_WasActive)
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{
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if(m_SelectedSpectatorID != NO_SELECTION)
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Spectate(m_SelectedSpectatorID);
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m_WasActive = false;
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}
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return;
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}
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if(!m_pClient->m_Snap.m_SpecInfo.m_Active && !Client()->State() == IClient::STATE_DEMOPLAYBACK)
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{
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m_Active = false;
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m_WasActive = false;
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return;
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}
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m_WasActive = true;
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m_SelectedSpectatorID = NO_SELECTION;
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// draw background
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float Width = 400*3.0f*Graphics()->ScreenAspect();
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float Height = 400*3.0f;
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float ObjWidth = 300.0f;
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float FontSize = 20.0f;
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float BigFontSize = 20.0f;
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float StartY = -190.0f;
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float LineHeight = 60.0f;
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float TeeSizeMod = 1.0f;
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float RoundRadius = 30.0f;
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bool Selected = false;
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int TotalPlayers = 0;
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int PerLine = 8;
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float BoxMove = -10.0f;
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for(int i = 0; i < MAX_CLIENTS; ++i)
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{
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if(!m_pClient->m_Snap.m_paInfoByDDTeam[i] || m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
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continue;
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++TotalPlayers;
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}
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if (TotalPlayers > 32)
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{
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FontSize = 18.0f;
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LineHeight = 30.0f;
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TeeSizeMod = 0.7f;
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PerLine = 16;
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RoundRadius = 10.0f;
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BoxMove = 3.0f;
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}
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if (TotalPlayers > 16)
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{
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ObjWidth = 600.0f;
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}
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Graphics()->MapScreen(0, 0, Width, Height);
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Graphics()->BlendNormal();
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Graphics()->TextureSet(-1);
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Graphics()->QuadsBegin();
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Graphics()->SetColor(0.0f, 0.0f, 0.0f, 0.3f);
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RenderTools()->DrawRoundRect(Width/2.0f-ObjWidth, Height/2.0f-300.0f, ObjWidth*2, 600.0f, 20.0f);
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Graphics()->QuadsEnd();
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// clamp mouse position to selector area
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m_SelectorMouse.x = clamp(m_SelectorMouse.x, -(ObjWidth - 20.0f), ObjWidth - 20.0f);
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m_SelectorMouse.y = clamp(m_SelectorMouse.y, -280.0f, 280.0f);
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// draw selections
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if((Client()->State() == IClient::STATE_DEMOPLAYBACK && m_pClient->m_DemoSpecID == SPEC_FREEVIEW) ||
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m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW)
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{
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Graphics()->TextureSet(-1);
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Graphics()->QuadsBegin();
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Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.25f);
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RenderTools()->DrawRoundRect(Width/2.0f-(ObjWidth - 20.0f), Height/2.0f-280.0f, 270.0f, 60.0f, 20.0f);
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Graphics()->QuadsEnd();
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}
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if(Client()->State() == IClient::STATE_DEMOPLAYBACK && m_pClient->m_DemoSpecID == SPEC_FOLLOW)
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{
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Graphics()->TextureSet(-1);
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Graphics()->QuadsBegin();
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Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.25f);
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RenderTools()->DrawRoundRect(Width/2.0f-(ObjWidth - 310.0f), Height/2.0f-280.0f, 270.0f, 60.0f, 20.0f);
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Graphics()->QuadsEnd();
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}
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if(m_SelectorMouse.x >= -(ObjWidth-20.0f) && m_SelectorMouse.x <= -(ObjWidth-290+10.0f) &&
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m_SelectorMouse.y >= -280.0f && m_SelectorMouse.y <= -220.0f)
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{
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m_SelectedSpectatorID = SPEC_FREEVIEW;
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Selected = true;
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}
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TextRender()->TextColor(1.0f, 1.0f, 1.0f, Selected?1.0f:0.5f);
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TextRender()->Text(0, Width/2.0f-(ObjWidth-60.0f), Height/2.0f-265.0f, BigFontSize, Localize("Free-View"), -1);
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if(Client()->State() == IClient::STATE_DEMOPLAYBACK)
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{
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Selected = false;
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if(m_SelectorMouse.x > -(ObjWidth-290.0f) && m_SelectorMouse.x <= -(ObjWidth-590.0f) &&
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m_SelectorMouse.y >= -280.0f && m_SelectorMouse.y <= -220.0f)
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{
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m_SelectedSpectatorID = SPEC_FOLLOW;
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Selected = true;
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}
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TextRender()->TextColor(1.0f, 1.0f, 1.0f, Selected?1.0f:0.5f);
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TextRender()->Text(0, Width/2.0f-(ObjWidth-350.0f), Height/2.0f-265.0f, BigFontSize, Localize("Follow"), -1);
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}
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float x = -(ObjWidth - 30.0f), y = StartY;
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int OldDDTeam = -1;
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for(int i = 0, Count = 0; i < MAX_CLIENTS; ++i)
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{
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if(!m_pClient->m_Snap.m_paInfoByDDTeam[i] || m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
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continue;
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++Count;
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if(Count == PerLine + 1 || (Count > PerLine + 1 && (Count-1)%PerLine == 0))
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{
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x += 290.0f;
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y = StartY;
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}
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const CNetObj_PlayerInfo *pInfo = m_pClient->m_Snap.m_paInfoByDDTeam[i];
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int DDTeam = ((CGameClient *) m_pClient)->m_Teams.Team(pInfo->m_ClientID);
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int NextDDTeam = 0;
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for(int j = i + 1; j < MAX_CLIENTS; j++)
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{
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const CNetObj_PlayerInfo *pInfo2 = m_pClient->m_Snap.m_paInfoByDDTeam[j];
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if(!pInfo2 || pInfo2->m_Team == TEAM_SPECTATORS)
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continue;
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NextDDTeam = ((CGameClient *) m_pClient)->m_Teams.Team(pInfo2->m_ClientID);
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break;
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}
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if (OldDDTeam == -1)
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{
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for (int j = i - 1; j >= 0; j--)
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{
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const CNetObj_PlayerInfo *pInfo2 = m_pClient->m_Snap.m_paInfoByDDTeam[j];
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if(!pInfo2 || pInfo2->m_Team == TEAM_SPECTATORS)
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continue;
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OldDDTeam = ((CGameClient *) m_pClient)->m_Teams.Team(pInfo2->m_ClientID);
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break;
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}
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}
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if (DDTeam != TEAM_FLOCK)
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{
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Graphics()->TextureSet(-1);
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Graphics()->QuadsBegin();
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vec3 rgb = HslToRgb(vec3(DDTeam / 64.0f, 1.0f, 0.5f));
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Graphics()->SetColor(rgb.r, rgb.g, rgb.b, 0.5f);
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int Corners = 0;
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if (OldDDTeam != DDTeam)
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Corners |= CUI::CORNER_TL | CUI::CORNER_TR;
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if (NextDDTeam != DDTeam)
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Corners |= CUI::CORNER_BL | CUI::CORNER_BR;
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RenderTools()->DrawRoundRectExt(Width/2.0f+x-10.0f, Height/2.0f+y+BoxMove, 270.0f, LineHeight, RoundRadius, Corners);
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Graphics()->QuadsEnd();
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}
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OldDDTeam = DDTeam;
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if((Client()->State() == IClient::STATE_DEMOPLAYBACK && m_pClient->m_DemoSpecID == m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID)
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|| (Client()->State() != IClient::STATE_DEMOPLAYBACK && m_pClient ->m_Snap.m_SpecInfo.m_SpectatorID == m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID))
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{
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Graphics()->TextureSet(-1);
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Graphics()->QuadsBegin();
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Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.25f);
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RenderTools()->DrawRoundRect(Width/2.0f+x-10.0f, Height/2.0f+y+BoxMove, 270.0f, LineHeight, RoundRadius);
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Graphics()->QuadsEnd();
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}
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Selected = false;
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if(m_SelectorMouse.x >= x-10.0f && m_SelectorMouse.x < x+260.0f &&
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m_SelectorMouse.y >= y-(LineHeight/6.0f) && m_SelectorMouse.y < y+(LineHeight*5.0f/6.0f))
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{
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m_SelectedSpectatorID = m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
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Selected = true;
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}
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float TeeAlpha;
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if(Client()->State() == IClient::STATE_DEMOPLAYBACK &&
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!m_pClient->m_Snap.m_aCharacters[m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID].m_Active)
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{
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TextRender()->TextColor(1.0f, 1.0f, 1.0f, 0.25f);
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TeeAlpha = 0.5f;
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}
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else
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{
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TextRender()->TextColor(1.0f, 1.0f, 1.0f, Selected?1.0f:0.5f);
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TeeAlpha = 1.0f;
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}
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TextRender()->Text(0, Width/2.0f+x+50.0f, Height/2.0f+y+5.0f, FontSize, m_pClient->m_aClients[m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID].m_aName, 220.0f);
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// flag
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if(m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags&GAMEFLAG_FLAGS &&
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m_pClient->m_Snap.m_pGameDataObj && (m_pClient->m_Snap.m_pGameDataObj->m_FlagCarrierRed == m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID ||
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m_pClient->m_Snap.m_pGameDataObj->m_FlagCarrierBlue == m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID))
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{
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Graphics()->BlendNormal();
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Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GAME].m_Id);
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Graphics()->QuadsBegin();
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RenderTools()->SelectSprite(m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team==TEAM_RED ? SPRITE_FLAG_BLUE : SPRITE_FLAG_RED, SPRITE_FLAG_FLIP_X);
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float Size = LineHeight;
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IGraphics::CQuadItem QuadItem(Width/2.0f+x-LineHeight/5.0f, Height/2.0f+y-LineHeight/3.0f, Size/2.0f, Size);
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Graphics()->QuadsDrawTL(&QuadItem, 1);
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Graphics()->QuadsEnd();
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}
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CTeeRenderInfo TeeInfo = m_pClient->m_aClients[m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID].m_RenderInfo;
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TeeInfo.m_ColorBody.a = TeeAlpha;
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TeeInfo.m_ColorFeet.a = TeeAlpha;
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TeeInfo.m_Size *= TeeSizeMod;
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RenderTools()->RenderTee(CAnimState::GetIdle(), &TeeInfo, EMOTE_NORMAL, vec2(1.0f, 0.0f), vec2(Width/2.0f+x+20.0f, Height/2.0f+y+20.0f), true);
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y += LineHeight;
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}
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TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
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// draw cursor
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Graphics()->TextureSet(g_pData->m_aImages[IMAGE_CURSOR].m_Id);
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Graphics()->QuadsBegin();
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Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
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IGraphics::CQuadItem QuadItem(m_SelectorMouse.x+Width/2.0f, m_SelectorMouse.y+Height/2.0f, 48.0f, 48.0f);
|
|
Graphics()->QuadsDrawTL(&QuadItem, 1);
|
|
Graphics()->QuadsEnd();
|
|
}
|
|
|
|
void CSpectator::OnReset()
|
|
{
|
|
m_WasActive = false;
|
|
m_Active = false;
|
|
m_SelectedSpectatorID = NO_SELECTION;
|
|
}
|
|
|
|
void CSpectator::Spectate(int SpectatorID)
|
|
{
|
|
if(Client()->State() == IClient::STATE_DEMOPLAYBACK)
|
|
{
|
|
m_pClient->m_DemoSpecID = clamp(SpectatorID, (int)SPEC_FOLLOW, MAX_CLIENTS-1);
|
|
return;
|
|
}
|
|
|
|
if(m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SpectatorID)
|
|
return;
|
|
|
|
CNetMsg_Cl_SetSpectatorMode Msg;
|
|
Msg.m_SpectatorID = SpectatorID;
|
|
Client()->SendPackMsg(&Msg, MSGFLAG_VITAL);
|
|
}
|