mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-18 05:58:19 +00:00
17 lines
350 B
GLSL
17 lines
350 B
GLSL
#version 330
|
|
|
|
layout (location = 0) in vec3 inVertex;
|
|
layout (location = 1) in vec2 inVertexTexCoord;
|
|
layout (location = 2) in vec4 inVertexColor;
|
|
|
|
uniform mat4 Pos;
|
|
|
|
noperspective out vec2 texCoord;
|
|
noperspective out vec4 vertColor;
|
|
|
|
void main()
|
|
{
|
|
gl_Position = Pos * vec4(inVertex, 1.0);
|
|
texCoord = inVertexTexCoord;
|
|
vertColor = inVertexColor;
|
|
} |