ddnet/src/game/client/components/menus.cpp
bors[bot] a3001f3bd1
Merge #5205
5205: Allow multiple addresses per server in the serverbrowser r=def- a=heinrich5991

Support is incomplete for `leak_ip_address_to_all_servers` (will only
ping the first address of each server) and for the `leak_ip` setting
(which will also only ping the first address of each server).

Fixes #5158.

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2022-07-10 23:31:21 +00:00

2821 lines
86 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <algorithm>
#include <chrono>
#include <cmath>
#include <vector>
#include <base/math.h>
#include <base/system.h>
#include <base/vmath.h>
#include <engine/client.h>
#include <engine/editor.h>
#include <engine/friends.h>
#include <engine/graphics.h>
#include <engine/keys.h>
#include <engine/serverbrowser.h>
#include <engine/shared/config.h>
#include <engine/storage.h>
#include <engine/textrender.h>
#include <game/generated/protocol.h>
#include <engine/client/updater.h>
#include <game/client/components/binds.h>
#include <game/client/components/console.h>
#include <game/client/components/menu_background.h>
#include <game/client/components/sounds.h>
#include <game/client/gameclient.h>
#include <game/generated/client_data.h>
#include <game/localization.h>
#include "countryflags.h"
#include "menus.h"
using namespace std::chrono_literals;
ColorRGBA CMenus::ms_GuiColor;
ColorRGBA CMenus::ms_ColorTabbarInactiveOutgame;
ColorRGBA CMenus::ms_ColorTabbarActiveOutgame;
ColorRGBA CMenus::ms_ColorTabbarHoverOutgame;
ColorRGBA CMenus::ms_ColorTabbarInactive;
ColorRGBA CMenus::ms_ColorTabbarActive = ColorRGBA(0, 0, 0, 0.5f);
ColorRGBA CMenus::ms_ColorTabbarHover;
ColorRGBA CMenus::ms_ColorTabbarInactiveIngame;
ColorRGBA CMenus::ms_ColorTabbarActiveIngame;
ColorRGBA CMenus::ms_ColorTabbarHoverIngame;
SColorPicker CMenus::ms_ColorPicker;
bool CMenus::ms_ValueSelectorTextMode;
float CMenus::ms_ButtonHeight = 25.0f;
float CMenus::ms_ListheaderHeight = 17.0f;
IInput::CEvent CMenus::m_aInputEvents[MAX_INPUTEVENTS];
int CMenus::m_NumInputEvents;
CMenus::CMenus()
{
m_Popup = POPUP_NONE;
m_ActivePage = PAGE_INTERNET;
m_MenuPage = 0;
m_GamePage = PAGE_GAME;
m_JoinTutorial = false;
m_NeedRestartGraphics = false;
m_NeedRestartSound = false;
m_NeedSendinfo = false;
m_NeedSendDummyinfo = false;
m_MenuActive = true;
m_ShowStart = true;
m_EscapePressed = false;
m_EnterPressed = false;
m_DeletePressed = false;
m_NumInputEvents = 0;
str_copy(m_aCurrentDemoFolder, "demos");
m_aCallvoteReason[0] = 0;
m_FriendlistSelectedIndex = -1;
m_DoubleClickIndex = -1;
m_DemoPlayerState = DEMOPLAYER_NONE;
m_Dummy = false;
m_ServerProcess.Process = 0;
m_ServerProcess.Initialized = false;
for(SUIAnimator &animator : m_aAnimatorsSettingsTab)
{
animator.m_YOffset = -2.5f;
animator.m_HOffset = 5.0f;
animator.m_WOffset = 5.0f;
animator.m_RepositionLabel = true;
}
for(SUIAnimator &animator : m_aAnimatorsBigPage)
{
animator.m_YOffset = -5.0f;
animator.m_HOffset = 5.0f;
}
for(SUIAnimator &animator : m_aAnimatorsSmallPage)
{
animator.m_YOffset = -2.5f;
animator.m_HOffset = 2.5f;
}
}
int CMenus::DoButton_Toggle(const void *pID, int Checked, const CUIRect *pRect, bool Active)
{
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIBUTTONS].m_Id);
Graphics()->QuadsBegin();
if(!Active)
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.5f);
RenderTools()->SelectSprite(Checked ? SPRITE_GUIBUTTON_ON : SPRITE_GUIBUTTON_OFF);
IGraphics::CQuadItem QuadItem(pRect->x, pRect->y, pRect->w, pRect->h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
if(UI()->HotItem() == pID && Active)
{
RenderTools()->SelectSprite(SPRITE_GUIBUTTON_HOVER);
QuadItem = IGraphics::CQuadItem(pRect->x, pRect->y, pRect->w, pRect->h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
}
Graphics()->QuadsEnd();
return Active ? UI()->DoButtonLogic(pID, Checked, pRect) : 0;
}
int CMenus::DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect, const char *pImageName, int Corners, float r, float FontFactor, vec4 ColorHot, vec4 Color, int AlignVertically, bool CheckForActiveColorPicker)
{
CUIRect Text = *pRect;
bool MouseInsideColorPicker = false;
if(CheckForActiveColorPicker)
{
if(ms_ColorPicker.m_Active)
{
CUIRect PickerRect;
PickerRect.x = ms_ColorPicker.m_X;
PickerRect.y = ms_ColorPicker.m_Y;
PickerRect.w = ms_ColorPicker.ms_Width;
PickerRect.h = ms_ColorPicker.ms_Height;
MouseInsideColorPicker = UI()->MouseInside(&PickerRect);
}
}
if(!MouseInsideColorPicker)
Color.a *= UI()->ButtonColorMul(pID);
RenderTools()->DrawUIRect(pRect, Color, Corners, r);
if(pImageName)
{
CUIRect Image;
pRect->VSplitRight(pRect->h * 4.0f, &Text, &Image); // always correct ratio for image
// render image
const CMenuImage *pImage = FindMenuImage(pImageName);
if(pImage)
{
Graphics()->TextureSet(UI()->HotItem() == pID ? pImage->m_OrgTexture : pImage->m_GreyTexture);
Graphics()->WrapClamp();
Graphics()->QuadsBegin();
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
IGraphics::CQuadItem QuadItem(Image.x, Image.y, Image.w, Image.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
Graphics()->WrapNormal();
}
}
Text.HMargin(pRect->h >= 20.0f ? 2.0f : 1.0f, &Text);
Text.HMargin((Text.h * FontFactor) / 2.0f, &Text);
SLabelProperties Props;
Props.m_AlignVertically = AlignVertically;
UI()->DoLabel(&Text, pText, Text.h * CUI::ms_FontmodHeight, TEXTALIGN_CENTER, Props);
if(MouseInsideColorPicker)
return 0;
return UI()->DoButtonLogic(pID, Checked, pRect);
}
void CMenus::DoButton_KeySelect(const void *pID, const char *pText, int Checked, const CUIRect *pRect)
{
RenderTools()->DrawUIRect(pRect, ColorRGBA(1, 1, 1, 0.5f * UI()->ButtonColorMul(pID)), CUI::CORNER_ALL, 5.0f);
CUIRect Temp;
pRect->HMargin(1.0f, &Temp);
UI()->DoLabel(&Temp, pText, Temp.h * CUI::ms_FontmodHeight, TEXTALIGN_CENTER);
}
int CMenus::DoButton_MenuTab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Corners, SUIAnimator *pAnimator, const ColorRGBA *pDefaultColor, const ColorRGBA *pActiveColor, const ColorRGBA *pHoverColor, float EdgeRounding, int AlignVertically)
{
const bool MouseInside = UI()->MouseInside(pRect);
CUIRect Rect = *pRect;
if(pAnimator != NULL)
{
auto Time = time_get_nanoseconds();
if(pAnimator->m_Time + 100ms < Time)
{
pAnimator->m_Value = pAnimator->m_Active ? 1 : 0;
pAnimator->m_Time = Time;
}
pAnimator->m_Active = Checked || MouseInside;
if(pAnimator->m_Active)
pAnimator->m_Value = clamp<float>(pAnimator->m_Value + (Time - pAnimator->m_Time).count() / (double)std::chrono::nanoseconds(100ms).count(), 0, 1);
else
pAnimator->m_Value = clamp<float>(pAnimator->m_Value - (Time - pAnimator->m_Time).count() / (double)std::chrono::nanoseconds(100ms).count(), 0, 1);
Rect.w += pAnimator->m_Value * pAnimator->m_WOffset;
Rect.h += pAnimator->m_Value * pAnimator->m_HOffset;
Rect.x += pAnimator->m_Value * pAnimator->m_XOffset;
Rect.y += pAnimator->m_Value * pAnimator->m_YOffset;
pAnimator->m_Time = Time;
}
if(Checked)
{
ColorRGBA ColorMenuTab = ms_ColorTabbarActive;
if(pActiveColor)
ColorMenuTab = *pActiveColor;
RenderTools()->DrawUIRect(&Rect, ColorMenuTab, Corners, EdgeRounding);
}
else
{
if(MouseInside)
{
ColorRGBA HoverColorMenuTab = ms_ColorTabbarHover;
if(pHoverColor)
HoverColorMenuTab = *pHoverColor;
RenderTools()->DrawUIRect(&Rect, HoverColorMenuTab, Corners, EdgeRounding);
}
else
{
ColorRGBA ColorMenuTab = ms_ColorTabbarInactive;
if(pDefaultColor)
ColorMenuTab = *pDefaultColor;
RenderTools()->DrawUIRect(&Rect, ColorMenuTab, Corners, EdgeRounding);
}
}
if(pAnimator != NULL)
{
if(pAnimator->m_RepositionLabel)
{
Rect.x += Rect.w - pRect->w + Rect.x - pRect->x;
Rect.y += Rect.h - pRect->h + Rect.y - pRect->y;
}
if(!pAnimator->m_ScaleLabel)
{
Rect.w = pRect->w;
Rect.h = pRect->h;
}
}
CUIRect Temp;
Rect.HMargin(2.0f, &Temp);
SLabelProperties Props;
Props.m_AlignVertically = AlignVertically;
UI()->DoLabel(&Temp, pText, Temp.h * CUI::ms_FontmodHeight, TEXTALIGN_CENTER, Props);
return UI()->DoButtonLogic(pID, Checked, pRect);
}
int CMenus::DoButton_GridHeader(const void *pID, const char *pText, int Checked, const CUIRect *pRect)
{
if(Checked == 2)
RenderTools()->DrawUIRect(pRect, ColorRGBA(1, 0.98f, 0.5f, 0.55f), CUI::CORNER_T, 5.0f);
else if(Checked)
RenderTools()->DrawUIRect(pRect, ColorRGBA(1, 1, 1, 0.5f), CUI::CORNER_T, 5.0f);
CUIRect t;
pRect->VSplitLeft(5.0f, 0, &t);
UI()->DoLabel(&t, pText, pRect->h * CUI::ms_FontmodHeight, TEXTALIGN_LEFT);
return UI()->DoButtonLogic(pID, Checked, pRect);
}
int CMenus::DoButton_CheckBox_Common(const void *pID, const char *pText, const char *pBoxText, const CUIRect *pRect)
{
CUIRect c = *pRect;
CUIRect t = *pRect;
c.w = c.h;
t.x += c.w;
t.w -= c.w;
t.VSplitLeft(5.0f, 0, &t);
c.Margin(2.0f, &c);
RenderTools()->DrawUIRect(&c, ColorRGBA(1, 1, 1, 0.25f * UI()->ButtonColorMul(pID)), CUI::CORNER_ALL, 3.0f);
const bool Checkable = *pBoxText == 'X';
SLabelProperties Props;
Props.m_AlignVertically = 0;
if(Checkable)
{
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT);
TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT));
UI()->DoLabel(&c, "\xEF\x80\x8D", c.h * CUI::ms_FontmodHeight, TEXTALIGN_CENTER, Props);
TextRender()->SetCurFont(NULL);
}
else
UI()->DoLabel(&c, pBoxText, c.h * CUI::ms_FontmodHeight, TEXTALIGN_CENTER, Props);
TextRender()->SetRenderFlags(0);
UI()->DoLabel(&t, pText, c.h * CUI::ms_FontmodHeight, TEXTALIGN_LEFT);
return UI()->DoButtonLogic(pID, 0, pRect);
}
void CMenus::DoLaserPreview(const CUIRect *pRect, const ColorHSLA LaserOutlineColor, const ColorHSLA LaserInnerColor)
{
ColorRGBA LaserRGB;
CUIRect Section = *pRect;
vec2 From = vec2(Section.x + 50.0f, Section.y + Section.h / 2.0f);
vec2 Pos = vec2(Section.x + Section.w - 10.0f, Section.y + Section.h / 2.0f);
Graphics()->BlendNormal();
Graphics()->TextureClear();
Graphics()->QuadsBegin();
LaserRGB = color_cast<ColorRGBA, ColorHSLA>(LaserOutlineColor);
ColorRGBA OuterColor(LaserRGB.r, LaserRGB.g, LaserRGB.b, 1.0f);
Graphics()->SetColor(LaserRGB.r, LaserRGB.g, LaserRGB.b, 1.0f);
vec2 Out = vec2(0.0f, -1.0f) * (3.15f);
IGraphics::CFreeformItem Freeform(From.x - Out.x, From.y - Out.y, From.x + Out.x, From.y + Out.y, Pos.x - Out.x, Pos.y - Out.y, Pos.x + Out.x, Pos.y + Out.y);
Graphics()->QuadsDrawFreeform(&Freeform, 1);
LaserRGB = color_cast<ColorRGBA, ColorHSLA>(LaserInnerColor);
ColorRGBA InnerColor(LaserRGB.r, LaserRGB.g, LaserRGB.b, 1.0f);
Out = vec2(0.0f, -1.0f) * (2.25f);
Graphics()->SetColor(InnerColor.r, InnerColor.g, InnerColor.b, 1.0f);
Freeform = IGraphics::CFreeformItem(From.x - Out.x, From.y - Out.y, From.x + Out.x, From.y + Out.y, Pos.x - Out.x, Pos.y - Out.y, Pos.x + Out.x, Pos.y + Out.y);
Graphics()->QuadsDrawFreeform(&Freeform, 1);
Graphics()->QuadsEnd();
Graphics()->BlendNormal();
int SpriteIndex = time_get() % 3;
Graphics()->TextureSet(GameClient()->m_ParticlesSkin.m_aSpriteParticleSplat[SpriteIndex]);
Graphics()->QuadsBegin();
Graphics()->QuadsSetRotation(time_get());
Graphics()->SetColor(OuterColor.r, OuterColor.g, OuterColor.b, 1.0f);
IGraphics::CQuadItem QuadItem(Pos.x, Pos.y, 24, 24);
Graphics()->QuadsDraw(&QuadItem, 1);
Graphics()->SetColor(InnerColor.r, InnerColor.g, InnerColor.b, 1.0f);
QuadItem = IGraphics::CQuadItem(Pos.x, Pos.y, 20, 20);
Graphics()->QuadsDraw(&QuadItem, 1);
Graphics()->QuadsEnd();
Graphics()->TextureSet(GameClient()->m_GameSkin.m_SpriteWeaponLaser);
Graphics()->QuadsBegin();
RenderTools()->SelectSprite(SPRITE_WEAPON_LASER_BODY);
Graphics()->QuadsSetSubset(0, 0, 1, 1);
RenderTools()->DrawSprite(Section.x + 30.0f, Section.y + Section.h / 2.0f, 60.0f);
Graphics()->QuadsEnd();
}
ColorHSLA CMenus::DoLine_ColorPicker(int *pResetID, const float LineSize, const float WantedPickerPosition, const float LabelSize, const float BottomMargin, CUIRect *pMainRect, const char *pText, unsigned int *pColorValue, const ColorRGBA DefaultColor, bool CheckBoxSpacing, bool UseCheckBox, int *pCheckBoxValue)
{
CUIRect Section, Button, Label;
pMainRect->HSplitTop(LineSize, &Section, pMainRect);
pMainRect->HSplitTop(BottomMargin, 0x0, pMainRect);
float SectionWidth = Section.w;
if(CheckBoxSpacing || UseCheckBox)
Section.VSplitLeft(20.0f, &Button, &Section);
if(UseCheckBox)
{
CUIRect CheckBox;
Button.Margin(2.0f, &CheckBox);
if(DoButton_CheckBox(pCheckBoxValue, "", *pCheckBoxValue, &CheckBox))
*pCheckBoxValue ^= 1;
}
Section.VSplitLeft(5.0f, 0x0, &Section);
float LabelWidth = TextRender()->TextWidth(0, 14.0f, pText, -1, -1.0f);
Section.VSplitLeft(LabelWidth, &Label, &Section);
UI()->DoLabel(&Label, pText, LabelSize, TEXTALIGN_LEFT);
float Cut = WantedPickerPosition - (SectionWidth - Section.w);
if(Cut < 5)
Cut = 5.0f;
Section.VSplitLeft(Cut, 0x0, &Section);
Section.VSplitLeft(LineSize, &Button, &Section);
ColorHSLA PickedColor = RenderHSLColorPicker(&Button, pColorValue, false);
Section.VSplitLeft(7.5f, 0x0, &Section);
Section.VSplitLeft(55.0f, &Button, &Section);
Button.HSplitTop(2.0f, 0x0, &Button);
Button.HSplitBottom(2.0f, &Button, 0x0);
if(DoButton_Menu(pResetID, Localize("Reset"), 0, &Button, 0, CUI::CORNER_ALL, 8.0f, 0, vec4(1, 1, 1, 0.5f), vec4(1, 1, 1, 0.25f), 1, true))
{
ColorHSLA HSL = color_cast<ColorHSLA>(DefaultColor);
*pColorValue = HSL.Pack(false);
}
return PickedColor;
}
int CMenus::DoButton_CheckBoxAutoVMarginAndSet(const void *pID, const char *pText, int *pValue, CUIRect *pRect, float VMargin)
{
CUIRect CheckBoxRect;
pRect->HSplitTop(VMargin, &CheckBoxRect, pRect);
int Logic = DoButton_CheckBox_Common(pID, pText, *pValue ? "X" : "", &CheckBoxRect);
if(Logic)
*pValue ^= 1;
return Logic;
}
int CMenus::DoButton_CheckBox(const void *pID, const char *pText, int Checked, const CUIRect *pRect)
{
return DoButton_CheckBox_Common(pID, pText, Checked ? "X" : "", pRect);
}
int CMenus::DoButton_CheckBox_Number(const void *pID, const char *pText, int Checked, const CUIRect *pRect)
{
char aBuf[16];
str_format(aBuf, sizeof(aBuf), "%d", Checked);
return DoButton_CheckBox_Common(pID, pText, aBuf, pRect);
}
int CMenus::DoValueSelector(void *pID, CUIRect *pRect, const char *pLabel, bool UseScroll, int Current, int Min, int Max, int Step, float Scale, bool IsHex, float Round, ColorRGBA *pColor)
{
// logic
static float s_Value;
static char s_aNumStr[64];
static void *s_pLastTextpID = pID;
const bool Inside = UI()->MouseInside(pRect);
if(Inside)
UI()->SetHotItem(pID);
if(UI()->MouseButtonReleased(1) && UI()->HotItem() == pID)
{
s_pLastTextpID = pID;
ms_ValueSelectorTextMode = true;
if(IsHex)
str_format(s_aNumStr, sizeof(s_aNumStr), "%06X", Current);
else
str_format(s_aNumStr, sizeof(s_aNumStr), "%d", Current);
}
if(UI()->CheckActiveItem(pID))
{
if(!UI()->MouseButton(0))
{
//m_LockMouse = false;
UI()->SetActiveItem(nullptr);
ms_ValueSelectorTextMode = false;
}
}
if(ms_ValueSelectorTextMode && s_pLastTextpID == pID)
{
static float s_NumberBoxID = 0;
UIEx()->DoEditBox(&s_NumberBoxID, pRect, s_aNumStr, sizeof(s_aNumStr), 10.0f, &s_NumberBoxID, false, CUI::CORNER_ALL);
UI()->SetActiveItem(&s_NumberBoxID);
if(Input()->KeyIsPressed(KEY_RETURN) || Input()->KeyIsPressed(KEY_KP_ENTER) ||
((UI()->MouseButtonClicked(1) || UI()->MouseButtonClicked(0)) && !Inside))
{
if(IsHex)
Current = clamp(str_toint_base(s_aNumStr, 16), Min, Max);
else
Current = clamp(str_toint(s_aNumStr), Min, Max);
//m_LockMouse = false;
UI()->SetActiveItem(nullptr);
ms_ValueSelectorTextMode = false;
}
if(Input()->KeyIsPressed(KEY_ESCAPE))
{
//m_LockMouse = false;
UI()->SetActiveItem(nullptr);
ms_ValueSelectorTextMode = false;
}
}
else
{
if(UI()->CheckActiveItem(pID))
{
if(UseScroll)
{
if(UI()->MouseButton(0))
{
float delta = UI()->MouseDeltaX();
if(Input()->KeyIsPressed(KEY_LSHIFT) || Input()->KeyIsPressed(KEY_RSHIFT))
s_Value += delta * 0.05f;
else
s_Value += delta;
if(absolute(s_Value) > Scale)
{
int Count = (int)(s_Value / Scale);
s_Value = fmod(s_Value, Scale);
Current += Step * Count;
Current = clamp(Current, Min, Max);
// Constrain to discrete steps
if(Count > 0)
Current = Current / Step * Step;
else
Current = round_ceil(Current / (float)Step) * Step;
}
}
}
}
else if(UI()->HotItem() == pID)
{
if(UI()->MouseButtonClicked(0))
{
//m_LockMouse = true;
s_Value = 0;
UI()->SetActiveItem(pID);
}
}
// render
char aBuf[128];
if(pLabel[0] != '\0')
{
if(IsHex)
str_format(aBuf, sizeof(aBuf), "%s #%06X", pLabel, Current);
else
str_format(aBuf, sizeof(aBuf), "%s %d", pLabel, Current);
}
else
{
if(IsHex)
str_format(aBuf, sizeof(aBuf), "#%06X", Current);
else
str_format(aBuf, sizeof(aBuf), "%d", Current);
}
RenderTools()->DrawUIRect(pRect, *pColor, CUI::CORNER_ALL, Round);
UI()->DoLabel(pRect, aBuf, 10, TEXTALIGN_CENTER);
}
return Current;
}
int CMenus::DoKeyReader(void *pID, const CUIRect *pRect, int Key, int ModifierCombination, int *pNewModifierCombination)
{
// process
static void *pGrabbedID = 0;
static bool MouseReleased = true;
static int s_ButtonUsed = 0;
const bool Inside = UI()->MouseHovered(pRect);
int NewKey = Key;
*pNewModifierCombination = ModifierCombination;
if(!UI()->MouseButton(0) && !UI()->MouseButton(1) && pGrabbedID == pID)
MouseReleased = true;
if(UI()->CheckActiveItem(pID))
{
if(m_Binder.m_GotKey)
{
// abort with escape key
if(m_Binder.m_Key.m_Key != KEY_ESCAPE)
{
NewKey = m_Binder.m_Key.m_Key;
*pNewModifierCombination = m_Binder.m_ModifierCombination;
}
m_Binder.m_GotKey = false;
UI()->SetActiveItem(nullptr);
MouseReleased = false;
pGrabbedID = pID;
}
if(s_ButtonUsed == 1 && !UI()->MouseButton(1))
{
if(Inside)
NewKey = 0;
UI()->SetActiveItem(nullptr);
}
}
else if(UI()->HotItem() == pID)
{
if(MouseReleased)
{
if(UI()->MouseButton(0))
{
m_Binder.m_TakeKey = true;
m_Binder.m_GotKey = false;
UI()->SetActiveItem(pID);
s_ButtonUsed = 0;
}
if(UI()->MouseButton(1))
{
UI()->SetActiveItem(pID);
s_ButtonUsed = 1;
}
}
}
if(Inside)
UI()->SetHotItem(pID);
// draw
if(UI()->CheckActiveItem(pID) && s_ButtonUsed == 0)
DoButton_KeySelect(pID, "???", 0, pRect);
else
{
if(Key)
{
char aBuf[64];
if(*pNewModifierCombination)
str_format(aBuf, sizeof(aBuf), "%s%s", CBinds::GetKeyBindModifiersName(*pNewModifierCombination), Input()->KeyName(Key));
else
str_format(aBuf, sizeof(aBuf), "%s", Input()->KeyName(Key));
DoButton_KeySelect(pID, aBuf, 0, pRect);
}
else
DoButton_KeySelect(pID, "", 0, pRect);
}
return NewKey;
}
int CMenus::RenderMenubar(CUIRect r)
{
CUIRect Box = r;
CUIRect Button;
m_ActivePage = m_MenuPage;
int NewPage = -1;
if(Client()->State() != IClient::STATE_OFFLINE)
m_ActivePage = m_GamePage;
if(Client()->State() == IClient::STATE_OFFLINE)
{
Box.VSplitLeft(33.0f, &Button, &Box);
static int s_StartButton = 0;
TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT));
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE);
bool GotNewsOrUpdate = false;
#if defined(CONF_AUTOUPDATE)
int State = Updater()->GetCurrentState();
bool NeedUpdate = str_comp(Client()->LatestVersion(), "0");
if(State == IUpdater::CLEAN && NeedUpdate)
{
GotNewsOrUpdate = true;
}
#endif
GotNewsOrUpdate |= (bool)g_Config.m_UiUnreadNews;
ColorRGBA HomeButtonColorAlert(0, 1, 0, 0.25f);
ColorRGBA HomeButtonColorAlertHover(0, 1, 0, 0.5f);
ColorRGBA *pHomeButtonColor = NULL;
ColorRGBA *pHomeButtonColorHover = NULL;
const char *pHomeScreenButtonLabel = "\xEF\x80\x95";
if(GotNewsOrUpdate)
{
pHomeScreenButtonLabel = "\xEF\x87\xAA";
pHomeButtonColor = &HomeButtonColorAlert;
pHomeButtonColorHover = &HomeButtonColorAlertHover;
}
if(DoButton_MenuTab(&s_StartButton, pHomeScreenButtonLabel, false, &Button, CUI::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_HOME], pHomeButtonColor, pHomeButtonColor, pHomeButtonColorHover, 10.0f, 0))
{
m_ShowStart = true;
m_DoubleClickIndex = -1;
}
TextRender()->SetRenderFlags(0);
TextRender()->SetCurFont(NULL);
Box.VSplitLeft(10.0f, 0, &Box);
// offline menus
if(m_ActivePage == PAGE_NEWS)
{
Box.VSplitLeft(100.0f, &Button, &Box);
static int s_NewsButton = 0;
if(DoButton_MenuTab(&s_NewsButton, Localize("News"), m_ActivePage == PAGE_NEWS, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_NEWS]))
{
NewPage = PAGE_NEWS;
m_DoubleClickIndex = -1;
}
}
else if(m_ActivePage == PAGE_DEMOS)
{
Box.VSplitLeft(100.0f, &Button, &Box);
static int s_DemosButton = 0;
if(DoButton_MenuTab(&s_DemosButton, Localize("Demos"), m_ActivePage == PAGE_DEMOS, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_DEMOS]))
{
DemolistPopulate();
NewPage = PAGE_DEMOS;
m_DoubleClickIndex = -1;
}
}
else
{
Box.VSplitLeft(100.0f, &Button, &Box);
static int s_InternetButton = 0;
if(DoButton_MenuTab(&s_InternetButton, Localize("Internet"), m_ActivePage == PAGE_INTERNET, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_INTERNET]))
{
if(ServerBrowser()->GetCurrentType() != IServerBrowser::TYPE_INTERNET)
ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET);
NewPage = PAGE_INTERNET;
m_DoubleClickIndex = -1;
}
Box.VSplitLeft(100.0f, &Button, &Box);
static int s_LanButton = 0;
if(DoButton_MenuTab(&s_LanButton, Localize("LAN"), m_ActivePage == PAGE_LAN, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_LAN]))
{
if(ServerBrowser()->GetCurrentType() != IServerBrowser::TYPE_LAN)
ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN);
NewPage = PAGE_LAN;
m_DoubleClickIndex = -1;
}
Box.VSplitLeft(100.0f, &Button, &Box);
static int s_FavoritesButton = 0;
if(DoButton_MenuTab(&s_FavoritesButton, Localize("Favorites"), m_ActivePage == PAGE_FAVORITES, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_FAVORITES]))
{
if(ServerBrowser()->GetCurrentType() != IServerBrowser::TYPE_FAVORITES)
ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES);
NewPage = PAGE_FAVORITES;
m_DoubleClickIndex = -1;
}
Box.VSplitLeft(90.0f, &Button, &Box);
static int s_DDNetButton = 0;
if(DoButton_MenuTab(&s_DDNetButton, "DDNet", m_ActivePage == PAGE_DDNET, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_DDNET]))
{
if(ServerBrowser()->GetCurrentType() != IServerBrowser::TYPE_DDNET)
{
Client()->RequestDDNetInfo();
ServerBrowser()->Refresh(IServerBrowser::TYPE_DDNET);
}
NewPage = PAGE_DDNET;
m_DoubleClickIndex = -1;
}
Box.VSplitLeft(90.0f, &Button, &Box);
static int s_KoGButton = 0;
if(DoButton_MenuTab(&s_KoGButton, "KoG", m_ActivePage == PAGE_KOG, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_KOG]))
{
if(ServerBrowser()->GetCurrentType() != IServerBrowser::TYPE_KOG)
{
Client()->RequestDDNetInfo();
ServerBrowser()->Refresh(IServerBrowser::TYPE_KOG);
}
NewPage = PAGE_KOG;
m_DoubleClickIndex = -1;
}
}
}
else
{
// online menus
Box.VSplitLeft(90.0f, &Button, &Box);
static int s_GameButton = 0;
if(DoButton_MenuTab(&s_GameButton, Localize("Game"), m_ActivePage == PAGE_GAME, &Button, CUI::CORNER_TL))
NewPage = PAGE_GAME;
Box.VSplitLeft(90.0f, &Button, &Box);
static int s_PlayersButton = 0;
if(DoButton_MenuTab(&s_PlayersButton, Localize("Players"), m_ActivePage == PAGE_PLAYERS, &Button, 0))
NewPage = PAGE_PLAYERS;
Box.VSplitLeft(130.0f, &Button, &Box);
static int s_ServerInfoButton = 0;
if(DoButton_MenuTab(&s_ServerInfoButton, Localize("Server info"), m_ActivePage == PAGE_SERVER_INFO, &Button, 0))
NewPage = PAGE_SERVER_INFO;
Box.VSplitLeft(90.0f, &Button, &Box);
static int s_NetworkButton = 0;
if(DoButton_MenuTab(&s_NetworkButton, Localize("Browser"), m_ActivePage == PAGE_NETWORK, &Button, 0))
NewPage = PAGE_NETWORK;
{
static int s_GhostButton = 0;
if(GameClient()->m_GameInfo.m_Race)
{
Box.VSplitLeft(90.0f, &Button, &Box);
if(DoButton_MenuTab(&s_GhostButton, Localize("Ghost"), m_ActivePage == PAGE_GHOST, &Button, 0))
NewPage = PAGE_GHOST;
}
}
Box.VSplitLeft(100.0f, &Button, &Box);
Box.VSplitLeft(4.0f, 0, &Box);
static int s_CallVoteButton = 0;
if(DoButton_MenuTab(&s_CallVoteButton, Localize("Call vote"), m_ActivePage == PAGE_CALLVOTE, &Button, CUI::CORNER_TR))
{
NewPage = PAGE_CALLVOTE;
m_ControlPageOpening = true;
}
}
TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT));
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE);
Box.VSplitRight(33.0f, &Box, &Button);
static int s_QuitButton = 0;
ColorRGBA QuitColor(1, 0, 0, 0.5f);
if(DoButton_MenuTab(&s_QuitButton, "\xEF\x80\x91", 0, &Button, CUI::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_QUIT], NULL, NULL, &QuitColor, 10.0f, 0))
{
if(m_pClient->Editor()->HasUnsavedData() || (Client()->GetCurrentRaceTime() / 60 >= g_Config.m_ClConfirmQuitTime && g_Config.m_ClConfirmQuitTime >= 0))
{
m_Popup = POPUP_QUIT;
}
else
{
Client()->Quit();
}
}
Box.VSplitRight(10.0f, &Box, &Button);
Box.VSplitRight(33.0f, &Box, &Button);
static int s_SettingsButton = 0;
if(DoButton_MenuTab(&s_SettingsButton, "\xEF\x80\x93", m_ActivePage == PAGE_SETTINGS, &Button, CUI::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_SETTINGS], NULL, NULL, NULL, 10.0f, 0))
NewPage = PAGE_SETTINGS;
Box.VSplitRight(10.0f, &Box, &Button);
Box.VSplitRight(33.0f, &Box, &Button);
static int s_EditorButton = 0;
if(DoButton_MenuTab(&s_EditorButton, "\xEF\x81\x84", 0, &Button, CUI::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_EDITOR], NULL, NULL, NULL, 10.0f, 0))
{
g_Config.m_ClEditor = 1;
}
if(Client()->State() == IClient::STATE_OFFLINE)
{
Box.VSplitRight(10.0f, &Box, &Button);
Box.VSplitRight(33.0f, &Box, &Button);
static int s_DemoButton = 0;
if(DoButton_MenuTab(&s_DemoButton, "\xEE\x84\xB1", m_ActivePage == PAGE_DEMOS, &Button, CUI::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_DEMOBUTTON], NULL, NULL, NULL, 10.0f, 0))
NewPage = PAGE_DEMOS;
Box.VSplitRight(10.0f, &Box, &Button);
Box.VSplitRight(33.0f, &Box, &Button);
static int s_ServerButton = 0;
if(DoButton_MenuTab(&s_ServerButton, "\xEF\x95\xBD", m_ActivePage == g_Config.m_UiPage, &Button, CUI::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_SERVER], NULL, NULL, NULL, 10.0f, 0))
NewPage = g_Config.m_UiPage;
}
TextRender()->SetRenderFlags(0);
TextRender()->SetCurFont(NULL);
if(NewPage != -1)
{
if(Client()->State() == IClient::STATE_OFFLINE)
SetMenuPage(NewPage);
else
m_GamePage = NewPage;
}
return 0;
}
void CMenus::RenderLoading(const char *pCaption, const char *pContent, int IncreaseCounter, bool RenderLoadingBar, bool RenderMenuBackgroundMap)
{
// TODO: not supported right now due to separate render thread
static std::chrono::nanoseconds LastLoadRender{0};
auto CurLoadRenderCount = m_LoadCurrent;
m_LoadCurrent += IncreaseCounter;
float Percent = CurLoadRenderCount / (float)m_LoadTotal;
// make sure that we don't render for each little thing we load
// because that will slow down loading if we have vsync
if(time_get_nanoseconds() - LastLoadRender < std::chrono::nanoseconds(1s) / 60l)
return;
LastLoadRender = time_get_nanoseconds();
// need up date this here to get correct
ms_GuiColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_UiColor, true));
CUIRect Screen = *UI()->Screen();
// some margin around the screen
Screen.Margin(10.0f, &Screen);
UI()->MapScreen();
if(!RenderMenuBackgroundMap || !m_pBackground->Render())
{
RenderBackground();
}
CUIRect Box = Screen;
Box.Margin(150.0f, &Box);
Graphics()->BlendNormal();
Graphics()->TextureClear();
RenderTools()->DrawUIRect(&Box, ColorRGBA{0, 0, 0, 0.50f}, CUI::CORNER_ALL, 15.0f);
CUIRect Part;
Box.HSplitTop(20.f, &Part, &Box);
Box.HSplitTop(24.f, &Part, &Box);
Part.VMargin(20.f, &Part);
SLabelProperties Props;
Props.m_MaxWidth = (int)Part.w;
UI()->DoLabel(&Part, pCaption, 24.f, TEXTALIGN_CENTER);
Box.HSplitTop(20.f, &Part, &Box);
Box.HSplitTop(24.f, &Part, &Box);
Part.VMargin(20.f, &Part);
Props.m_MaxWidth = (int)Part.w;
UI()->DoLabel(&Part, pContent, 20.0f, TEXTALIGN_CENTER);
if(RenderLoadingBar)
RenderTools()->DrawRect(Box.x + 40, Box.y + Box.h - 75, (Box.w - 80) * Percent, 25, ColorRGBA(1.0f, 1.0f, 1.0f, 0.75f), CUI::CORNER_ALL, 5.0f);
Client()->UpdateAndSwap();
}
void CMenus::RenderNews(CUIRect MainView)
{
g_Config.m_UiUnreadNews = false;
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f);
MainView.HSplitTop(15.0f, 0, &MainView);
MainView.VSplitLeft(15.0f, 0, &MainView);
CUIRect Label;
const char *pStr = Client()->m_aNews;
char aLine[256];
while((pStr = str_next_token(pStr, "\n", aLine, sizeof(aLine))))
{
const int Len = str_length(aLine);
if(Len > 0 && aLine[0] == '|' && aLine[Len - 1] == '|')
{
MainView.HSplitTop(30.0f, &Label, &MainView);
aLine[Len - 1] = '\0';
UI()->DoLabel(&Label, aLine + 1, 20.0f, TEXTALIGN_LEFT);
}
else
{
MainView.HSplitTop(20.0f, &Label, &MainView);
UI()->DoLabel(&Label, aLine, 15.f, TEXTALIGN_LEFT);
}
}
}
void CMenus::OnInit()
{
if(g_Config.m_ClShowWelcome)
m_Popup = POPUP_LANGUAGE;
if(g_Config.m_ClSkipStartMenu)
m_ShowStart = false;
UIEx()->Init(UI(), Kernel(), RenderTools(), m_aInputEvents, &m_NumInputEvents);
m_RefreshButton.Init(UI(), -1);
m_ConnectButton.Init(UI(), -1);
Console()->Chain("add_favorite", ConchainServerbrowserUpdate, this);
Console()->Chain("remove_favorite", ConchainServerbrowserUpdate, this);
Console()->Chain("add_friend", ConchainFriendlistUpdate, this);
Console()->Chain("remove_friend", ConchainFriendlistUpdate, this);
Console()->Chain("snd_enable", ConchainUpdateMusicState, this);
Console()->Chain("snd_enable_music", ConchainUpdateMusicState, this);
Console()->Chain("cl_assets_entities", ConchainAssetsEntities, this);
Console()->Chain("cl_asset_game", ConchainAssetGame, this);
Console()->Chain("cl_asset_emoticons", ConchainAssetEmoticons, this);
Console()->Chain("cl_asset_particles", ConchainAssetParticles, this);
Console()->Chain("cl_asset_hud", ConchainAssetHud, this);
Console()->Chain("cl_asset_extras", ConchainAssetExtras, this);
m_TextureBlob = Graphics()->LoadTexture("blob.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
// setup load amount
const int NumMenuImages = 5;
m_LoadCurrent = 0;
m_LoadTotal = g_pData->m_NumImages + NumMenuImages + GameClient()->ComponentCount();
if(!g_Config.m_ClThreadsoundloading)
m_LoadTotal += g_pData->m_NumSounds;
m_IsInit = true;
// load menu images
m_vMenuImages.clear();
Storage()->ListDirectory(IStorage::TYPE_ALL, "menuimages", MenuImageScan, this);
}
void CMenus::ConchainUpdateMusicState(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
{
pfnCallback(pResult, pCallbackUserData);
auto *pSelf = (CMenus *)pUserData;
if(pResult->NumArguments())
pSelf->UpdateMusicState();
}
void CMenus::UpdateMusicState()
{
const bool ShouldPlay = Client()->State() == IClient::STATE_OFFLINE && g_Config.m_SndEnable && g_Config.m_SndMusic;
if(ShouldPlay && !m_pClient->m_Sounds.IsPlaying(SOUND_MENU))
m_pClient->m_Sounds.Enqueue(CSounds::CHN_MUSIC, SOUND_MENU);
else if(!ShouldPlay && m_pClient->m_Sounds.IsPlaying(SOUND_MENU))
m_pClient->m_Sounds.Stop(SOUND_MENU);
}
void CMenus::PopupMessage(const char *pTopic, const char *pBody, const char *pButton)
{
// reset active item
UI()->SetActiveItem(nullptr);
str_copy(m_aMessageTopic, pTopic);
str_copy(m_aMessageBody, pBody);
str_copy(m_aMessageButton, pButton);
m_Popup = POPUP_MESSAGE;
}
void CMenus::PopupWarning(const char *pTopic, const char *pBody, const char *pButton, std::chrono::nanoseconds Duration)
{
dbg_msg(pTopic, "%s", pBody);
// reset active item
UI()->SetActiveItem(nullptr);
str_copy(m_aMessageTopic, pTopic);
str_copy(m_aMessageBody, pBody);
str_copy(m_aMessageButton, pButton);
m_Popup = POPUP_WARNING;
SetActive(true);
m_PopupWarningDuration = Duration;
m_PopupWarningLastTime = time_get_nanoseconds();
}
bool CMenus::CanDisplayWarning()
{
return m_Popup == POPUP_NONE;
}
void CMenus::RenderColorPicker()
{
if(m_EscapePressed)
{
ms_ColorPicker.m_Active = false;
ms_ValueSelectorTextMode = false;
UI()->SetActiveItem(nullptr);
}
if(!ms_ColorPicker.m_Active)
return;
// First check if we should disable color picker
CUIRect PickerRect;
PickerRect.x = ms_ColorPicker.m_X;
PickerRect.y = ms_ColorPicker.m_Y;
PickerRect.w = ms_ColorPicker.ms_Width;
PickerRect.h = ms_ColorPicker.ms_Height;
if(UI()->MouseButtonClicked(0) && !UI()->MouseInside(&PickerRect) && !UI()->MouseInside(&ms_ColorPicker.m_AttachedRect))
{
ms_ColorPicker.m_Active = false;
ms_ValueSelectorTextMode = false;
UI()->SetActiveItem(nullptr);
return;
}
// Render
ColorRGBA BackgroundColor(0.1f, 0.1f, 0.1f, 1.0f);
RenderTools()->DrawUIRect(&PickerRect, BackgroundColor, 0, 0);
CUIRect ColorsArea, HueArea, ValuesHitbox, BottomArea, HSVHRect, HSVSRect, HSVVRect, HEXRect, ALPHARect;
PickerRect.Margin(3, &ColorsArea);
ColorsArea.HSplitBottom(ms_ColorPicker.ms_Height - 140.0f, &ColorsArea, &ValuesHitbox);
ColorsArea.VSplitRight(20, &ColorsArea, &HueArea);
BottomArea = ValuesHitbox;
BottomArea.HSplitTop(3, 0x0, &BottomArea);
HueArea.VSplitLeft(3, 0x0, &HueArea);
BottomArea.HSplitTop(20, &HSVHRect, &BottomArea);
BottomArea.HSplitTop(3, 0x0, &BottomArea);
constexpr float ValuePadding = 5.0f;
const float HSVValueWidth = (HSVHRect.w - ValuePadding * 2) / 3.0f;
const float HEXValueWidth = HSVValueWidth * 2 + ValuePadding;
HSVHRect.VSplitLeft(HSVValueWidth, &HSVHRect, &HSVSRect);
HSVSRect.VSplitLeft(ValuePadding, 0x0, &HSVSRect);
HSVSRect.VSplitLeft(HSVValueWidth, &HSVSRect, &HSVVRect);
HSVVRect.VSplitLeft(ValuePadding, 0x0, &HSVVRect);
BottomArea.HSplitTop(20, &HEXRect, &BottomArea);
HEXRect.VSplitLeft(HEXValueWidth, &HEXRect, &ALPHARect);
ALPHARect.VSplitLeft(ValuePadding, 0x0, &ALPHARect);
if(UI()->MouseButtonReleased(1) && !UI()->MouseInside(&ValuesHitbox))
{
ms_ColorPicker.m_Active = false;
ms_ValueSelectorTextMode = false;
UI()->SetActiveItem(nullptr);
return;
}
ColorRGBA BlackColor(0, 0, 0, 0.5f);
RenderTools()->DrawUIRect(&HueArea, BlackColor, 0, 0);
HueArea.Margin(1, &HueArea);
RenderTools()->DrawUIRect(&ColorsArea, BlackColor, 0, 0);
ColorsArea.Margin(1, &ColorsArea);
unsigned int H = ms_ColorPicker.m_HSVColor / (1 << 16);
unsigned int S = (ms_ColorPicker.m_HSVColor - (H << 16)) / (1 << 8);
unsigned int V = ms_ColorPicker.m_HSVColor % (1 << 8);
ColorHSVA PickerColorHSV(ms_ColorPicker.m_HSVColor);
// Color Area
ColorRGBA rgb;
rgb = color_cast<ColorRGBA, ColorHSVA>(ColorHSVA(PickerColorHSV.x, 0.0f, 1.0f));
vec4 TL(rgb.r, rgb.g, rgb.b, 1.0f);
rgb = color_cast<ColorRGBA, ColorHSVA>(ColorHSVA(PickerColorHSV.x, 1.0f, 1.0f));
vec4 TR(rgb.r, rgb.g, rgb.b, 1.0f);
rgb = color_cast<ColorRGBA, ColorHSVA>(ColorHSVA(PickerColorHSV.x, 0.0f, 1.0f));
vec4 BL(rgb.r, rgb.g, rgb.b, 1.0f);
rgb = color_cast<ColorRGBA, ColorHSVA>(ColorHSVA(PickerColorHSV.x, 1.0f, 1.0f));
vec4 BR(rgb.r, rgb.g, rgb.b, 1.0f);
RenderTools()->DrawUIRect4(&ColorsArea, TL, TR, BL, BR, CUI::CORNER_NONE, 0.0f);
TL = vec4(0.0f, 0.0f, 0.0f, 0.0f);
TR = vec4(0.0f, 0.0f, 0.0f, 0.0f);
BL = vec4(0.0f, 0.0f, 0.0f, 1.0f);
BR = vec4(0.0f, 0.0f, 0.0f, 1.0f);
RenderTools()->DrawUIRect4(&ColorsArea, TL, TR, BL, BR, CUI::CORNER_NONE, 0.0f);
// Hue Area
static const float s_aColorIndices[7][3] = {
{1.0f, 0.0f, 0.0f}, // red
{1.0f, 0.0f, 1.0f}, // magenta
{0.0f, 0.0f, 1.0f}, // blue
{0.0f, 1.0f, 1.0f}, // cyan
{0.0f, 1.0f, 0.0f}, // green
{1.0f, 1.0f, 0.0f}, // yellow
{1.0f, 0.0f, 0.0f} // red
};
float HuePickerOffset = HueArea.h / 6.0f;
CUIRect HuePartialArea = HueArea;
HuePartialArea.h = HuePickerOffset;
for(int j = 0; j < 6; j++)
{
TL = vec4(s_aColorIndices[j][0], s_aColorIndices[j][1], s_aColorIndices[j][2], 1.0f);
BL = vec4(s_aColorIndices[j + 1][0], s_aColorIndices[j + 1][1], s_aColorIndices[j + 1][2], 1.0f);
HuePartialArea.y = HueArea.y + HuePickerOffset * j;
RenderTools()->DrawUIRect4(&HuePartialArea, TL, TL, BL, BL, CUI::CORNER_NONE, 0.0f);
}
//Editboxes Area
ColorRGBA EditboxBackground(0, 0, 0, 0.4f);
static int RGBRID = 0;
static int RGBGID = 0;
static int RGBBID = 0;
H = DoValueSelector(&RGBRID, &HSVHRect, "H:", true, H, 0, 255, 1, 1, false, 5.0f, &EditboxBackground);
S = DoValueSelector(&RGBGID, &HSVSRect, "S:", true, S, 0, 255, 1, 1, false, 5.0f, &EditboxBackground);
V = DoValueSelector(&RGBBID, &HSVVRect, "V:", true, V, 0, 255, 1, 1, false, 5.0f, &EditboxBackground);
PickerColorHSV = ColorHSVA((H << 16) + (S << 8) + V);
unsigned int HEX = color_cast<ColorRGBA, ColorHSVA>(PickerColorHSV).Pack(false);
static int HEXID = 0;
unsigned int NEWHEX = DoValueSelector(&HEXID, &HEXRect, "HEX:", false, HEX, 0, 0xFFFFFF, 1, 1, true, 5.0f, &EditboxBackground);
if(HEX != NEWHEX)
PickerColorHSV = color_cast<ColorHSVA, ColorRGBA>(NEWHEX);
// TODO : ALPHA SUPPORT
//static int ALPHAID = 0;
UI()->DoLabel(&ALPHARect, "A: 255", 10, TEXTALIGN_CENTER);
RenderTools()->DrawUIRect(&ALPHARect, ColorRGBA(0, 0, 0, 0.65f), CUI::CORNER_ALL, 5.0f);
// Logic
float PickerX, PickerY;
static int ColorPickerID = 0;
static int HuePickerID = 0;
if(UI()->DoPickerLogic(&ColorPickerID, &ColorsArea, &PickerX, &PickerY))
{
PickerColorHSV.y = PickerX / ColorsArea.w;
PickerColorHSV.z = 1.0f - PickerY / ColorsArea.h;
}
if(UI()->DoPickerLogic(&HuePickerID, &HueArea, &PickerX, &PickerY))
PickerColorHSV.x = 1.0f - PickerY / HueArea.h;
// Marker Color Area
float MarkerX = ColorsArea.x + ColorsArea.w * PickerColorHSV.y;
float MarkerY = ColorsArea.y + ColorsArea.h * (1.0f - PickerColorHSV.z);
int MarkerOutlineInd = PickerColorHSV.z > 0.5f ? 0.0f : 1.0f;
ColorRGBA MarkerOutline(MarkerOutlineInd, MarkerOutlineInd, MarkerOutlineInd, 1.0f);
Graphics()->TextureClear();
Graphics()->QuadsBegin();
Graphics()->SetColor(MarkerOutline);
RenderTools()->DrawCircle(MarkerX, MarkerY, 4.5f, 32);
Graphics()->SetColor(color_cast<ColorRGBA, ColorHSVA>(PickerColorHSV));
RenderTools()->DrawCircle(MarkerX, MarkerY, 3.5f, 32);
Graphics()->QuadsEnd();
// Marker Hue Area
CUIRect HueMarker;
HueArea.Margin(-2.5f, &HueMarker);
HueMarker.h = 6.5f;
HueMarker.y = (HueArea.y + HueArea.h * (1.0f - PickerColorHSV.x)) - HueMarker.h / 2.0f;
ColorRGBA HueMarkerColor = color_cast<ColorRGBA, ColorHSVA>(ColorHSVA(PickerColorHSV.x, 1, 1, 1));
const float HMOColor = PickerColorHSV.x > 0.75f ? 1.0f : 0.0f;
ColorRGBA HueMarkerOutline(HMOColor, HMOColor, HMOColor, 1);
RenderTools()->DrawUIRect(&HueMarker, HueMarkerOutline, CUI::CORNER_ALL, 1.2f);
HueMarker.Margin(1.2f, &HueMarker);
RenderTools()->DrawUIRect(&HueMarker, HueMarkerColor, CUI::CORNER_ALL, 1.2f);
ms_ColorPicker.m_HSVColor = PickerColorHSV.Pack(false);
*ms_ColorPicker.m_pColor = color_cast<ColorHSLA, ColorHSVA>(PickerColorHSV).Pack(false);
}
int CMenus::Render()
{
if(Client()->State() == IClient::STATE_DEMOPLAYBACK && m_Popup == POPUP_NONE)
return 0;
CUIRect Screen = *UI()->Screen();
UI()->MapScreen();
UIEx()->ResetMouseSlow();
static int s_Frame = 0;
if(s_Frame == 0)
{
m_MenuPage = g_Config.m_UiPage;
s_Frame++;
}
else if(s_Frame == 1)
{
UpdateMusicState();
s_Frame++;
m_DoubleClickIndex = -1;
if(g_Config.m_UiPage == PAGE_INTERNET)
ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET);
else if(g_Config.m_UiPage == PAGE_LAN)
ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN);
else if(g_Config.m_UiPage == PAGE_FAVORITES)
ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES);
else if(g_Config.m_UiPage == PAGE_DDNET)
ServerBrowser()->Refresh(IServerBrowser::TYPE_DDNET);
else if(g_Config.m_UiPage == PAGE_KOG)
ServerBrowser()->Refresh(IServerBrowser::TYPE_KOG);
}
if(Client()->State() >= IClient::STATE_ONLINE)
{
ms_ColorTabbarInactive = ms_ColorTabbarInactiveIngame;
ms_ColorTabbarActive = ms_ColorTabbarActiveIngame;
ms_ColorTabbarHover = ms_ColorTabbarHoverIngame;
}
else
{
if(!m_pBackground->Render())
{
RenderBackground();
}
ms_ColorTabbarInactive = ms_ColorTabbarInactiveOutgame;
ms_ColorTabbarActive = ms_ColorTabbarActiveOutgame;
ms_ColorTabbarHover = ms_ColorTabbarHoverOutgame;
}
CUIRect TabBar;
CUIRect MainView;
// some margin around the screen
Screen.Margin(10.0f, &Screen);
static bool s_SoundCheck = false;
if(!s_SoundCheck && m_Popup == POPUP_NONE)
{
if(Client()->SoundInitFailed())
m_Popup = POPUP_SOUNDERROR;
s_SoundCheck = true;
}
if(m_Popup == POPUP_NONE)
{
if(m_JoinTutorial && !Client()->InfoTaskRunning() && !ServerBrowser()->IsGettingServerlist())
{
m_JoinTutorial = false;
const char *pAddr = ServerBrowser()->GetTutorialServer();
if(pAddr)
Client()->Connect(pAddr);
}
if(m_ShowStart && Client()->State() == IClient::STATE_OFFLINE)
{
m_pBackground->ChangePosition(CMenuBackground::POS_START);
RenderStartMenu(Screen);
}
else
{
Screen.HSplitTop(24.0f, &TabBar, &MainView);
if(Client()->State() == IClient::STATE_OFFLINE && m_EscapePressed)
{
m_ShowStart = true;
}
// render news
if(m_MenuPage < PAGE_NEWS || m_MenuPage > PAGE_SETTINGS || (Client()->State() == IClient::STATE_OFFLINE && m_MenuPage >= PAGE_GAME && m_MenuPage <= PAGE_CALLVOTE))
{
ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET);
SetMenuPage(PAGE_INTERNET);
m_DoubleClickIndex = -1;
}
// render current page
if(Client()->State() != IClient::STATE_OFFLINE)
{
if(m_GamePage == PAGE_GAME)
RenderGame(MainView);
else if(m_GamePage == PAGE_PLAYERS)
RenderPlayers(MainView);
else if(m_GamePage == PAGE_SERVER_INFO)
RenderServerInfo(MainView);
else if(m_GamePage == PAGE_NETWORK)
RenderInGameNetwork(MainView);
else if(m_GamePage == PAGE_GHOST)
RenderGhost(MainView);
else if(m_GamePage == PAGE_CALLVOTE)
RenderServerControl(MainView);
else if(m_GamePage == PAGE_SETTINGS)
RenderSettings(MainView);
}
else if(m_MenuPage == PAGE_NEWS)
{
m_pBackground->ChangePosition(CMenuBackground::POS_NEWS);
RenderNews(MainView);
}
else if(m_MenuPage == PAGE_INTERNET)
{
m_pBackground->ChangePosition(CMenuBackground::POS_BROWSER_INTERNET);
RenderServerbrowser(MainView);
}
else if(m_MenuPage == PAGE_LAN)
{
m_pBackground->ChangePosition(CMenuBackground::POS_BROWSER_LAN);
RenderServerbrowser(MainView);
}
else if(m_MenuPage == PAGE_DEMOS)
{
m_pBackground->ChangePosition(CMenuBackground::POS_DEMOS);
RenderDemoList(MainView);
}
else if(m_MenuPage == PAGE_FAVORITES)
{
m_pBackground->ChangePosition(CMenuBackground::POS_BROWSER_FAVORITES);
RenderServerbrowser(MainView);
}
else if(m_MenuPage == PAGE_DDNET)
{
m_pBackground->ChangePosition(CMenuBackground::POS_BROWSER_CUSTOM0);
RenderServerbrowser(MainView);
}
else if(m_MenuPage == PAGE_KOG)
{
m_pBackground->ChangePosition(CMenuBackground::POS_BROWSER_CUSTOM0 + 1);
RenderServerbrowser(MainView);
}
else if(m_MenuPage == PAGE_SETTINGS)
RenderSettings(MainView);
// do tab bar
RenderMenubar(TabBar);
}
}
else
{
// make sure that other windows doesn't do anything funnay!
//UI()->SetHotItem(0);
//UI()->SetActiveItem(nullptr);
char aBuf[1536];
const char *pTitle = "";
const char *pExtraText = "";
const char *pButtonText = "";
int ExtraAlign = 0;
ColorRGBA BgColor = ColorRGBA(0.0f, 0.0f, 0.0f, 0.5f);
if(m_Popup == POPUP_MESSAGE)
{
pTitle = m_aMessageTopic;
pExtraText = m_aMessageBody;
pButtonText = m_aMessageButton;
}
else if(m_Popup == POPUP_CONNECTING)
{
pTitle = Localize("Connecting to");
pExtraText = Client()->ConnectAddressString();
pButtonText = Localize("Abort");
if(Client()->State() == IClient::STATE_CONNECTING && time_get() - Client()->StateStartTime() > time_freq())
{
int Connectivity = Client()->UdpConnectivity(Client()->ConnectNetTypes());
const char *pMessage = nullptr;
switch(Connectivity)
{
case IClient::CONNECTIVITY_UNKNOWN:
break;
case IClient::CONNECTIVITY_CHECKING:
pMessage = Localize("Trying to determine UDP connectivity...");
break;
case IClient::CONNECTIVITY_UNREACHABLE:
pMessage = Localize("UDP seems to be filtered.");
break;
case IClient::CONNECTIVITY_DIFFERING_UDP_TCP_IP_ADDRESSES:
pMessage = Localize("UDP and TCP IP addresses seem to be different. Try disabling VPN, proxy or network accelerators.");
break;
case IClient::CONNECTIVITY_REACHABLE:
pMessage = Localize("No answer from server yet.");
break;
}
if(pMessage)
{
str_format(aBuf, sizeof(aBuf), "%s\n\n%s", Client()->ConnectAddressString(), pMessage);
pExtraText = aBuf;
}
}
else if(Client()->MapDownloadTotalsize() > 0)
{
str_format(aBuf, sizeof(aBuf), "%s: %s", Localize("Downloading map"), Client()->MapDownloadName());
pTitle = aBuf;
pExtraText = "";
}
else if(Client()->State() == IClient::STATE_LOADING)
{
if(Client()->LoadingStateDetail() == IClient::LOADING_STATE_DETAIL_INITIAL)
{
pTitle = Localize("Connected");
pExtraText = Localize("Getting game info");
}
else if(Client()->LoadingStateDetail() == IClient::LOADING_STATE_DETAIL_LOADING_MAP)
{
pTitle = Localize("Connected");
pExtraText = Localize("Loading map file from storage");
}
else if(Client()->LoadingStateDetail() == IClient::LOADING_STATE_DETAIL_SENDING_READY)
{
pTitle = Localize("Connected");
pExtraText = Localize("Requesting to join the game");
}
else if(Client()->LoadingStateDetail() == IClient::LOADING_STATE_DETAIL_GETTING_READY)
{
pTitle = Localize("Connected");
pExtraText = Localize("Sending intial client info");
}
}
}
else if(m_Popup == POPUP_DISCONNECTED)
{
pTitle = Localize("Disconnected");
pExtraText = Client()->ErrorString();
pButtonText = Localize("Ok");
if(Client()->m_ReconnectTime > 0)
{
str_format(aBuf, sizeof(aBuf), Localize("Reconnect in %d sec"), (int)((Client()->m_ReconnectTime - time_get()) / time_freq()));
pTitle = Client()->ErrorString();
pExtraText = aBuf;
pButtonText = Localize("Abort");
}
ExtraAlign = 0;
}
else if(m_Popup == POPUP_PURE)
{
pTitle = Localize("Disconnected");
pExtraText = Localize("The server is running a non-standard tuning on a pure game type.");
pButtonText = Localize("Ok");
ExtraAlign = -1;
}
else if(m_Popup == POPUP_DELETE_DEMO)
{
pTitle = Localize("Delete demo");
pExtraText = Localize("Are you sure that you want to delete the demo?");
ExtraAlign = -1;
}
else if(m_Popup == POPUP_RENAME_DEMO)
{
pTitle = Localize("Rename demo");
pExtraText = "";
ExtraAlign = -1;
}
#if defined(CONF_VIDEORECORDER)
else if(m_Popup == POPUP_RENDER_DEMO)
{
pTitle = Localize("Render demo");
pExtraText = "";
ExtraAlign = -1;
}
else if(m_Popup == POPUP_REPLACE_VIDEO)
{
pTitle = Localize("Replace video");
pExtraText = Localize("File already exists, do you want to overwrite it?");
ExtraAlign = -1;
}
#endif
else if(m_Popup == POPUP_REMOVE_FRIEND)
{
pTitle = Localize("Remove friend");
pExtraText = Localize("Are you sure that you want to remove the player from your friends list?");
ExtraAlign = -1;
}
else if(m_Popup == POPUP_SOUNDERROR)
{
pTitle = Localize("Sound error");
pExtraText = Localize("The audio device couldn't be initialised.");
pButtonText = Localize("Ok");
ExtraAlign = -1;
}
else if(m_Popup == POPUP_PASSWORD)
{
pTitle = Localize("Password incorrect");
pExtraText = "";
pButtonText = Localize("Try again");
}
else if(m_Popup == POPUP_QUIT)
{
pTitle = Localize("Quit");
pExtraText = Localize("Are you sure that you want to quit?");
ExtraAlign = -1;
}
else if(m_Popup == POPUP_DISCONNECT)
{
pTitle = Localize("Disconnect");
pExtraText = Localize("Are you sure that you want to disconnect?");
ExtraAlign = -1;
}
else if(m_Popup == POPUP_DISCONNECT_DUMMY)
{
pTitle = Localize("Disconnect Dummy");
pExtraText = Localize("Are you sure that you want to disconnect your dummy?");
ExtraAlign = -1;
}
else if(m_Popup == POPUP_FIRST_LAUNCH)
{
pTitle = Localize("Welcome to DDNet");
str_format(aBuf, sizeof(aBuf), "%s\n\n%s\n\n%s\n\n%s",
Localize("DDraceNetwork is a cooperative online game where the goal is for you and your group of tees to reach the finish line of the map. As a newcomer you should start on Novice servers, which host the easiest maps. Consider the ping to choose a server close to you."),
Localize("Use k key to kill (restart), q to pause and watch other players. See settings for other key binds."),
Localize("It's recommended that you check the settings to adjust them to your liking before joining a server."),
Localize("Please enter your nickname below."));
pExtraText = aBuf;
pButtonText = Localize("Ok");
ExtraAlign = -1;
}
else if(m_Popup == POPUP_POINTS)
{
pTitle = Localize("Existing Player");
if(Client()->m_Points > 50)
{
str_format(aBuf, sizeof(aBuf), Localize("Your nickname '%s' is already used (%d points). Do you still want to use it?"), Client()->PlayerName(), Client()->m_Points);
pExtraText = aBuf;
}
else if(Client()->m_Points >= 0)
{
m_Popup = POPUP_NONE;
}
else
{
pExtraText = Localize("Checking for existing player with your name");
}
ExtraAlign = -1;
}
else if(m_Popup == POPUP_WARNING)
{
BgColor = ColorRGBA(0.5f, 0.0f, 0.0f, 0.7f);
pTitle = m_aMessageTopic;
pExtraText = m_aMessageBody;
pButtonText = m_aMessageButton;
ExtraAlign = -1;
}
else if(m_Popup == POPUP_SWITCH_SERVER)
{
pTitle = Localize("Disconnect");
pExtraText = Localize("Are you sure that you want to disconnect and switch to a different server?");
ExtraAlign = -1;
}
CUIRect Box, Part;
Box = Screen;
if(m_Popup != POPUP_FIRST_LAUNCH)
Box.Margin(150.0f, &Box);
// render the box
RenderTools()->DrawUIRect(&Box, BgColor, CUI::CORNER_ALL, 15.0f);
Box.HSplitTop(20.f, &Part, &Box);
Box.HSplitTop(24.f, &Part, &Box);
Part.VMargin(20.f, &Part);
SLabelProperties Props;
Props.m_MaxWidth = (int)Part.w;
if(TextRender()->TextWidth(0, 24.f, pTitle, -1, -1.0f) > Part.w)
UI()->DoLabel(&Part, pTitle, 24.f, TEXTALIGN_LEFT, Props);
else
UI()->DoLabel(&Part, pTitle, 24.f, TEXTALIGN_CENTER);
Box.HSplitTop(20.f, &Part, &Box);
Box.HSplitTop(24.f, &Part, &Box);
Part.VMargin(20.f, &Part);
float FontSize = m_Popup == POPUP_FIRST_LAUNCH ? 16.0f : 20.f;
Props.m_MaxWidth = (int)Part.w;
if(ExtraAlign == -1)
UI()->DoLabel(&Part, pExtraText, FontSize, TEXTALIGN_LEFT, Props);
else
{
if(TextRender()->TextWidth(0, FontSize, pExtraText, -1, -1.0f) > Part.w)
UI()->DoLabel(&Part, pExtraText, FontSize, TEXTALIGN_LEFT, Props);
else
UI()->DoLabel(&Part, pExtraText, FontSize, TEXTALIGN_CENTER);
}
if(m_Popup == POPUP_QUIT)
{
CUIRect Yes, No;
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
// additional info
Box.VMargin(20.f, &Box);
if(m_pClient->Editor()->HasUnsavedData())
{
str_format(aBuf, sizeof(aBuf), "%s\n%s", Localize("There's an unsaved map in the editor, you might want to save it before you quit the game."), Localize("Quit anyway?"));
Props.m_MaxWidth = Part.w - 20.0f;
UI()->DoLabel(&Box, aBuf, 20.f, TEXTALIGN_LEFT, Props);
}
// buttons
Part.VMargin(80.0f, &Part);
Part.VSplitMid(&No, &Yes);
Yes.VMargin(20.0f, &Yes);
No.VMargin(20.0f, &No);
static int s_ButtonAbort = 0;
if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed)
m_Popup = POPUP_NONE;
static int s_ButtonTryAgain = 0;
if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed)
{
m_Popup = POPUP_NONE;
Client()->Quit();
}
}
else if(m_Popup == POPUP_DISCONNECT)
{
CUIRect Yes, No;
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
// buttons
Part.VMargin(80.0f, &Part);
Part.VSplitMid(&No, &Yes);
Yes.VMargin(20.0f, &Yes);
No.VMargin(20.0f, &No);
static int s_ButtonAbort = 0;
if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed)
m_Popup = POPUP_NONE;
static int s_ButtonTryAgain = 0;
if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed)
Client()->Disconnect();
}
else if(m_Popup == POPUP_DISCONNECT_DUMMY)
{
CUIRect Yes, No;
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
// buttons
Part.VMargin(80.0f, &Part);
Part.VSplitMid(&No, &Yes);
Yes.VMargin(20.0f, &Yes);
No.VMargin(20.0f, &No);
static int s_ButtonAbort = 0;
if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed)
m_Popup = POPUP_NONE;
static int s_ButtonTryAgain = 0;
if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed)
{
Client()->DummyDisconnect(0);
m_Popup = POPUP_NONE;
SetActive(false);
}
}
else if(m_Popup == POPUP_PASSWORD)
{
CUIRect Label, TextBox, TryAgain, Abort;
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Part.VMargin(80.0f, &Part);
Part.VSplitMid(&Abort, &TryAgain);
TryAgain.VMargin(20.0f, &TryAgain);
Abort.VMargin(20.0f, &Abort);
static int s_ButtonAbort = 0;
if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed)
m_Popup = POPUP_NONE;
static int s_ButtonTryAgain = 0;
if(DoButton_Menu(&s_ButtonTryAgain, Localize("Try again"), 0, &TryAgain) || m_EnterPressed)
{
Client()->Connect(g_Config.m_UiServerAddress, g_Config.m_Password);
}
Box.HSplitBottom(60.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Part.VSplitLeft(60.0f, 0, &Label);
Label.VSplitLeft(100.0f, 0, &TextBox);
TextBox.VSplitLeft(20.0f, 0, &TextBox);
TextBox.VSplitRight(60.0f, &TextBox, 0);
UI()->DoLabel(&Label, Localize("Password"), 18.0f, TEXTALIGN_LEFT);
static float s_Offset = 0.0f;
UIEx()->DoEditBox(&g_Config.m_Password, &TextBox, g_Config.m_Password, sizeof(g_Config.m_Password), 12.0f, &s_Offset, true);
}
else if(m_Popup == POPUP_CONNECTING)
{
Box = Screen;
Box.Margin(150.0f, &Box);
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Part.VMargin(120.0f, &Part);
static int s_Button = 0;
if(DoButton_Menu(&s_Button, pButtonText, 0, &Part) || m_EscapePressed || (m_EnterPressed && m_Popup != POPUP_CONNECTING))
{
Client()->Disconnect();
m_Popup = POPUP_NONE;
}
if(Client()->MapDownloadTotalsize() > 0)
{
int64_t Now = time_get();
if(Now - m_DownloadLastCheckTime >= time_freq())
{
if(m_DownloadLastCheckSize > Client()->MapDownloadAmount())
{
// map downloaded restarted
m_DownloadLastCheckSize = 0;
}
// update download speed
float Diff = (Client()->MapDownloadAmount() - m_DownloadLastCheckSize) / ((int)((Now - m_DownloadLastCheckTime) / time_freq()));
float StartDiff = m_DownloadLastCheckSize - 0.0f;
if(StartDiff + Diff > 0.0f)
m_DownloadSpeed = (Diff / (StartDiff + Diff)) * (Diff / 1.0f) + (StartDiff / (Diff + StartDiff)) * m_DownloadSpeed;
else
m_DownloadSpeed = 0.0f;
m_DownloadLastCheckTime = Now;
m_DownloadLastCheckSize = Client()->MapDownloadAmount();
}
Box.HSplitTop(64.f, 0, &Box);
Box.HSplitTop(24.f, &Part, &Box);
str_format(aBuf, sizeof(aBuf), "%d/%d KiB (%.1f KiB/s)", Client()->MapDownloadAmount() / 1024, Client()->MapDownloadTotalsize() / 1024, m_DownloadSpeed / 1024.0f);
UI()->DoLabel(&Part, aBuf, 20.f, TEXTALIGN_CENTER);
// time left
int TimeLeft = maximum(1, m_DownloadSpeed > 0.0f ? static_cast<int>((Client()->MapDownloadTotalsize() - Client()->MapDownloadAmount()) / m_DownloadSpeed) : 1);
if(TimeLeft >= 60)
{
TimeLeft /= 60;
str_format(aBuf, sizeof(aBuf), TimeLeft == 1 ? Localize("%i minute left") : Localize("%i minutes left"), TimeLeft);
}
else
{
str_format(aBuf, sizeof(aBuf), TimeLeft == 1 ? Localize("%i second left") : Localize("%i seconds left"), TimeLeft);
}
Box.HSplitTop(20.f, 0, &Box);
Box.HSplitTop(24.f, &Part, &Box);
UI()->DoLabel(&Part, aBuf, 20.f, TEXTALIGN_CENTER);
// progress bar
Box.HSplitTop(20.f, 0, &Box);
Box.HSplitTop(24.f, &Part, &Box);
Part.VMargin(40.0f, &Part);
RenderTools()->DrawUIRect(&Part, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 5.0f);
Part.w = maximum(10.0f, (Part.w * Client()->MapDownloadAmount()) / Client()->MapDownloadTotalsize());
RenderTools()->DrawUIRect(&Part, ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f), CUI::CORNER_ALL, 5.0f);
}
}
else if(m_Popup == POPUP_LANGUAGE)
{
Box = Screen;
Box.Margin(150.0f, &Box);
Box.HSplitTop(20.f, &Part, &Box);
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Box.HSplitBottom(20.f, &Box, 0);
Box.VMargin(20.0f, &Box);
RenderLanguageSelection(Box);
Part.VMargin(120.0f, &Part);
static int s_Button = 0;
if(DoButton_Menu(&s_Button, Localize("Ok"), 0, &Part) || m_EscapePressed || m_EnterPressed)
m_Popup = POPUP_FIRST_LAUNCH;
}
else if(m_Popup == POPUP_COUNTRY)
{
Box = Screen;
Box.Margin(150.0f, &Box);
Box.HSplitTop(20.f, &Part, &Box);
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Box.HSplitBottom(20.f, &Box, 0);
Box.VMargin(20.0f, &Box);
static int CurSelection = -2;
if(CurSelection == -2)
CurSelection = g_Config.m_BrFilterCountryIndex;
static float s_ScrollValue = 0.0f;
int OldSelected = -1;
UiDoListboxStart(&s_ScrollValue, &Box, 50.0f, Localize("Country / Region"), "", m_pClient->m_CountryFlags.Num(), 6, OldSelected, s_ScrollValue);
for(size_t i = 0; i < m_pClient->m_CountryFlags.Num(); ++i)
{
const CCountryFlags::CCountryFlag *pEntry = m_pClient->m_CountryFlags.GetByIndex(i);
if(pEntry->m_CountryCode == CurSelection)
OldSelected = i;
CListboxItem Item = UiDoListboxNextItem(&pEntry->m_CountryCode, OldSelected >= 0 && (size_t)OldSelected == i);
if(Item.m_Visible)
{
CUIRect Label;
Item.m_Rect.Margin(5.0f, &Item.m_Rect);
Item.m_Rect.HSplitBottom(10.0f, &Item.m_Rect, &Label);
float OldWidth = Item.m_Rect.w;
Item.m_Rect.w = Item.m_Rect.h * 2;
Item.m_Rect.x += (OldWidth - Item.m_Rect.w) / 2.0f;
ColorRGBA Color(1.0f, 1.0f, 1.0f, 1.0f);
m_pClient->m_CountryFlags.Render(pEntry->m_CountryCode, &Color, Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h);
UI()->DoLabel(&Label, pEntry->m_aCountryCodeString, 10.0f, TEXTALIGN_CENTER);
}
}
const int NewSelected = UiDoListboxEnd(&s_ScrollValue, 0);
if(OldSelected != NewSelected)
CurSelection = m_pClient->m_CountryFlags.GetByIndex(NewSelected)->m_CountryCode;
Part.VMargin(120.0f, &Part);
static int s_Button = 0;
if(DoButton_Menu(&s_Button, Localize("Ok"), 0, &Part) || m_EnterPressed)
{
g_Config.m_BrFilterCountryIndex = CurSelection;
Client()->ServerBrowserUpdate();
m_Popup = POPUP_NONE;
}
if(m_EscapePressed)
{
CurSelection = g_Config.m_BrFilterCountryIndex;
m_Popup = POPUP_NONE;
}
}
else if(m_Popup == POPUP_DELETE_DEMO)
{
CUIRect Yes, No;
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Part.VMargin(80.0f, &Part);
Part.VSplitMid(&No, &Yes);
Yes.VMargin(20.0f, &Yes);
No.VMargin(20.0f, &No);
static int s_ButtonAbort = 0;
if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed)
m_Popup = POPUP_NONE;
static int s_ButtonTryAgain = 0;
if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed)
{
m_Popup = POPUP_NONE;
// delete demo
if(m_DemolistSelectedIndex >= 0 && !m_DemolistSelectedIsDir)
{
str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_vDemos[m_DemolistSelectedIndex].m_aFilename);
if(Storage()->RemoveFile(aBuf, m_vDemos[m_DemolistSelectedIndex].m_StorageType))
{
DemolistPopulate();
DemolistOnUpdate(false);
}
else
PopupMessage(Localize("Error"), Localize("Unable to delete the demo"), Localize("Ok"));
}
}
}
else if(m_Popup == POPUP_RENAME_DEMO)
{
CUIRect Label, TextBox, Ok, Abort;
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Part.VMargin(80.0f, &Part);
Part.VSplitMid(&Abort, &Ok);
Ok.VMargin(20.0f, &Ok);
Abort.VMargin(20.0f, &Abort);
static int s_ButtonAbort = 0;
if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed)
m_Popup = POPUP_NONE;
static int s_ButtonOk = 0;
if(DoButton_Menu(&s_ButtonOk, Localize("Ok"), 0, &Ok) || m_EnterPressed)
{
m_Popup = POPUP_NONE;
// rename demo
if(m_DemolistSelectedIndex >= 0 && !m_DemolistSelectedIsDir)
{
char aBufOld[512];
str_format(aBufOld, sizeof(aBufOld), "%s/%s", m_aCurrentDemoFolder, m_vDemos[m_DemolistSelectedIndex].m_aFilename);
int Length = str_length(m_aCurrentDemoFile);
char aBufNew[512];
if(Length <= 4 || m_aCurrentDemoFile[Length - 5] != '.' || str_comp_nocase(m_aCurrentDemoFile + Length - 4, "demo"))
str_format(aBufNew, sizeof(aBufNew), "%s/%s.demo", m_aCurrentDemoFolder, m_aCurrentDemoFile);
else
str_format(aBufNew, sizeof(aBufNew), "%s/%s", m_aCurrentDemoFolder, m_aCurrentDemoFile);
if(Storage()->RenameFile(aBufOld, aBufNew, m_vDemos[m_DemolistSelectedIndex].m_StorageType))
{
DemolistPopulate();
DemolistOnUpdate(false);
}
else
PopupMessage(Localize("Error"), Localize("Unable to rename the demo"), Localize("Ok"));
}
}
Box.HSplitBottom(60.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Part.VSplitLeft(60.0f, 0, &Label);
Label.VSplitLeft(120.0f, 0, &TextBox);
TextBox.VSplitLeft(20.0f, 0, &TextBox);
TextBox.VSplitRight(60.0f, &TextBox, 0);
UI()->DoLabel(&Label, Localize("New name:"), 18.0f, TEXTALIGN_LEFT);
static float s_Offset = 0.0f;
UIEx()->DoEditBox(&s_Offset, &TextBox, m_aCurrentDemoFile, sizeof(m_aCurrentDemoFile), 12.0f, &s_Offset);
}
#if defined(CONF_VIDEORECORDER)
else if(m_Popup == POPUP_RENDER_DEMO)
{
CUIRect Label, TextBox, Ok, Abort, IncSpeed, DecSpeed, Button, Buttons;
Box.HSplitBottom(20.f, &Box, &Part);
#if defined(__ANDROID__)
Box.HSplitBottom(60.f, &Box, &Part);
#else
Box.HSplitBottom(24.f, &Box, &Part);
#endif
Part.VMargin(80.0f, &Part);
Part.HSplitBottom(20.0f, &Part, &Buttons);
Buttons.VSplitMid(&Abort, &Ok);
Ok.VMargin(20.0f, &Ok);
Abort.VMargin(20.0f, &Abort);
static int s_ButtonAbort = 0;
if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed)
m_Popup = POPUP_NONE;
static int s_ButtonOk = 0;
if(DoButton_Menu(&s_ButtonOk, Localize("Ok"), 0, &Ok) || m_EnterPressed)
{
m_Popup = POPUP_NONE;
// name video
if(m_DemolistSelectedIndex >= 0 && !m_DemolistSelectedIsDir)
{
char aBufOld[512];
str_format(aBufOld, sizeof(aBufOld), "%s/%s", m_aCurrentDemoFolder, m_vDemos[m_DemolistSelectedIndex].m_aFilename);
int Length = str_length(m_aCurrentDemoFile);
char aBufNew[512];
if(Length <= 3 || m_aCurrentDemoFile[Length - 4] != '.' || str_comp_nocase(m_aCurrentDemoFile + Length - 3, "mp4"))
str_format(aBufNew, sizeof(aBufNew), "%s.mp4", m_aCurrentDemoFile);
else
str_format(aBufNew, sizeof(aBufNew), "%s", m_aCurrentDemoFile);
char aWholePath[1024];
// store new video filename to origin buffer
str_copy(m_aCurrentDemoFile, aBufNew);
if(Storage()->FindFile(m_aCurrentDemoFile, "videos", IStorage::TYPE_ALL, aWholePath, sizeof(aWholePath)))
{
PopupMessage(Localize("Error"), Localize("Destination file already exist"), Localize("Ok"));
m_Popup = POPUP_REPLACE_VIDEO;
}
else
{
const char *pError = Client()->DemoPlayer_Render(aBufOld, m_vDemos[m_DemolistSelectedIndex].m_StorageType, m_aCurrentDemoFile, m_Speed);
m_Speed = 4;
//Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "demo_render_path", aWholePath);
if(pError)
PopupMessage(Localize("Error"), str_comp(pError, "error loading demo") ? pError : Localize("Error loading demo"), Localize("Ok"));
}
}
}
Box.HSplitBottom(30.f, &Box, 0);
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(10.f, &Box, 0);
float ButtonSize = 20.0f;
Part.VSplitLeft(113.0f, 0, &Part);
Part.VSplitLeft(200.0f, &Button, &Part);
if(DoButton_CheckBox(&g_Config.m_ClVideoShowChat, Localize("Show chat"), g_Config.m_ClVideoShowChat, &Button))
g_Config.m_ClVideoShowChat ^= 1;
Part.VSplitLeft(32.0f, 0, &Part);
if(DoButton_CheckBox(&g_Config.m_ClVideoSndEnable, Localize("Use sounds"), g_Config.m_ClVideoSndEnable, &Part))
g_Config.m_ClVideoSndEnable ^= 1;
Box.HSplitBottom(20.f, &Box, &Part);
Part.VSplitLeft(60.0f, 0, &Part);
Part.VSplitLeft(60.0f, 0, &Label);
Part.VSplitMid(&IncSpeed, &DecSpeed);
IncSpeed.VMargin(20.0f, &IncSpeed);
DecSpeed.VMargin(20.0f, &DecSpeed);
Part.VSplitLeft(20.0f, &Button, &Part);
bool IncDemoSpeed = false, DecDemoSpeed = false;
// slowdown
Part.VSplitLeft(5.0f, 0, &Part);
Part.VSplitLeft(ButtonSize, &Button, &Part);
static int s_SlowDownButton = 0;
if(DoButton_Sprite(&s_SlowDownButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_SLOWER, 0, &Button, CUI::CORNER_ALL))
DecDemoSpeed = true;
// fastforward
Part.VSplitLeft(5.0f, 0, &Part);
Part.VSplitLeft(ButtonSize, &Button, &Part);
static int s_FastForwardButton = 0;
if(DoButton_Sprite(&s_FastForwardButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_FASTER, 0, &Button, CUI::CORNER_ALL))
IncDemoSpeed = true;
// speed meter
Part.VSplitLeft(8.0f, 0, &Part);
char aBuffer[64];
str_format(aBuffer, sizeof(aBuffer), "%s: ×%g", Localize("Speed"), g_aSpeeds[m_Speed]);
UI()->DoLabel(&Part, aBuffer, 12.8f, TEXTALIGN_LEFT);
if(IncDemoSpeed)
m_Speed = clamp(m_Speed + 1, 0, (int)(g_DemoSpeeds - 1));
else if(DecDemoSpeed)
m_Speed = clamp(m_Speed - 1, 0, (int)(g_DemoSpeeds - 1));
Part.VSplitLeft(207.0f, 0, &Part);
if(DoButton_CheckBox(&g_Config.m_ClVideoShowhud, Localize("Show ingame HUD"), g_Config.m_ClVideoShowhud, &Part))
g_Config.m_ClVideoShowhud ^= 1;
Box.HSplitBottom(20.f, &Box, &Part);
#if defined(__ANDROID__)
Box.HSplitBottom(60.f, &Box, &Part);
#else
Box.HSplitBottom(24.f, &Box, &Part);
#endif
Part.VSplitLeft(60.0f, 0, &Label);
Label.VSplitLeft(120.0f, 0, &TextBox);
TextBox.VSplitLeft(20.0f, 0, &TextBox);
TextBox.VSplitRight(60.0f, &TextBox, 0);
UI()->DoLabel(&Label, Localize("Video name:"), 18.0f, TEXTALIGN_LEFT);
static float s_Offset = 0.0f;
UIEx()->DoEditBox(&s_Offset, &TextBox, m_aCurrentDemoFile, sizeof(m_aCurrentDemoFile), 12.0f, &s_Offset);
}
else if(m_Popup == POPUP_REPLACE_VIDEO)
{
CUIRect Yes, No;
Box.HSplitBottom(20.f, &Box, &Part);
#if defined(__ANDROID__)
Box.HSplitBottom(60.f, &Box, &Part);
#else
Box.HSplitBottom(24.f, &Box, &Part);
#endif
Part.VMargin(80.0f, &Part);
Part.VSplitMid(&No, &Yes);
Yes.VMargin(20.0f, &Yes);
No.VMargin(20.0f, &No);
static int s_ButtonAbort = 0;
if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed)
m_Popup = POPUP_RENDER_DEMO;
static int s_ButtonTryAgain = 0;
if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed)
{
m_Popup = POPUP_NONE;
// render video
str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_vDemos[m_DemolistSelectedIndex].m_aFilename);
const char *pError = Client()->DemoPlayer_Render(aBuf, m_vDemos[m_DemolistSelectedIndex].m_StorageType, m_aCurrentDemoFile, m_Speed);
m_Speed = 4;
if(pError)
PopupMessage(Localize("Error"), str_comp(pError, "error loading demo") ? pError : Localize("Error loading demo"), Localize("Ok"));
}
}
#endif
else if(m_Popup == POPUP_REMOVE_FRIEND)
{
CUIRect Yes, No;
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Part.VMargin(80.0f, &Part);
Part.VSplitMid(&No, &Yes);
Yes.VMargin(20.0f, &Yes);
No.VMargin(20.0f, &No);
static int s_ButtonAbort = 0;
if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed)
m_Popup = POPUP_NONE;
static int s_ButtonTryAgain = 0;
if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed)
{
m_Popup = POPUP_NONE;
// remove friend
if(m_FriendlistSelectedIndex >= 0)
{
m_pClient->Friends()->RemoveFriend(m_vFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_aName,
m_vFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_aClan);
FriendlistOnUpdate();
Client()->ServerBrowserUpdate();
}
}
}
else if(m_Popup == POPUP_FIRST_LAUNCH)
{
CUIRect Label, TextBox, Skip, Join;
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Part.VMargin(80.0f, &Part);
Part.VSplitMid(&Skip, &Join);
Skip.VMargin(20.0f, &Skip);
Join.VMargin(20.0f, &Join);
static int s_JoinTutorialButton = 0;
if(DoButton_Menu(&s_JoinTutorialButton, Localize("Join Tutorial Server"), 0, &Join) || m_EnterPressed)
{
m_JoinTutorial = true;
Client()->RequestDDNetInfo();
m_Popup = g_Config.m_BrIndicateFinished ? POPUP_POINTS : POPUP_NONE;
}
static int s_SkipTutorialButton = 0;
if(DoButton_Menu(&s_SkipTutorialButton, Localize("Skip Tutorial"), 0, &Skip) || m_EscapePressed)
{
m_JoinTutorial = false;
Client()->RequestDDNetInfo();
m_Popup = g_Config.m_BrIndicateFinished ? POPUP_POINTS : POPUP_NONE;
}
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Part.VSplitLeft(30.0f, 0, &Part);
str_format(aBuf, sizeof(aBuf), "%s\n(%s)",
Localize("Show DDNet map finishes in server browser"),
Localize("transmits your player name to info2.ddnet.tw"));
if(DoButton_CheckBox(&g_Config.m_BrIndicateFinished, aBuf, g_Config.m_BrIndicateFinished, &Part))
g_Config.m_BrIndicateFinished ^= 1;
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Part.VSplitLeft(60.0f, 0, &Label);
Label.VSplitLeft(100.0f, 0, &TextBox);
TextBox.VSplitLeft(20.0f, 0, &TextBox);
TextBox.VSplitRight(60.0f, &TextBox, 0);
UI()->DoLabel(&Label, Localize("Nickname"), 16.0f, TEXTALIGN_LEFT);
static float s_Offset = 0.0f;
SUIExEditBoxProperties EditProps;
EditProps.m_pEmptyText = Client()->PlayerName();
UIEx()->DoEditBox(&g_Config.m_PlayerName, &TextBox, g_Config.m_PlayerName, sizeof(g_Config.m_PlayerName), 12.0f, &s_Offset, false, CUI::CORNER_ALL, EditProps);
}
else if(m_Popup == POPUP_POINTS)
{
CUIRect Yes, No;
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Part.VMargin(80.0f, &Part);
Part.VSplitMid(&No, &Yes);
Yes.VMargin(20.0f, &Yes);
No.VMargin(20.0f, &No);
static int s_ButtonNo = 0;
if(DoButton_Menu(&s_ButtonNo, Localize("No"), 0, &No) || m_EscapePressed)
m_Popup = POPUP_FIRST_LAUNCH;
static int s_ButtonYes = 0;
if(DoButton_Menu(&s_ButtonYes, Localize("Yes"), 0, &Yes) || m_EnterPressed)
m_Popup = POPUP_NONE;
}
else if(m_Popup == POPUP_WARNING)
{
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Part.VMargin(120.0f, &Part);
static int s_Button = 0;
if(DoButton_Menu(&s_Button, pButtonText, 0, &Part) || m_EscapePressed || m_EnterPressed || (time_get_nanoseconds() - m_PopupWarningLastTime >= m_PopupWarningDuration))
{
m_Popup = POPUP_NONE;
SetActive(false);
}
}
else if(m_Popup == POPUP_SWITCH_SERVER)
{
CUIRect Yes, No;
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
// buttons
Part.VMargin(80.0f, &Part);
Part.VSplitMid(&No, &Yes);
Yes.VMargin(20.0f, &Yes);
No.VMargin(20.0f, &No);
static int s_ButtonAbort = 0;
if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed)
{
m_Popup = POPUP_NONE;
m_aNextServer[0] = '\0';
}
static int s_ButtonTryAgain = 0;
if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed)
Client()->Connect(m_aNextServer);
}
else
{
Box.HSplitBottom(20.f, &Box, &Part);
Box.HSplitBottom(24.f, &Box, &Part);
Part.VMargin(120.0f, &Part);
static int s_Button = 0;
if(DoButton_Menu(&s_Button, pButtonText, 0, &Part) || m_EscapePressed || m_EnterPressed)
{
if(m_Popup == POPUP_DISCONNECTED && Client()->m_ReconnectTime > 0)
Client()->m_ReconnectTime = 0;
m_Popup = POPUP_NONE;
}
}
if(m_Popup == POPUP_NONE)
UI()->SetActiveItem(nullptr);
}
return 0;
}
void CMenus::RenderThemeSelection(CUIRect MainView, bool Header)
{
std::vector<CTheme> &vThemesRef = m_pBackground->GetThemes();
int SelectedTheme = -1;
for(int i = 0; i < (int)vThemesRef.size(); i++)
{
if(str_comp(vThemesRef[i].m_Name.c_str(), g_Config.m_ClMenuMap) == 0)
{
SelectedTheme = i;
break;
}
}
static int s_ListBox = 0;
static float s_ScrollValue = 0.0f;
UiDoListboxStart(&s_ListBox, &MainView, 26.0f, Localize("Theme"), "", vThemesRef.size(), 1, -1, s_ScrollValue);
for(int i = 0; i < (int)vThemesRef.size(); i++)
{
CListboxItem Item = UiDoListboxNextItem(&vThemesRef[i].m_Name, i == SelectedTheme);
CTheme &Theme = vThemesRef[i];
if(!Item.m_Visible)
continue;
CUIRect Icon;
Item.m_Rect.VSplitLeft(Item.m_Rect.h * 2.0f, &Icon, &Item.m_Rect);
// draw icon if it exists
if(Theme.m_IconTexture.IsValid())
{
Icon.VMargin(6.0f, &Icon);
Icon.HMargin(3.0f, &Icon);
Graphics()->TextureSet(Theme.m_IconTexture);
Graphics()->QuadsBegin();
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
IGraphics::CQuadItem QuadItem(Icon.x, Icon.y, Icon.w, Icon.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
}
char aName[128];
if(Theme.m_Name.empty())
str_copy(aName, "(none)");
else if(str_comp(Theme.m_Name.c_str(), "auto") == 0)
str_copy(aName, "(seasons)");
else if(str_comp(Theme.m_Name.c_str(), "rand") == 0)
str_copy(aName, "(random)");
else if(Theme.m_HasDay && Theme.m_HasNight)
str_format(aName, sizeof(aName), "%s", Theme.m_Name.c_str());
else if(Theme.m_HasDay && !Theme.m_HasNight)
str_format(aName, sizeof(aName), "%s (day)", Theme.m_Name.c_str());
else if(!Theme.m_HasDay && Theme.m_HasNight)
str_format(aName, sizeof(aName), "%s (night)", Theme.m_Name.c_str());
else // generic
str_format(aName, sizeof(aName), "%s", Theme.m_Name.c_str());
UI()->DoLabel(&Item.m_Rect, aName, 16 * CUI::ms_FontmodHeight, TEXTALIGN_LEFT);
}
bool ItemActive = false;
int NewSelected = UiDoListboxEnd(&s_ScrollValue, 0, &ItemActive);
if(ItemActive && NewSelected != SelectedTheme)
{
str_format(g_Config.m_ClMenuMap, sizeof(g_Config.m_ClMenuMap), "%s", vThemesRef[NewSelected].m_Name.c_str());
m_pBackground->LoadMenuBackground(vThemesRef[NewSelected].m_HasDay, vThemesRef[NewSelected].m_HasNight);
}
}
void CMenus::SetActive(bool Active)
{
if(Active != m_MenuActive)
{
ms_ColorPicker.m_Active = false;
Input()->SetIMEState(Active);
}
m_MenuActive = Active;
if(!m_MenuActive)
{
if(m_NeedSendinfo)
{
m_pClient->SendInfo(false);
m_NeedSendinfo = false;
}
if(m_NeedSendDummyinfo)
{
m_pClient->SendDummyInfo(false);
m_NeedSendDummyinfo = false;
}
if(Client()->State() == IClient::STATE_ONLINE)
{
m_pClient->OnRelease();
}
}
else if(Client()->State() == IClient::STATE_DEMOPLAYBACK)
{
m_pClient->OnRelease();
}
}
void CMenus::OnReset()
{
}
void CMenus::OnShutdown()
{
KillServer();
}
bool CMenus::OnCursorMove(float x, float y, IInput::ECursorType CursorType)
{
if(!m_MenuActive)
return false;
UIEx()->ConvertMouseMove(&x, &y, CursorType);
m_MousePos.x = clamp(m_MousePos.x + x, 0.f, (float)Graphics()->WindowWidth());
m_MousePos.y = clamp(m_MousePos.y + y, 0.f, (float)Graphics()->WindowHeight());
return true;
}
bool CMenus::OnInput(IInput::CEvent e)
{
// special handle esc and enter for popup purposes
if(e.m_Flags & IInput::FLAG_PRESS)
{
if(e.m_Key == KEY_ESCAPE)
{
m_EscapePressed = true;
if(m_Popup == POPUP_NONE)
SetActive(!IsActive());
return true;
}
}
if(IsActive())
{
if(e.m_Flags & IInput::FLAG_PRESS)
{
// special for popups
if(e.m_Key == KEY_RETURN || e.m_Key == KEY_KP_ENTER)
m_EnterPressed = true;
else if(e.m_Key == KEY_DELETE)
m_DeletePressed = true;
}
if(m_NumInputEvents < MAX_INPUTEVENTS)
m_aInputEvents[m_NumInputEvents++] = e;
return true;
}
return false;
}
void CMenus::OnStateChange(int NewState, int OldState)
{
// reset active item
UI()->SetActiveItem(nullptr);
if(NewState == IClient::STATE_OFFLINE)
{
if(OldState >= IClient::STATE_ONLINE && NewState < IClient::STATE_QUITTING)
UpdateMusicState();
m_Popup = POPUP_NONE;
if(Client()->ErrorString() && Client()->ErrorString()[0] != 0)
{
if(str_find(Client()->ErrorString(), "password"))
{
m_Popup = POPUP_PASSWORD;
UI()->SetHotItem(&g_Config.m_Password);
UI()->SetActiveItem(&g_Config.m_Password);
}
else
m_Popup = POPUP_DISCONNECTED;
}
}
else if(NewState == IClient::STATE_LOADING)
{
m_Popup = POPUP_CONNECTING;
m_DownloadLastCheckTime = time_get();
m_DownloadLastCheckSize = 0;
m_DownloadSpeed = 0.0f;
}
else if(NewState == IClient::STATE_CONNECTING)
{
m_Popup = POPUP_CONNECTING;
}
else if(NewState == IClient::STATE_ONLINE || NewState == IClient::STATE_DEMOPLAYBACK)
{
if(m_Popup != POPUP_WARNING)
{
m_Popup = POPUP_NONE;
SetActive(false);
}
}
}
void CMenus::OnRender()
{
UI()->StartCheck();
if(Client()->State() != IClient::STATE_ONLINE && Client()->State() != IClient::STATE_DEMOPLAYBACK)
SetActive(true);
if(Client()->State() == IClient::STATE_DEMOPLAYBACK)
{
UI()->MapScreen();
RenderDemoPlayer(*UI()->Screen());
}
if(Client()->State() == IClient::STATE_ONLINE && m_pClient->m_ServerMode == m_pClient->SERVERMODE_PUREMOD)
{
Client()->Disconnect();
SetActive(true);
m_Popup = POPUP_PURE;
}
if(!IsActive())
{
m_EscapePressed = false;
m_EnterPressed = false;
m_DeletePressed = false;
m_NumInputEvents = 0;
UI()->FinishCheck();
return;
}
// update colors
ms_GuiColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_UiColor, true));
ms_ColorTabbarInactiveOutgame = ColorRGBA(0, 0, 0, 0.25f);
ms_ColorTabbarActiveOutgame = ColorRGBA(0, 0, 0, 0.5f);
ms_ColorTabbarHoverOutgame = ColorRGBA(1, 1, 1, 0.25f);
float ColorIngameScaleI = 0.5f;
float ColorIngameAcaleA = 0.2f;
ms_ColorTabbarInactiveIngame = ColorRGBA(
ms_GuiColor.r * ColorIngameScaleI,
ms_GuiColor.g * ColorIngameScaleI,
ms_GuiColor.b * ColorIngameScaleI,
ms_GuiColor.a * 0.8f);
ms_ColorTabbarActiveIngame = ColorRGBA(
ms_GuiColor.r * ColorIngameAcaleA,
ms_GuiColor.g * ColorIngameAcaleA,
ms_GuiColor.b * ColorIngameAcaleA,
ms_GuiColor.a);
ms_ColorTabbarHoverIngame = ColorRGBA(1, 1, 1, 0.75f);
// update the ui
CUIRect *pScreen = UI()->Screen();
float mx = (m_MousePos.x / (float)Graphics()->WindowWidth()) * pScreen->w;
float my = (m_MousePos.y / (float)Graphics()->WindowHeight()) * pScreen->h;
UI()->Update(mx, my, mx * 3.0f, my * 3.0f);
Render();
RenderTools()->RenderCursor(vec2(mx, my), 24.0f);
// render debug information
if(g_Config.m_Debug)
{
UI()->MapScreen();
char aBuf[512];
str_format(aBuf, sizeof(aBuf), "%p %p %p", UI()->HotItem(), UI()->ActiveItem(), UI()->LastActiveItem());
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, 10, 10, 10, TEXTFLAG_RENDER);
TextRender()->TextEx(&Cursor, aBuf, -1);
}
UI()->FinishCheck();
m_EscapePressed = false;
m_EnterPressed = false;
m_DeletePressed = false;
m_NumInputEvents = 0;
}
void CMenus::RenderBackground()
{
Graphics()->BlendNormal();
float sw = 300 * Graphics()->ScreenAspect();
float sh = 300;
Graphics()->MapScreen(0, 0, sw, sh);
// render background color
Graphics()->TextureClear();
Graphics()->QuadsBegin();
ColorRGBA Bottom(ms_GuiColor.r, ms_GuiColor.g, ms_GuiColor.b, 1.0f);
ColorRGBA Top(ms_GuiColor.r, ms_GuiColor.g, ms_GuiColor.b, 1.0f);
IGraphics::CColorVertex Array[4] = {
IGraphics::CColorVertex(0, Top.r, Top.g, Top.b, Top.a),
IGraphics::CColorVertex(1, Top.r, Top.g, Top.b, Top.a),
IGraphics::CColorVertex(2, Bottom.r, Bottom.g, Bottom.b, Bottom.a),
IGraphics::CColorVertex(3, Bottom.r, Bottom.g, Bottom.b, Bottom.a)};
Graphics()->SetColorVertex(Array, 4);
IGraphics::CQuadItem QuadItem(0, 0, sw, sh);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
// render the tiles
Graphics()->TextureClear();
Graphics()->QuadsBegin();
float Size = 15.0f;
float OffsetTime = fmod(LocalTime() * 0.15f, 2.0f);
for(int y = -2; y < (int)(sw / Size); y++)
for(int x = -2; x < (int)(sh / Size); x++)
{
Graphics()->SetColor(0, 0, 0, 0.045f);
QuadItem = IGraphics::CQuadItem((x - OffsetTime) * Size * 2 + (y & 1) * Size, (y + OffsetTime) * Size, Size, Size);
Graphics()->QuadsDrawTL(&QuadItem, 1);
}
Graphics()->QuadsEnd();
// render border fade
Graphics()->TextureSet(m_TextureBlob);
Graphics()->QuadsBegin();
Graphics()->SetColor(1, 1, 1, 1);
QuadItem = IGraphics::CQuadItem(-100, -100, sw + 200, sh + 200);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
// restore screen
UI()->MapScreen();
}
bool CMenus::CheckHotKey(int Key) const
{
return m_Popup == POPUP_NONE &&
!Input()->KeyIsPressed(KEY_LSHIFT) && !Input()->KeyIsPressed(KEY_RSHIFT) && !Input()->ModifierIsPressed() && // no modifier
Input()->KeyIsPressed(Key) && m_pClient->m_GameConsole.IsClosed();
}
int CMenus::DoButton_CheckBox_Tristate(const void *pID, const char *pText, TRISTATE Checked, const CUIRect *pRect)
{
switch(Checked)
{
case TRISTATE::NONE:
return DoButton_CheckBox_Common(pID, pText, "", pRect);
case TRISTATE::SOME:
return DoButton_CheckBox_Common(pID, pText, "O", pRect);
case TRISTATE::ALL:
return DoButton_CheckBox_Common(pID, pText, "X", pRect);
default:
dbg_assert(false, "invalid tristate");
}
dbg_break();
}
int CMenus::MenuImageScan(const char *pName, int IsDir, int DirType, void *pUser)
{
CMenus *pSelf = (CMenus *)pUser;
if(IsDir || !str_endswith(pName, ".png"))
return 0;
char aBuf[IO_MAX_PATH_LENGTH];
bool ImgExists = false;
for(const auto &Img : pSelf->m_vMenuImages)
{
str_format(aBuf, std::size(aBuf), "%s.png", Img.m_aName);
if(str_comp(aBuf, pName) == 0)
{
ImgExists = true;
break;
}
}
if(!ImgExists)
{
str_format(aBuf, sizeof(aBuf), "menuimages/%s", pName);
CImageInfo Info;
if(!pSelf->Graphics()->LoadPNG(&Info, aBuf, DirType))
{
str_format(aBuf, sizeof(aBuf), "failed to load menu image from %s", pName);
pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf);
return 0;
}
CMenuImage MenuImage;
MenuImage.m_OrgTexture = pSelf->Graphics()->LoadTextureRaw(Info.m_Width, Info.m_Height, Info.m_Format, Info.m_pData, Info.m_Format, 0);
unsigned char *pData = (unsigned char *)Info.m_pData;
//int Pitch = Info.m_Width*4;
// create colorless version
int Step = Info.m_Format == CImageInfo::FORMAT_RGBA ? 4 : 3;
// make the texture gray scale
for(int i = 0; i < Info.m_Width * Info.m_Height; i++)
{
int v = (pData[i * Step] + pData[i * Step + 1] + pData[i * Step + 2]) / 3;
pData[i * Step] = v;
pData[i * Step + 1] = v;
pData[i * Step + 2] = v;
}
MenuImage.m_GreyTexture = pSelf->Graphics()->LoadTextureRaw(Info.m_Width, Info.m_Height, Info.m_Format, Info.m_pData, Info.m_Format, 0);
pSelf->Graphics()->FreePNG(&Info);
// set menu image data
str_truncate(MenuImage.m_aName, sizeof(MenuImage.m_aName), pName, str_length(pName) - 4);
pSelf->m_vMenuImages.push_back(MenuImage);
pSelf->RenderLoading(Localize("Loading DDNet Client"), Localize("Loading menu images"), 1);
}
return 0;
}
const CMenus::CMenuImage *CMenus::FindMenuImage(const char *pName)
{
for(auto &Image : m_vMenuImages)
if(str_comp(Image.m_aName, pName) == 0)
return &Image;
return nullptr;
}
void CMenus::SetMenuPage(int NewPage)
{
m_MenuPage = NewPage;
if(NewPage >= PAGE_INTERNET && NewPage <= PAGE_KOG)
g_Config.m_UiPage = NewPage;
}
bool CMenus::HandleListInputs(const CUIRect &View, float &ScrollValue, const float ScrollAmount, int *pScrollOffset, const float ElemHeight, int &SelectedIndex, const int NumElems)
{
if(NumElems == 0)
{
ScrollValue = 0;
SelectedIndex = 0;
return false;
}
int NewIndex = -1;
int Num = (int)(View.h / ElemHeight);
int ScrollNum = maximum(NumElems - Num, 0);
if(ScrollNum > 0)
{
if(pScrollOffset && *pScrollOffset >= 0)
{
ScrollValue = (float)(*pScrollOffset) / ScrollNum;
*pScrollOffset = -1;
}
if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP) && UI()->MouseInside(&View))
ScrollValue -= 3.0f / ScrollNum;
if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN) && UI()->MouseInside(&View))
ScrollValue += 3.0f / ScrollNum;
}
ScrollValue = clamp(ScrollValue, 0.0f, 1.0f);
SelectedIndex = clamp(SelectedIndex, 0, NumElems - 1);
for(int i = 0; i < m_NumInputEvents; i++)
{
if(m_aInputEvents[i].m_Flags & IInput::FLAG_PRESS)
{
if(UI()->LastActiveItem() == &g_Config.m_UiServerAddress)
return false;
else if(m_aInputEvents[i].m_Key == KEY_DOWN)
NewIndex = minimum(SelectedIndex + 1, NumElems - 1);
else if(m_aInputEvents[i].m_Key == KEY_UP)
NewIndex = maximum(SelectedIndex - 1, 0);
else if(m_aInputEvents[i].m_Key == KEY_PAGEUP)
NewIndex = maximum(SelectedIndex - 25, 0);
else if(m_aInputEvents[i].m_Key == KEY_PAGEDOWN)
NewIndex = minimum(SelectedIndex + 25, NumElems - 1);
else if(m_aInputEvents[i].m_Key == KEY_HOME)
NewIndex = 0;
else if(m_aInputEvents[i].m_Key == KEY_END)
NewIndex = NumElems - 1;
}
if(NewIndex > -1 && NewIndex < NumElems)
{
//scroll
float IndexY = View.y - ScrollValue * ScrollNum * ElemHeight + NewIndex * ElemHeight;
int Scroll = View.y > IndexY ? -1 : View.y + View.h < IndexY + ElemHeight ? 1 : 0;
if(Scroll)
{
if(Scroll < 0)
{
int NumScrolls = (View.y - IndexY + ElemHeight - 1.0f) / ElemHeight;
ScrollValue -= (1.0f / ScrollNum) * NumScrolls;
}
else
{
int NumScrolls = (IndexY + ElemHeight - (View.y + View.h) + ElemHeight - 1.0f) / ElemHeight;
ScrollValue += (1.0f / ScrollNum) * NumScrolls;
}
}
SelectedIndex = NewIndex;
}
}
return NewIndex != -1;
}