ddnet/src/engine
2018-08-29 11:32:36 +02:00
..
client DDNET_INFO(_TMP) 2018-08-23 09:57:35 +02:00
docs Fix typo 2018-07-10 17:29:02 +08:00
external Fix typo 2018-07-10 17:29:02 +08:00
server Fix weird Windows compilation 2018-08-29 11:32:36 +02:00
shared Fix bw support 2018-08-26 21:21:27 +02:00
client.h Fix typo 2018-07-10 17:29:02 +08:00
config.h dont restore empty config values at start 2015-11-16 20:31:56 +01:00
console.h Make most user input teehistoric 2017-09-20 02:23:28 +02:00
demo.h Always close files, cleaner demo recording, fix some other stuff 2017-07-08 13:39:20 +02:00
editor.h Add code for fixing old maps by removing unused tiles 2017-06-11 19:53:55 +02:00
engine.h Overhauled job system 2017-11-23 15:47:38 +01:00
friends.h Add foes (permanently ignored players) 2015-07-22 22:16:49 +02:00
ghost.h Fixed several issues with the ghost (thanks to Learath2) 2017-10-28 14:23:24 +02:00
graphics.h don't render all border all the time 2018-08-02 18:26:12 +02:00
input.h Refcount IME usage (fixes #577 and #738) 2017-07-15 15:25:36 +02:00
kernel.h Fix typo 2018-07-10 17:29:02 +08:00
keys.h Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
map.h Use more secure hash function for map downloads 2018-06-24 17:04:50 +02:00
masterserver.h Fix a few whitespace-at-end-of-file issues 2015-08-22 15:27:41 +02:00
message.h Add protocol extension with UUIDs 2017-05-25 00:52:43 +02:00
server.h Use more secure hash function for map downloads 2018-06-24 17:04:50 +02:00
serverbrowser.h DDNET_INFO(_TMP) 2018-08-23 09:57:35 +02:00
sound.h Add option to enable/disable panning per voice 2014-11-30 12:23:05 +01:00
storage.h Fix and rename the CEditor::ExtractName function 2017-08-30 13:59:42 +02:00
textrender.h allow non pixel alignment rendering, instead fo changing texture filter 2018-03-21 15:45:08 +01:00
updater.h Overhauled job system 2017-11-23 15:47:38 +01:00
uuid.h Add protocol extension with UUIDs 2017-05-25 00:52:43 +02:00