ddnet/src/game/client/components/statboard.h
2022-05-29 21:24:43 +02:00

35 lines
885 B
C++

#ifndef GAME_CLIENT_COMPONENTS_STATBOARD_H
#define GAME_CLIENT_COMPONENTS_STATBOARD_H
#include <engine/console.h>
#include <game/client/component.h>
#include <string>
class CStatboard : public CComponent
{
private:
bool m_Active;
bool m_ScreenshotTaken;
int64_t m_ScreenshotTime;
static void ConKeyStats(IConsole::IResult *pResult, void *pUserData);
void RenderGlobalStats();
void AutoStatScreenshot();
void AutoStatCSV();
std::string ReplaceCommata(char *pStr);
void FormatStats(char *pDest, size_t DestSize);
public:
CStatboard();
virtual int Sizeof() const override { return sizeof(*this); }
virtual void OnReset() override;
virtual void OnConsoleInit() override;
virtual void OnRender() override;
virtual void OnRelease() override;
virtual void OnMessage(int MsgType, void *pRawMsg) override;
bool IsActive();
};
#endif // GAME_CLIENT_COMPONENTS_STATBOARD_H