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fa4bcd5ec0
This makes the "black console window" less important on Windows (or anywhere else, for that matter), lets you see logs from other threads in the f1 console, and removes the distinction between `IConsole::Print` and `dbg_msg`.
12 lines
233 B
C++
12 lines
233 B
C++
#ifndef ENGINE_SHARED_ASSERTION_LOGGER_H
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#define ENGINE_SHARED_ASSERTION_LOGGER_H
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#include <memory>
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class ILogger;
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class IStorage;
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std::unique_ptr<ILogger> CreateAssertionLogger(IStorage *pStorage, const char *pGameName);
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#endif
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