ddnet/src/engine/client/serverbrowser.cpp

1780 lines
47 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include "serverbrowser.h"
#include "serverbrowser_http.h"
#include "serverbrowser_ping_cache.h"
#include <algorithm>
#include <limits.h>
#include <base/hash_ctxt.h>
#include <base/math.h>
#include <base/system.h>
#include <engine/shared/config.h>
#include <engine/shared/json.h>
#include <engine/shared/memheap.h>
#include <engine/shared/network.h>
#include <engine/shared/protocol.h>
#include <engine/shared/serverinfo.h>
#include <engine/config.h>
#include <engine/console.h>
#include <engine/engine.h>
#include <engine/friends.h>
#include <engine/serverbrowser.h>
#include <engine/storage.h>
#include <mastersrv/mastersrv.h>
#include <engine/external/json-parser/json.h>
class SortWrap
{
typedef bool (CServerBrowser::*SortFunc)(int, int) const;
SortFunc m_pfnSort;
CServerBrowser *m_pThis;
public:
SortWrap(CServerBrowser *t, SortFunc f) :
m_pfnSort(f), m_pThis(t) {}
bool operator()(int a, int b) { return (g_Config.m_BrSortOrder ? (m_pThis->*m_pfnSort)(b, a) : (m_pThis->*m_pfnSort)(a, b)); }
};
CServerBrowser::CServerBrowser()
{
m_ppServerlist = 0;
m_pSortedServerlist = 0;
m_NumFavoriteServers = 0;
mem_zero(m_aServerlistIp, sizeof(m_aServerlistIp));
m_pFirstReqServer = 0; // request list
m_pLastReqServer = 0;
m_NumRequests = 0;
m_NumSortedServers = 0;
m_NumSortedServersCapacity = 0;
m_NumServers = 0;
m_NumServerCapacity = 0;
m_Sorthash = 0;
m_aFilterString[0] = 0;
m_aFilterGametypeString[0] = 0;
m_ServerlistType = 0;
m_BroadcastTime = 0;
secure_random_fill(m_aTokenSeed, sizeof(m_aTokenSeed));
m_pDDNetInfo = 0;
m_SortOnNextUpdate = false;
}
CServerBrowser::~CServerBrowser()
{
if(m_ppServerlist)
free(m_ppServerlist);
if(m_pSortedServerlist)
free(m_pSortedServerlist);
if(m_pDDNetInfo)
json_value_free(m_pDDNetInfo);
delete m_pHttp;
m_pHttp = nullptr;
delete m_pPingCache;
m_pPingCache = nullptr;
}
void CServerBrowser::SetBaseInfo(class CNetClient *pClient, const char *pNetVersion)
{
m_pNetClient = pClient;
str_copy(m_aNetVersion, pNetVersion, sizeof(m_aNetVersion));
m_pConsole = Kernel()->RequestInterface<IConsole>();
m_pEngine = Kernel()->RequestInterface<IEngine>();
m_pFriends = Kernel()->RequestInterface<IFriends>();
m_pStorage = Kernel()->RequestInterface<IStorage>();
IConfigManager *pConfigManager = Kernel()->RequestInterface<IConfigManager>();
if(pConfigManager)
pConfigManager->RegisterCallback(ConfigSaveCallback, this);
m_pPingCache = CreateServerBrowserPingCache(m_pConsole, m_pStorage);
RegisterCommands();
}
void CServerBrowser::OnInit()
{
m_pHttp = CreateServerBrowserHttp(m_pEngine, m_pConsole, m_pStorage, g_Config.m_BrCachedBestServerinfoUrl);
}
void CServerBrowser::RegisterCommands()
{
m_pConsole->Register("leak_ip_address_to_all_servers", "", CFGFLAG_CLIENT, Con_LeakIpAddress, this, "Leaks your IP address to all servers by pinging each of them, also acquiring the latency in the process");
}
void CServerBrowser::Con_LeakIpAddress(IConsole::IResult *pResult, void *pUserData)
{
CServerBrowser *pThis = (CServerBrowser *)pUserData;
std::vector<int> aSortedServers;
// Sort servers by IP address, ignoring port.
class CAddrComparer
{
public:
CServerBrowser *m_pThis;
bool operator()(int i, int j)
{
NETADDR Addr1 = m_pThis->m_ppServerlist[i]->m_Addr;
NETADDR Addr2 = m_pThis->m_ppServerlist[j]->m_Addr;
Addr1.port = 0;
Addr2.port = 0;
return net_addr_comp(&Addr1, &Addr2) < 0;
}
};
aSortedServers.reserve(pThis->m_NumServers);
for(int i = 0; i < pThis->m_NumServers; i++)
{
aSortedServers.push_back(i);
}
std::sort(aSortedServers.begin(), aSortedServers.end(), CAddrComparer{pThis});
// Group the servers into those with same IP address (but differing
// port).
NETADDR Addr;
int Start = -1;
for(int i = 0; i <= (int)aSortedServers.size(); i++)
{
NETADDR NextAddr;
if(i < (int)aSortedServers.size())
{
NextAddr = pThis->m_ppServerlist[aSortedServers[i]]->m_Addr;
NextAddr.port = 0;
}
bool New = Start == -1 || i == (int)aSortedServers.size() || net_addr_comp(&Addr, &NextAddr) != 0;
if(Start != -1 && New)
{
int Chosen = Start + secure_rand_below(i - Start);
CServerEntry *pChosen = pThis->m_ppServerlist[aSortedServers[Chosen]];
pChosen->m_RequestIgnoreInfo = true;
pThis->QueueRequest(pChosen);
char aAddr[NETADDR_MAXSTRSIZE];
net_addr_str(&pChosen->m_Addr, aAddr, sizeof(aAddr), true);
dbg_msg("serverbrowse/dbg", "queuing ping request for %s", aAddr);
}
if(i < (int)aSortedServers.size() && New)
{
Start = i;
Addr = NextAddr;
}
}
}
const CServerInfo *CServerBrowser::SortedGet(int Index) const
{
if(Index < 0 || Index >= m_NumSortedServers)
return 0;
return &m_ppServerlist[m_pSortedServerlist[Index]]->m_Info;
}
int CServerBrowser::GenerateToken(const NETADDR &Addr) const
{
SHA256_CTX Sha256;
sha256_init(&Sha256);
sha256_update(&Sha256, m_aTokenSeed, sizeof(m_aTokenSeed));
sha256_update(&Sha256, (unsigned char *)&Addr, sizeof(Addr));
SHA256_DIGEST Digest = sha256_finish(&Sha256);
return (Digest.data[0] << 16) | (Digest.data[1] << 8) | Digest.data[2];
}
int CServerBrowser::GetBasicToken(int Token)
{
return Token & 0xff;
}
int CServerBrowser::GetExtraToken(int Token)
{
return Token >> 8;
}
bool CServerBrowser::SortCompareName(int Index1, int Index2) const
{
CServerEntry *a = m_ppServerlist[Index1];
CServerEntry *b = m_ppServerlist[Index2];
// make sure empty entries are listed last
return (a->m_GotInfo && b->m_GotInfo) || (!a->m_GotInfo && !b->m_GotInfo) ? str_comp(a->m_Info.m_aName, b->m_Info.m_aName) < 0 :
a->m_GotInfo ? true : false;
}
bool CServerBrowser::SortCompareMap(int Index1, int Index2) const
{
CServerEntry *a = m_ppServerlist[Index1];
CServerEntry *b = m_ppServerlist[Index2];
return str_comp(a->m_Info.m_aMap, b->m_Info.m_aMap) < 0;
}
bool CServerBrowser::SortComparePing(int Index1, int Index2) const
{
CServerEntry *a = m_ppServerlist[Index1];
CServerEntry *b = m_ppServerlist[Index2];
return a->m_Info.m_Latency < b->m_Info.m_Latency;
}
bool CServerBrowser::SortCompareGametype(int Index1, int Index2) const
{
CServerEntry *a = m_ppServerlist[Index1];
CServerEntry *b = m_ppServerlist[Index2];
return str_comp(a->m_Info.m_aGameType, b->m_Info.m_aGameType) < 0;
}
bool CServerBrowser::SortCompareNumPlayers(int Index1, int Index2) const
{
CServerEntry *a = m_ppServerlist[Index1];
CServerEntry *b = m_ppServerlist[Index2];
return a->m_Info.m_NumFilteredPlayers > b->m_Info.m_NumFilteredPlayers;
}
bool CServerBrowser::SortCompareNumClients(int Index1, int Index2) const
{
CServerEntry *a = m_ppServerlist[Index1];
CServerEntry *b = m_ppServerlist[Index2];
return a->m_Info.m_NumClients > b->m_Info.m_NumClients;
}
bool CServerBrowser::SortCompareNumPlayersAndPing(int Index1, int Index2) const
{
CServerEntry *a = m_ppServerlist[Index1];
CServerEntry *b = m_ppServerlist[Index2];
if(a->m_Info.m_NumFilteredPlayers == b->m_Info.m_NumFilteredPlayers)
return a->m_Info.m_Latency > b->m_Info.m_Latency;
else if(a->m_Info.m_NumFilteredPlayers == 0 || b->m_Info.m_NumFilteredPlayers == 0 || a->m_Info.m_Latency / 100 == b->m_Info.m_Latency / 100)
return a->m_Info.m_NumFilteredPlayers < b->m_Info.m_NumFilteredPlayers;
else
return a->m_Info.m_Latency > b->m_Info.m_Latency;
}
void CServerBrowser::Filter()
{
int i = 0, p = 0;
m_NumSortedServers = 0;
// allocate the sorted list
if(m_NumSortedServersCapacity < m_NumServers)
{
if(m_pSortedServerlist)
free(m_pSortedServerlist);
m_NumSortedServersCapacity = m_NumServers;
m_pSortedServerlist = (int *)calloc(m_NumSortedServersCapacity, sizeof(int));
}
// filter the servers
for(i = 0; i < m_NumServers; i++)
{
int Filtered = 0;
if(g_Config.m_BrFilterEmpty && m_ppServerlist[i]->m_Info.m_NumFilteredPlayers == 0)
Filtered = 1;
else if(g_Config.m_BrFilterFull && Players(m_ppServerlist[i]->m_Info) == Max(m_ppServerlist[i]->m_Info))
Filtered = 1;
else if(g_Config.m_BrFilterPw && m_ppServerlist[i]->m_Info.m_Flags & SERVER_FLAG_PASSWORD)
Filtered = 1;
else if(g_Config.m_BrFilterPing && g_Config.m_BrFilterPing < m_ppServerlist[i]->m_Info.m_Latency)
Filtered = 1;
else if(g_Config.m_BrFilterCompatversion && str_comp_num(m_ppServerlist[i]->m_Info.m_aVersion, m_aNetVersion, 3) != 0)
Filtered = 1;
else if(g_Config.m_BrFilterServerAddress[0] && !str_find_nocase(m_ppServerlist[i]->m_Info.m_aAddress, g_Config.m_BrFilterServerAddress))
Filtered = 1;
else if(g_Config.m_BrFilterGametypeStrict && g_Config.m_BrFilterGametype[0] && str_comp_nocase(m_ppServerlist[i]->m_Info.m_aGameType, g_Config.m_BrFilterGametype))
Filtered = 1;
else if(!g_Config.m_BrFilterGametypeStrict && g_Config.m_BrFilterGametype[0] && !str_utf8_find_nocase(m_ppServerlist[i]->m_Info.m_aGameType, g_Config.m_BrFilterGametype))
Filtered = 1;
else if(g_Config.m_BrFilterUnfinishedMap && m_ppServerlist[i]->m_Info.m_HasRank == 1)
Filtered = 1;
else
{
if(g_Config.m_BrFilterCountry)
{
Filtered = 1;
// match against player country
for(p = 0; p < minimum(m_ppServerlist[i]->m_Info.m_NumClients, (int)MAX_CLIENTS); p++)
{
if(m_ppServerlist[i]->m_Info.m_aClients[p].m_Country == g_Config.m_BrFilterCountryIndex)
{
Filtered = 0;
break;
}
}
}
if(!Filtered && g_Config.m_BrFilterString[0] != 0)
{
int MatchFound = 0;
m_ppServerlist[i]->m_Info.m_QuickSearchHit = 0;
// match against server name
if(str_utf8_find_nocase(m_ppServerlist[i]->m_Info.m_aName, g_Config.m_BrFilterString))
{
MatchFound = 1;
m_ppServerlist[i]->m_Info.m_QuickSearchHit |= IServerBrowser::QUICK_SERVERNAME;
}
// match against players
for(p = 0; p < minimum(m_ppServerlist[i]->m_Info.m_NumClients, (int)MAX_CLIENTS); p++)
{
if(str_utf8_find_nocase(m_ppServerlist[i]->m_Info.m_aClients[p].m_aName, g_Config.m_BrFilterString) ||
str_utf8_find_nocase(m_ppServerlist[i]->m_Info.m_aClients[p].m_aClan, g_Config.m_BrFilterString))
{
MatchFound = 1;
m_ppServerlist[i]->m_Info.m_QuickSearchHit |= IServerBrowser::QUICK_PLAYER;
break;
}
}
// match against map
if(str_utf8_find_nocase(m_ppServerlist[i]->m_Info.m_aMap, g_Config.m_BrFilterString))
{
MatchFound = 1;
m_ppServerlist[i]->m_Info.m_QuickSearchHit |= IServerBrowser::QUICK_MAPNAME;
}
if(!MatchFound)
Filtered = 1;
}
if(!Filtered && g_Config.m_BrExcludeString[0] != 0)
{
int MatchFound = 0;
// match against server name
if(str_utf8_find_nocase(m_ppServerlist[i]->m_Info.m_aName, g_Config.m_BrExcludeString))
{
MatchFound = 1;
}
// match against map
if(str_utf8_find_nocase(m_ppServerlist[i]->m_Info.m_aMap, g_Config.m_BrExcludeString))
{
MatchFound = 1;
}
// match against gametype
if(str_utf8_find_nocase(m_ppServerlist[i]->m_Info.m_aGameType, g_Config.m_BrExcludeString))
{
MatchFound = 1;
}
if(MatchFound)
Filtered = 1;
}
}
if(Filtered == 0)
{
// check for friend
m_ppServerlist[i]->m_Info.m_FriendState = IFriends::FRIEND_NO;
for(p = 0; p < minimum(m_ppServerlist[i]->m_Info.m_NumClients, (int)MAX_CLIENTS); p++)
{
m_ppServerlist[i]->m_Info.m_aClients[p].m_FriendState = m_pFriends->GetFriendState(m_ppServerlist[i]->m_Info.m_aClients[p].m_aName,
m_ppServerlist[i]->m_Info.m_aClients[p].m_aClan);
m_ppServerlist[i]->m_Info.m_FriendState = maximum(m_ppServerlist[i]->m_Info.m_FriendState, m_ppServerlist[i]->m_Info.m_aClients[p].m_FriendState);
}
if(!g_Config.m_BrFilterFriends || m_ppServerlist[i]->m_Info.m_FriendState != IFriends::FRIEND_NO)
m_pSortedServerlist[m_NumSortedServers++] = i;
}
}
}
int CServerBrowser::SortHash() const
{
int i = g_Config.m_BrSort & 0xff;
i |= g_Config.m_BrFilterEmpty << 4;
i |= g_Config.m_BrFilterFull << 5;
i |= g_Config.m_BrFilterSpectators << 6;
i |= g_Config.m_BrFilterFriends << 7;
i |= g_Config.m_BrFilterPw << 8;
i |= g_Config.m_BrSortOrder << 9;
i |= g_Config.m_BrFilterCompatversion << 11;
i |= g_Config.m_BrFilterGametypeStrict << 12;
i |= g_Config.m_BrFilterUnfinishedMap << 13;
i |= g_Config.m_BrFilterCountry << 14;
i |= g_Config.m_BrFilterConnectingPlayers << 15;
return i;
}
void SetFilteredPlayers(const CServerInfo &Item)
{
Item.m_NumFilteredPlayers = g_Config.m_BrFilterSpectators ? Item.m_NumPlayers : Item.m_NumClients;
if(g_Config.m_BrFilterConnectingPlayers)
{
for(const auto &Client : Item.m_aClients)
{
if((!g_Config.m_BrFilterSpectators || Client.m_Player) && str_comp(Client.m_aName, "(connecting)") == 0 && Client.m_aClan[0] == '\0')
Item.m_NumFilteredPlayers--;
}
}
}
void CServerBrowser::Sort()
{
int i;
// fill m_NumFilteredPlayers
for(i = 0; i < m_NumServers; i++)
{
SetFilteredPlayers(m_ppServerlist[i]->m_Info);
}
// create filtered list
Filter();
// sort
if(g_Config.m_BrSortOrder == 2 && (g_Config.m_BrSort == IServerBrowser::SORT_NUMPLAYERS || g_Config.m_BrSort == IServerBrowser::SORT_PING))
std::stable_sort(m_pSortedServerlist, m_pSortedServerlist + m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareNumPlayersAndPing));
else if(g_Config.m_BrSort == IServerBrowser::SORT_NAME)
std::stable_sort(m_pSortedServerlist, m_pSortedServerlist + m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareName));
else if(g_Config.m_BrSort == IServerBrowser::SORT_PING)
std::stable_sort(m_pSortedServerlist, m_pSortedServerlist + m_NumSortedServers, SortWrap(this, &CServerBrowser::SortComparePing));
else if(g_Config.m_BrSort == IServerBrowser::SORT_MAP)
std::stable_sort(m_pSortedServerlist, m_pSortedServerlist + m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareMap));
else if(g_Config.m_BrSort == IServerBrowser::SORT_NUMPLAYERS)
std::stable_sort(m_pSortedServerlist, m_pSortedServerlist + m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareNumPlayers));
else if(g_Config.m_BrSort == IServerBrowser::SORT_GAMETYPE)
std::stable_sort(m_pSortedServerlist, m_pSortedServerlist + m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareGametype));
str_copy(m_aFilterGametypeString, g_Config.m_BrFilterGametype, sizeof(m_aFilterGametypeString));
str_copy(m_aFilterString, g_Config.m_BrFilterString, sizeof(m_aFilterString));
m_Sorthash = SortHash();
}
void CServerBrowser::RemoveRequest(CServerEntry *pEntry)
{
if(pEntry->m_pPrevReq || pEntry->m_pNextReq || m_pFirstReqServer == pEntry)
{
if(pEntry->m_pPrevReq)
pEntry->m_pPrevReq->m_pNextReq = pEntry->m_pNextReq;
else
m_pFirstReqServer = pEntry->m_pNextReq;
if(pEntry->m_pNextReq)
pEntry->m_pNextReq->m_pPrevReq = pEntry->m_pPrevReq;
else
m_pLastReqServer = pEntry->m_pPrevReq;
pEntry->m_pPrevReq = 0;
pEntry->m_pNextReq = 0;
m_NumRequests--;
}
}
CServerBrowser::CServerEntry *CServerBrowser::Find(const NETADDR &Addr)
{
CServerEntry *pEntry = m_aServerlistIp[Addr.ip[0]];
for(; pEntry; pEntry = pEntry->m_pNextIp)
{
if(net_addr_comp(&pEntry->m_Addr, &Addr) == 0)
return pEntry;
}
return (CServerEntry *)0;
}
void CServerBrowser::QueueRequest(CServerEntry *pEntry)
{
// add it to the list of servers that we should request info from
pEntry->m_pPrevReq = m_pLastReqServer;
if(m_pLastReqServer)
m_pLastReqServer->m_pNextReq = pEntry;
else
m_pFirstReqServer = pEntry;
m_pLastReqServer = pEntry;
pEntry->m_pNextReq = 0;
m_NumRequests++;
}
void CServerBrowser::SetInfo(CServerEntry *pEntry, const CServerInfo &Info)
{
bool Fav = pEntry->m_Info.m_Favorite;
bool Off = pEntry->m_Info.m_Official;
pEntry->m_Info = Info;
pEntry->m_Info.m_Favorite = Fav;
pEntry->m_Info.m_Official = Off;
pEntry->m_Info.m_NetAddr = pEntry->m_Addr;
net_addr_str(&pEntry->m_Info.m_NetAddr, pEntry->m_Info.m_aAddress, sizeof(pEntry->m_Info.m_aAddress), 1);
class CPlayerScoreNameLess
{
public:
bool operator()(const CServerInfo::CClient &p0, const CServerInfo::CClient &p1)
{
if(p0.m_Player && !p1.m_Player)
return true;
if(!p0.m_Player && p1.m_Player)
return false;
int Score0 = p0.m_Score;
int Score1 = p1.m_Score;
if(Score0 == -9999)
Score0 = INT_MIN;
if(Score1 == -9999)
Score1 = INT_MIN;
if(Score0 > Score1)
return true;
if(Score0 < Score1)
return false;
return str_comp_nocase(p0.m_aName, p1.m_aName) < 0;
}
};
std::sort(pEntry->m_Info.m_aClients, pEntry->m_Info.m_aClients + Info.m_NumReceivedClients, CPlayerScoreNameLess());
pEntry->m_GotInfo = 1;
}
void CServerBrowser::SetLatency(NETADDR Addr, int Latency)
{
Addr.port = 0;
for(CServerEntry *pEntry = m_aServerlistIp[Addr.ip[0]]; pEntry; pEntry = pEntry->m_pNextIp)
{
NETADDR Other = pEntry->m_Addr;
Other.port = 0;
if(net_addr_comp(&Addr, &Other) == 0 && pEntry->m_GotInfo)
{
pEntry->m_Info.m_Latency = Latency;
pEntry->m_Info.m_LatencyIsEstimated = false;
}
}
m_pPingCache->CachePing(Addr, Latency);
}
CServerBrowser::CServerEntry *CServerBrowser::Add(const NETADDR &Addr)
{
int Hash = Addr.ip[0];
CServerEntry *pEntry = 0;
// create new pEntry
pEntry = (CServerEntry *)m_ServerlistHeap.Allocate(sizeof(CServerEntry));
mem_zero(pEntry, sizeof(CServerEntry));
// set the info
pEntry->m_Addr = Addr;
pEntry->m_Info.m_NetAddr = Addr;
pEntry->m_Info.m_Latency = 999;
pEntry->m_Info.m_HasRank = -1;
net_addr_str(&Addr, pEntry->m_Info.m_aAddress, sizeof(pEntry->m_Info.m_aAddress), true);
str_copy(pEntry->m_Info.m_aName, pEntry->m_Info.m_aAddress, sizeof(pEntry->m_Info.m_aName));
// check if it's a favorite
pEntry->m_Info.m_Favorite = IsFavorite(Addr);
// check if it's an official server
for(auto &Network : m_aNetworks)
{
for(int i = 0; i < Network.m_NumCountries; i++)
{
CNetworkCountry *pCntr = &Network.m_aCountries[i];
for(int j = 0; j < pCntr->m_NumServers; j++)
{
if(net_addr_comp(&Addr, &pCntr->m_aServers[j]) == 0)
{
pEntry->m_Info.m_Official = true;
break;
}
}
}
}
// add to the hash list
pEntry->m_pNextIp = m_aServerlistIp[Hash];
m_aServerlistIp[Hash] = pEntry;
if(m_NumServers == m_NumServerCapacity)
{
CServerEntry **ppNewlist;
m_NumServerCapacity += 100;
ppNewlist = (CServerEntry **)calloc(m_NumServerCapacity, sizeof(CServerEntry *)); // NOLINT(bugprone-sizeof-expression)
if(m_NumServers > 0)
mem_copy(ppNewlist, m_ppServerlist, m_NumServers * sizeof(CServerEntry *)); // NOLINT(bugprone-sizeof-expression)
free(m_ppServerlist);
m_ppServerlist = ppNewlist;
}
// add to list
m_ppServerlist[m_NumServers] = pEntry;
pEntry->m_Info.m_ServerIndex = m_NumServers;
m_NumServers++;
return pEntry;
}
void CServerBrowser::Set(const NETADDR &Addr, int Type, int Token, const CServerInfo *pInfo)
{
CServerEntry *pEntry = 0;
if(Type == IServerBrowser::SET_MASTER_ADD)
{
if(m_ServerlistType != IServerBrowser::TYPE_INTERNET)
return;
if(!Find(Addr))
{
pEntry = Add(Addr);
QueueRequest(pEntry);
}
}
else if(Type == IServerBrowser::SET_FAV_ADD)
{
if(m_ServerlistType != IServerBrowser::TYPE_FAVORITES)
return;
if(!Find(Addr))
{
pEntry = Add(Addr);
QueueRequest(pEntry);
}
}
else if(Type == IServerBrowser::SET_DDNET_ADD)
{
if(m_ServerlistType != IServerBrowser::TYPE_DDNET)
return;
if(!Find(Addr))
{
pEntry = Add(Addr);
QueueRequest(pEntry);
}
}
else if(Type == IServerBrowser::SET_KOG_ADD)
{
if(m_ServerlistType != IServerBrowser::TYPE_KOG)
return;
if(!Find(Addr))
{
pEntry = Add(Addr);
QueueRequest(pEntry);
}
}
else if(Type == IServerBrowser::SET_HTTPINFO)
{
if(!pEntry)
{
pEntry = Add(Addr);
}
if(pEntry)
{
SetInfo(pEntry, *pInfo);
pEntry->m_RequestIgnoreInfo = true;
}
}
else if(Type == IServerBrowser::SET_TOKEN)
{
int BasicToken = Token;
int ExtraToken = 0;
if(pInfo->m_Type == SERVERINFO_EXTENDED)
{
BasicToken = Token & 0xff;
ExtraToken = Token >> 8;
}
pEntry = Find(Addr);
if(m_ServerlistType == IServerBrowser::TYPE_LAN)
{
NETADDR Broadcast;
mem_zero(&Broadcast, sizeof(Broadcast));
Broadcast.type = m_pNetClient->NetType() | NETTYPE_LINK_BROADCAST;
int Token = GenerateToken(Broadcast);
bool Drop = false;
Drop = Drop || BasicToken != GetBasicToken(Token);
Drop = Drop || (pInfo->m_Type == SERVERINFO_EXTENDED && ExtraToken != GetExtraToken(Token));
if(Drop)
{
return;
}
if(!pEntry)
pEntry = Add(Addr);
}
else
{
if(!pEntry)
{
return;
}
int Token = GenerateToken(Addr);
bool Drop = false;
Drop = Drop || BasicToken != GetBasicToken(Token);
Drop = Drop || (pInfo->m_Type == SERVERINFO_EXTENDED && ExtraToken != GetExtraToken(Token));
if(Drop)
{
return;
}
}
if(m_ServerlistType == IServerBrowser::TYPE_LAN)
{
SetInfo(pEntry, *pInfo);
pEntry->m_Info.m_Latency = minimum(static_cast<int>((time_get() - m_BroadcastTime) * 1000 / time_freq()), 999);
if(pInfo->m_Type == SERVERINFO_VANILLA && Is64Player(pInfo))
{
pEntry->m_Request64Legacy = true;
// Force a quick update.
RequestImpl64(pEntry->m_Addr, pEntry);
}
}
else if(pEntry->m_RequestTime > 0)
{
if(!pEntry->m_RequestIgnoreInfo)
{
SetInfo(pEntry, *pInfo);
}
int Latency = minimum(static_cast<int>((time_get() - pEntry->m_RequestTime) * 1000 / time_freq()), 999);
if(!pEntry->m_RequestIgnoreInfo)
{
pEntry->m_Info.m_Latency = Latency;
}
else
{
char aAddr[NETADDR_MAXSTRSIZE];
net_addr_str(&Addr, aAddr, sizeof(aAddr), true);
dbg_msg("serverbrowse/dbg", "received ping response from %s", aAddr);
SetLatency(Addr, Latency);
}
pEntry->m_RequestTime = -1; // Request has been answered
if(!pEntry->m_RequestIgnoreInfo)
{
if(pInfo->m_Type == SERVERINFO_VANILLA && Is64Player(pInfo))
{
pEntry->m_Request64Legacy = true;
// Force a quick update.
RequestImpl64(pEntry->m_Addr, pEntry);
}
}
}
RemoveRequest(pEntry);
}
m_SortOnNextUpdate = true;
}
void CServerBrowser::Refresh(int Type)
{
bool ServerListTypeChanged = m_ServerlistType != Type;
int OldServerListType = m_ServerlistType;
m_ServerlistType = Type;
secure_random_fill(m_aTokenSeed, sizeof(m_aTokenSeed));
if(Type == IServerBrowser::TYPE_LAN || (ServerListTypeChanged && OldServerListType == IServerBrowser::TYPE_LAN))
CleanUp();
if(Type == IServerBrowser::TYPE_LAN)
{
unsigned char Buffer[sizeof(SERVERBROWSE_GETINFO) + 1];
CNetChunk Packet;
int i;
/* do the broadcast version */
Packet.m_ClientID = -1;
mem_zero(&Packet, sizeof(Packet));
Packet.m_Address.type = m_pNetClient->NetType() | NETTYPE_LINK_BROADCAST;
Packet.m_Flags = NETSENDFLAG_CONNLESS | NETSENDFLAG_EXTENDED;
Packet.m_DataSize = sizeof(Buffer);
Packet.m_pData = Buffer;
mem_zero(&Packet.m_aExtraData, sizeof(Packet.m_aExtraData));
int Token = GenerateToken(Packet.m_Address);
mem_copy(Buffer, SERVERBROWSE_GETINFO, sizeof(SERVERBROWSE_GETINFO));
Buffer[sizeof(SERVERBROWSE_GETINFO)] = GetBasicToken(Token);
Packet.m_aExtraData[0] = GetExtraToken(Token) >> 8;
Packet.m_aExtraData[1] = GetExtraToken(Token) & 0xff;
m_BroadcastTime = time_get();
for(i = 8303; i <= 8310; i++)
{
Packet.m_Address.port = i;
m_pNetClient->Send(&Packet);
}
if(g_Config.m_Debug)
m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "client_srvbrowse", "broadcasting for servers");
}
else if(Type == IServerBrowser::TYPE_FAVORITES || Type == IServerBrowser::TYPE_INTERNET || Type == IServerBrowser::TYPE_DDNET || Type == IServerBrowser::TYPE_KOG)
{
m_pHttp->Refresh();
m_pPingCache->Load();
m_RefreshingHttp = true;
if(ServerListTypeChanged && m_pHttp->NumServers() > 0)
{
CleanUp();
UpdateFromHttp();
Sort();
}
}
}
void CServerBrowser::RequestImpl(const NETADDR &Addr, CServerEntry *pEntry, int *pBasicToken, int *pToken, bool RandomToken) const
{
unsigned char Buffer[sizeof(SERVERBROWSE_GETINFO) + 1];
CNetChunk Packet;
if(g_Config.m_Debug)
{
char aAddrStr[NETADDR_MAXSTRSIZE];
net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr), true);
char aBuf[256];
str_format(aBuf, sizeof(aBuf), "requesting server info from %s", aAddrStr);
m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "client_srvbrowse", aBuf);
}
int Token = GenerateToken(Addr);
if(RandomToken)
{
int AvoidBasicToken = GetBasicToken(Token);
do
{
secure_random_fill(&Token, sizeof(Token));
Token &= 0xffffff;
} while(GetBasicToken(Token) == AvoidBasicToken);
}
if(pToken)
{
*pToken = Token;
}
if(pBasicToken)
{
*pBasicToken = GetBasicToken(Token);
}
mem_copy(Buffer, SERVERBROWSE_GETINFO, sizeof(SERVERBROWSE_GETINFO));
Buffer[sizeof(SERVERBROWSE_GETINFO)] = GetBasicToken(Token);
Packet.m_ClientID = -1;
Packet.m_Address = Addr;
Packet.m_Flags = NETSENDFLAG_CONNLESS | NETSENDFLAG_EXTENDED;
Packet.m_DataSize = sizeof(Buffer);
Packet.m_pData = Buffer;
mem_zero(&Packet.m_aExtraData, sizeof(Packet.m_aExtraData));
Packet.m_aExtraData[0] = GetExtraToken(Token) >> 8;
Packet.m_aExtraData[1] = GetExtraToken(Token) & 0xff;
m_pNetClient->Send(&Packet);
if(pEntry)
pEntry->m_RequestTime = time_get();
}
void CServerBrowser::RequestImpl64(const NETADDR &Addr, CServerEntry *pEntry) const
{
unsigned char Buffer[sizeof(SERVERBROWSE_GETINFO_64_LEGACY) + 1];
CNetChunk Packet;
if(g_Config.m_Debug)
{
char aAddrStr[NETADDR_MAXSTRSIZE];
net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr), true);
char aBuf[256];
str_format(aBuf, sizeof(aBuf), "requesting server info 64 from %s", aAddrStr);
m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "client_srvbrowse", aBuf);
}
mem_copy(Buffer, SERVERBROWSE_GETINFO_64_LEGACY, sizeof(SERVERBROWSE_GETINFO_64_LEGACY));
Buffer[sizeof(SERVERBROWSE_GETINFO_64_LEGACY)] = GetBasicToken(GenerateToken(Addr));
Packet.m_ClientID = -1;
Packet.m_Address = Addr;
Packet.m_Flags = NETSENDFLAG_CONNLESS;
Packet.m_DataSize = sizeof(Buffer);
Packet.m_pData = Buffer;
m_pNetClient->Send(&Packet);
if(pEntry)
pEntry->m_RequestTime = time_get();
}
void CServerBrowser::RequestCurrentServer(const NETADDR &Addr) const
{
RequestImpl(Addr, nullptr, nullptr, nullptr, false);
}
void CServerBrowser::RequestCurrentServerWithRandomToken(const NETADDR &Addr, int *pBasicToken, int *pToken) const
{
RequestImpl(Addr, nullptr, pBasicToken, pToken, true);
}
void CServerBrowser::SetCurrentServerPing(const NETADDR &Addr, int Ping)
{
SetLatency(Addr, minimum(Ping, 999));
}
void ServerBrowserFillEstimatedLatency(int OwnLocation, const IServerBrowserPingCache::CEntry *pEntries, int NumEntries, int *pIndex, NETADDR Addr, CServerInfo *pInfo)
{
Addr.port = 0;
while(*pIndex < NumEntries && net_addr_comp(&pEntries[*pIndex].m_Addr, &Addr) < 0)
{
*pIndex += 1;
}
if(*pIndex >= NumEntries || net_addr_comp(&pEntries[*pIndex].m_Addr, &Addr) != 0)
{
pInfo->m_LatencyIsEstimated = true;
pInfo->m_Latency = CServerInfo::EstimateLatency(OwnLocation, pInfo->m_Location);
return;
}
pInfo->m_LatencyIsEstimated = false;
pInfo->m_Latency = pEntries[*pIndex].m_Ping;
}
void CServerBrowser::UpdateFromHttp()
{
const IServerBrowserPingCache::CEntry *pPingEntries;
int NumPingEntries;
m_pPingCache->GetPingCache(&pPingEntries, &NumPingEntries);
int OwnLocation;
if(str_comp(g_Config.m_BrLocation, "auto") == 0)
{
OwnLocation = m_OwnLocation;
}
else
{
if(CServerInfo::ParseLocation(&OwnLocation, g_Config.m_BrLocation))
{
char aBuf[64];
str_format(aBuf, sizeof(aBuf), "cannot parse br_location: '%s'", g_Config.m_BrLocation);
m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "serverbrowse", aBuf);
}
}
int NumServers = m_pHttp->NumServers();
int NumLegacyServers = m_pHttp->NumLegacyServers();
if(m_ServerlistType != IServerBrowser::TYPE_INTERNET)
{
class CWantedAddr
{
public:
NETADDR m_Addr;
bool m_FallbackToPing;
bool m_Got;
};
std::vector<CWantedAddr> aWantedAddresses;
int LegacySetType;
if(m_ServerlistType == IServerBrowser::TYPE_FAVORITES)
{
for(int i = 0; i < m_NumFavoriteServers; i++)
{
aWantedAddresses.push_back(CWantedAddr{m_aFavoriteServers[i], m_aFavoriteServersAllowPing[i], false});
}
LegacySetType = IServerBrowser::SET_FAV_ADD;
}
else
{
int Network;
char *pExcludeCountries;
char *pExcludeTypes;
switch(m_ServerlistType)
{
case IServerBrowser::TYPE_DDNET:
Network = NETWORK_DDNET;
LegacySetType = IServerBrowser::SET_DDNET_ADD;
pExcludeCountries = g_Config.m_BrFilterExcludeCountries;
pExcludeTypes = g_Config.m_BrFilterExcludeTypes;
break;
case IServerBrowser::TYPE_KOG:
Network = NETWORK_KOG;
LegacySetType = IServerBrowser::SET_KOG_ADD;
pExcludeCountries = g_Config.m_BrFilterExcludeCountriesKoG;
pExcludeTypes = g_Config.m_BrFilterExcludeTypesKoG;
break;
default:
dbg_assert(0, "invalid network");
return;
}
// remove unknown elements of exclude list
CountryFilterClean(Network);
TypeFilterClean(Network);
int MaxServers = 0;
for(int i = 0; i < m_aNetworks[Network].m_NumCountries; i++)
{
CNetworkCountry *pCntr = &m_aNetworks[Network].m_aCountries[i];
MaxServers = maximum(MaxServers, pCntr->m_NumServers);
}
for(int g = 0; g < MaxServers; g++)
{
for(int i = 0; i < m_aNetworks[Network].m_NumCountries; i++)
{
CNetworkCountry *pCntr = &m_aNetworks[Network].m_aCountries[i];
// check for filter
if(DDNetFiltered(pExcludeCountries, pCntr->m_aName))
continue;
if(g >= pCntr->m_NumServers)
continue;
if(DDNetFiltered(pExcludeTypes, pCntr->m_aTypes[g]))
continue;
aWantedAddresses.push_back(CWantedAddr{pCntr->m_aServers[g], false, false});
}
}
}
std::vector<int> aSortedServers;
std::vector<int> aSortedLegacyServers;
aSortedServers.reserve(NumServers);
for(int i = 0; i < NumServers; i++)
{
aSortedServers.push_back(i);
}
aSortedLegacyServers.reserve(NumLegacyServers);
for(int i = 0; i < NumLegacyServers; i++)
{
aSortedLegacyServers.push_back(i);
}
class CWantedAddrComparer
{
public:
bool operator()(const CWantedAddr &a, const CWantedAddr &b)
{
return net_addr_comp(&a.m_Addr, &b.m_Addr) < 0;
}
};
class CAddrComparer
{
public:
IServerBrowserHttp *m_pHttp;
bool operator()(int i, int j)
{
return net_addr_comp(&m_pHttp->ServerAddress(i), &m_pHttp->ServerAddress(j)) < 0;
}
};
class CLegacyAddrComparer
{
public:
IServerBrowserHttp *m_pHttp;
bool operator()(int i, int j)
{
return net_addr_comp(&m_pHttp->LegacyServer(i), &m_pHttp->LegacyServer(j)) < 0;
}
};
std::sort(aWantedAddresses.begin(), aWantedAddresses.end(), CWantedAddrComparer());
std::sort(aSortedServers.begin(), aSortedServers.end(), CAddrComparer{m_pHttp});
std::sort(aSortedLegacyServers.begin(), aSortedLegacyServers.end(), CLegacyAddrComparer{m_pHttp});
unsigned i = 0;
unsigned j = 0;
int p = 0;
while(i < aWantedAddresses.size() && j < aSortedServers.size())
{
int Cmp = net_addr_comp(&aWantedAddresses[i].m_Addr, &m_pHttp->ServerAddress(aSortedServers[j]));
if(Cmp != 0)
{
if(Cmp < 0)
{
i++;
}
else
{
j++;
}
continue;
}
aWantedAddresses[i].m_Got = true;
NETADDR Addr;
CServerInfo Info;
m_pHttp->Server(aSortedServers[j], &Addr, &Info);
ServerBrowserFillEstimatedLatency(OwnLocation, pPingEntries, NumPingEntries, &p, Addr, &Info);
Info.m_HasRank = HasRank(Info.m_aMap);
Set(Addr, IServerBrowser::SET_HTTPINFO, -1, &Info);
i++;
j++;
}
i = 0;
j = 0;
while(i < aWantedAddresses.size() && j < aSortedLegacyServers.size())
{
int Cmp = net_addr_comp(&aWantedAddresses[i].m_Addr, &m_pHttp->LegacyServer(aSortedLegacyServers[j]));
if(Cmp != 0)
{
if(Cmp < 0)
{
i++;
}
else
{
j++;
}
continue;
}
aWantedAddresses[i].m_Got = true;
Set(m_pHttp->LegacyServer(aSortedLegacyServers[j]), LegacySetType, -1, nullptr);
i++;
j++;
}
for(const CWantedAddr &Wanted : aWantedAddresses)
{
if(!Wanted.m_Got)
{
if(Wanted.m_FallbackToPing)
{
Set(Wanted.m_Addr, LegacySetType, -1, nullptr);
}
else
{
// Also add favorites we're not allowed to ping.
if(LegacySetType == IServerBrowser::SET_FAV_ADD && !Find(Wanted.m_Addr))
{
Add(Wanted.m_Addr);
}
}
}
}
return;
}
int p = 0;
for(int i = 0; i < NumServers; i++)
{
NETADDR Addr;
CServerInfo Info;
m_pHttp->Server(i, &Addr, &Info);
ServerBrowserFillEstimatedLatency(OwnLocation, pPingEntries, NumPingEntries, &p, Addr, &Info);
Info.m_HasRank = HasRank(Info.m_aMap);
Set(Addr, IServerBrowser::SET_HTTPINFO, -1, &Info);
}
for(int i = 0; i < NumLegacyServers; i++)
{
NETADDR Addr = m_pHttp->LegacyServer(i);
Set(Addr, IServerBrowser::SET_MASTER_ADD, -1, nullptr);
}
}
void CServerBrowser::CleanUp()
{
// clear out everything
m_ServerlistHeap.Reset();
m_NumServers = 0;
m_NumSortedServers = 0;
mem_zero(m_aServerlistIp, sizeof(m_aServerlistIp));
m_pFirstReqServer = 0;
m_pLastReqServer = 0;
m_NumRequests = 0;
m_CurrentMaxRequests = g_Config.m_BrMaxRequests;
}
void CServerBrowser::Update(bool ForceResort)
{
int64_t Timeout = time_freq();
int64_t Now = time_get();
const char *pHttpBestUrl;
if(!m_pHttp->GetBestUrl(&pHttpBestUrl) && pHttpBestUrl != m_pHttpPrevBestUrl)
{
str_copy(g_Config.m_BrCachedBestServerinfoUrl, pHttpBestUrl, sizeof(g_Config.m_BrCachedBestServerinfoUrl));
m_pHttpPrevBestUrl = pHttpBestUrl;
}
m_pHttp->Update();
if(m_ServerlistType != TYPE_LAN && m_RefreshingHttp && !m_pHttp->IsRefreshing())
{
m_RefreshingHttp = false;
CleanUp();
UpdateFromHttp();
// TODO: move this somewhere else
Sort();
return;
}
CServerEntry *pEntry = m_pFirstReqServer;
int Count = 0;
while(1)
{
if(!pEntry) // no more entries
break;
if(pEntry->m_RequestTime && pEntry->m_RequestTime + Timeout < Now)
{
pEntry = pEntry->m_pNextReq;
continue;
}
// no more than 10 concurrent requests
if(Count == m_CurrentMaxRequests)
break;
if(pEntry->m_RequestTime == 0)
{
if(pEntry->m_Request64Legacy)
RequestImpl64(pEntry->m_Addr, pEntry);
else
RequestImpl(pEntry->m_Addr, pEntry, nullptr, nullptr, false);
}
Count++;
pEntry = pEntry->m_pNextReq;
}
if(m_pFirstReqServer && Count == 0 && m_CurrentMaxRequests > 1) //NO More current Server Requests
{
//reset old ones
pEntry = m_pFirstReqServer;
while(1)
{
if(!pEntry) // no more entries
break;
pEntry->m_RequestTime = 0;
pEntry = pEntry->m_pNextReq;
}
//update max-requests
m_CurrentMaxRequests = m_CurrentMaxRequests / 2;
if(m_CurrentMaxRequests < 1)
m_CurrentMaxRequests = 1;
}
else if(Count == 0 && m_CurrentMaxRequests == 1) //we reached the limit, just release all left requests. IF a server sends us a packet, a new request will be added automatically, so we can delete all
{
pEntry = m_pFirstReqServer;
while(1)
{
if(!pEntry) // no more entries
break;
CServerEntry *pNext = pEntry->m_pNextReq;
RemoveRequest(pEntry); //release request
pEntry = pNext;
}
}
// check if we need to resort
if(m_Sorthash != SortHash() || ForceResort || m_SortOnNextUpdate)
{
Sort();
m_SortOnNextUpdate = false;
}
}
int CServerBrowser::FindFavorite(const NETADDR &Addr) const
{
// search for the address
for(int i = 0; i < m_NumFavoriteServers; i++)
{
if(net_addr_comp(&Addr, &m_aFavoriteServers[i]) == 0)
return i;
}
return -1;
}
bool CServerBrowser::GotInfo(const NETADDR &Addr) const
{
CServerEntry *pEntry = ((CServerBrowser *)this)->Find(Addr);
return pEntry && pEntry->m_GotInfo;
}
bool CServerBrowser::IsFavorite(const NETADDR &Addr) const
{
return FindFavorite(Addr) >= 0;
}
bool CServerBrowser::IsFavoritePingAllowed(const NETADDR &Addr) const
{
int i = FindFavorite(Addr);
dbg_assert(i >= 0, "invalid favorite");
return i >= 0 && m_aFavoriteServersAllowPing[i];
}
void CServerBrowser::AddFavorite(const NETADDR &Addr)
{
CServerEntry *pEntry;
if(m_NumFavoriteServers == MAX_FAVORITES)
return;
// make sure that we don't already have the server in our list
if(IsFavorite(Addr))
{
return;
}
// add the server to the list
m_aFavoriteServers[m_NumFavoriteServers] = Addr;
m_aFavoriteServersAllowPing[m_NumFavoriteServers] = false;
m_NumFavoriteServers++;
pEntry = Find(Addr);
if(pEntry)
pEntry->m_Info.m_Favorite = true;
if(g_Config.m_Debug)
{
char aAddrStr[NETADDR_MAXSTRSIZE];
net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr), true);
char aBuf[256];
str_format(aBuf, sizeof(aBuf), "added fav, %s", aAddrStr);
m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "client_srvbrowse", aBuf);
}
}
void CServerBrowser::FavoriteAllowPing(const NETADDR &Addr, bool AllowPing)
{
int i = FindFavorite(Addr);
dbg_assert(i >= 0, "invalid favorite");
m_aFavoriteServersAllowPing[i] = AllowPing;
}
void CServerBrowser::RemoveFavorite(const NETADDR &Addr)
{
int i = FindFavorite(Addr);
if(i < 0)
{
return;
}
mem_move(&m_aFavoriteServers[i], &m_aFavoriteServers[i + 1], sizeof(NETADDR) * (m_NumFavoriteServers - (i + 1)));
mem_move(&m_aFavoriteServersAllowPing[i], &m_aFavoriteServersAllowPing[i + 1], sizeof(bool) * (m_NumFavoriteServers - (i + 1)));
m_NumFavoriteServers--;
CServerEntry *pEntry = Find(Addr);
if(pEntry)
pEntry->m_Info.m_Favorite = false;
}
void CServerBrowser::LoadDDNetServers()
{
if(!m_pDDNetInfo)
return;
// reset servers / countries
for(int Network = 0; Network < NUM_NETWORKS; Network++)
{
CNetwork *pNet = &m_aNetworks[Network];
// parse JSON
const json_value *pServers = json_object_get(m_pDDNetInfo, Network == NETWORK_DDNET ? "servers" : "servers-kog");
if(!pServers || pServers->type != json_array)
return;
pNet->m_NumCountries = 0;
pNet->m_NumTypes = 0;
for(int i = 0; i < json_array_length(pServers) && pNet->m_NumCountries < MAX_COUNTRIES; i++)
{
// pSrv - { name, flagId, servers }
const json_value *pSrv = json_array_get(pServers, i);
const json_value *pTypes = json_object_get(pSrv, "servers");
const json_value *pName = json_object_get(pSrv, "name");
const json_value *pFlagID = json_object_get(pSrv, "flagId");
if(pSrv->type != json_object || pTypes->type != json_object || pName->type != json_string || pFlagID->type != json_integer)
{
dbg_msg("client_srvbrowse", "invalid attributes");
continue;
}
// build structure
CNetworkCountry *pCntr = &pNet->m_aCountries[pNet->m_NumCountries];
pCntr->Reset();
str_copy(pCntr->m_aName, json_string_get(pName), sizeof(pCntr->m_aName));
pCntr->m_FlagID = json_int_get(pFlagID);
// add country
for(unsigned int t = 0; t < pTypes->u.object.length; t++)
{
const char *pType = pTypes->u.object.values[t].name;
const json_value *pAddrs = pTypes->u.object.values[t].value;
if(pAddrs->type != json_array)
{
dbg_msg("client_srvbrowse", "invalid attributes");
continue;
}
// add type
if(json_array_length(pAddrs) > 0 && pNet->m_NumTypes < MAX_TYPES)
{
int Pos;
for(Pos = 0; Pos < pNet->m_NumTypes; Pos++)
{
if(!str_comp(pNet->m_aTypes[Pos], pType))
break;
}
if(Pos == pNet->m_NumTypes)
{
str_copy(pNet->m_aTypes[pNet->m_NumTypes], pType, sizeof(pNet->m_aTypes[pNet->m_NumTypes]));
pNet->m_NumTypes++;
}
}
// add addresses
for(int g = 0; g < json_array_length(pAddrs); g++, pCntr->m_NumServers++)
{
const json_value *pAddr = json_array_get(pAddrs, g);
if(pAddr->type != json_string)
{
dbg_msg("client_srvbrowse", "invalid attributes");
continue;
}
const char *pStr = json_string_get(pAddr);
net_addr_from_str(&pCntr->m_aServers[pCntr->m_NumServers], pStr);
str_copy(pCntr->m_aTypes[pCntr->m_NumServers], pType, sizeof(pCntr->m_aTypes[pCntr->m_NumServers]));
}
}
pNet->m_NumCountries++;
}
}
}
void CServerBrowser::RecheckOfficial()
{
for(auto &Network : m_aNetworks)
{
for(int i = 0; i < Network.m_NumCountries; i++)
{
CNetworkCountry *pCntr = &Network.m_aCountries[i];
for(int j = 0; j < pCntr->m_NumServers; j++)
{
CServerEntry *pEntry = Find(pCntr->m_aServers[j]);
if(pEntry)
{
pEntry->m_Info.m_Official = true;
}
}
}
}
}
void CServerBrowser::LoadDDNetRanks()
{
for(int i = 0; i < m_NumServers; i++)
{
if(m_ppServerlist[i]->m_Info.m_aMap[0])
m_ppServerlist[i]->m_Info.m_HasRank = HasRank(m_ppServerlist[i]->m_Info.m_aMap);
}
}
int CServerBrowser::HasRank(const char *pMap)
{
if(m_ServerlistType != IServerBrowser::TYPE_DDNET || !m_pDDNetInfo)
return -1;
const json_value *pDDNetRanks = json_object_get(m_pDDNetInfo, "maps");
if(!pDDNetRanks || pDDNetRanks->type != json_array)
return -1;
for(int i = 0; i < json_array_length(pDDNetRanks); i++)
{
const json_value *pJson = json_array_get(pDDNetRanks, i);
if(!pJson || pJson->type != json_string)
continue;
const char *pStr = json_string_get(pJson);
if(str_comp(pMap, pStr) == 0)
return 1;
}
return 0;
}
void CServerBrowser::LoadDDNetInfoJson()
{
IOHANDLE File = m_pStorage->OpenFile(DDNET_INFO, IOFLAG_READ, IStorage::TYPE_SAVE);
if(!File)
return;
const int Length = io_length(File);
if(Length <= 0)
{
io_close(File);
return;
}
char *pBuf = (char *)malloc(Length);
pBuf[0] = '\0';
io_read(File, pBuf, Length);
io_close(File);
if(m_pDDNetInfo)
json_value_free(m_pDDNetInfo);
m_pDDNetInfo = json_parse(pBuf, Length);
free(pBuf);
if(m_pDDNetInfo && m_pDDNetInfo->type != json_object)
{
json_value_free(m_pDDNetInfo);
m_pDDNetInfo = 0;
}
m_OwnLocation = CServerInfo::LOC_UNKNOWN;
if(m_pDDNetInfo)
{
const json_value &Location = (*m_pDDNetInfo)["location"];
if(Location.type != json_string || CServerInfo::ParseLocation(&m_OwnLocation, Location))
{
char aBuf[64];
str_format(aBuf, sizeof(aBuf), "cannot parse location from info.json: '%s'", (const char *)Location);
m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "serverbrowse", aBuf);
}
}
}
const json_value *CServerBrowser::LoadDDNetInfo()
{
LoadDDNetInfoJson();
LoadDDNetServers();
RecheckOfficial();
LoadDDNetRanks();
return m_pDDNetInfo;
}
bool CServerBrowser::IsRefreshing() const
{
return m_pFirstReqServer != 0;
}
bool CServerBrowser::IsGettingServerlist() const
{
return m_pHttp->IsRefreshing();
}
int CServerBrowser::LoadingProgression() const
{
if(m_NumServers == 0)
return 0;
int Servers = m_NumServers;
int Loaded = m_NumServers - m_NumRequests;
return 100.0f * Loaded / Servers;
}
void CServerBrowser::ConfigSaveCallback(IConfigManager *pConfigManager, void *pUserData)
{
CServerBrowser *pSelf = (CServerBrowser *)pUserData;
char aAddrStr[128];
char aBuffer[256];
for(int i = 0; i < pSelf->m_NumFavoriteServers; i++)
{
net_addr_str(&pSelf->m_aFavoriteServers[i], aAddrStr, sizeof(aAddrStr), true);
if(!pSelf->m_aFavoriteServersAllowPing[i])
{
str_format(aBuffer, sizeof(aBuffer), "add_favorite %s", aAddrStr);
}
else
{
// Add quotes to the first parameter for backward
// compatibility with versions that took a `r` console
// parameter.
str_format(aBuffer, sizeof(aBuffer), "add_favorite \"%s\" allow_ping", aAddrStr);
}
pConfigManager->WriteLine(aBuffer);
}
}
void CServerBrowser::DDNetFilterAdd(char *pFilter, const char *pName)
{
if(DDNetFiltered(pFilter, pName))
return;
char aBuf[128];
str_format(aBuf, sizeof(aBuf), ",%s", pName);
str_append(pFilter, aBuf, 128);
}
void CServerBrowser::DDNetFilterRem(char *pFilter, const char *pName)
{
if(!DDNetFiltered(pFilter, pName))
return;
// rewrite exclude/filter list
char aBuf[128];
str_copy(aBuf, pFilter, sizeof(aBuf));
pFilter[0] = '\0';
char aToken[128];
for(const char *tok = aBuf; (tok = str_next_token(tok, ",", aToken, sizeof(aToken)));)
{
if(str_comp_nocase(pName, aToken) != 0)
{
char aBuf2[128];
str_format(aBuf2, sizeof(aBuf2), ",%s", aToken);
str_append(pFilter, aBuf2, 128);
}
}
}
bool CServerBrowser::DDNetFiltered(char *pFilter, const char *pName)
{
return str_in_list(pFilter, ",", pName); // country not excluded
}
void CServerBrowser::CountryFilterClean(int Network)
{
char *pExcludeCountries = Network == NETWORK_KOG ? g_Config.m_BrFilterExcludeCountriesKoG : g_Config.m_BrFilterExcludeCountries;
char aNewList[128];
aNewList[0] = '\0';
for(auto &Network : m_aNetworks)
{
for(int i = 0; i < Network.m_NumCountries; i++)
{
const char *pName = Network.m_aCountries[i].m_aName;
if(DDNetFiltered(pExcludeCountries, pName))
{
char aBuf[128];
str_format(aBuf, sizeof(aBuf), ",%s", pName);
str_append(aNewList, aBuf, sizeof(aNewList));
}
}
}
str_copy(pExcludeCountries, aNewList, sizeof(g_Config.m_BrFilterExcludeCountries));
}
void CServerBrowser::TypeFilterClean(int Network)
{
char *pExcludeTypes = Network == NETWORK_KOG ? g_Config.m_BrFilterExcludeTypesKoG : g_Config.m_BrFilterExcludeTypes;
char aNewList[128];
aNewList[0] = '\0';
for(int i = 0; i < m_aNetworks[Network].m_NumTypes; i++)
{
const char *pName = m_aNetworks[Network].m_aTypes[i];
if(DDNetFiltered(pExcludeTypes, pName))
{
char aBuf[128];
str_format(aBuf, sizeof(aBuf), ",%s", pName);
str_append(aNewList, aBuf, sizeof(aNewList));
}
}
str_copy(pExcludeTypes, aNewList, sizeof(g_Config.m_BrFilterExcludeTypes));
}
int CServerInfo::EstimateLatency(int Loc1, int Loc2)
{
if(Loc1 == LOC_UNKNOWN || Loc2 == LOC_UNKNOWN)
{
return 999;
}
if(Loc1 != Loc2)
{
return 199;
}
return 99;
}
bool CServerInfo::ParseLocation(int *pResult, const char *pString)
{
*pResult = LOC_UNKNOWN;
int Length = str_length(pString);
if(Length < 2)
{
return true;
}
// ISO continent code. Allow antarctica, but treat it as unknown.
static const char LOCATIONS[][6] = {
"an", // LOC_UNKNOWN
"af", // LOC_AFRICA
"as", // LOC_ASIA
"oc", // LOC_AUSTRALIA
"eu", // LOC_EUROPE
"na", // LOC_NORTH_AMERICA
"sa", // LOC_SOUTH_AMERICA
"as:cn", // LOC_CHINA
};
for(int i = sizeof(LOCATIONS) / sizeof(LOCATIONS[0]) - 1; i >= 0; i--)
{
if(str_startswith(pString, LOCATIONS[i]))
{
*pResult = i;
return false;
}
}
return true;
}
bool IsVanilla(const CServerInfo *pInfo)
{
return !str_comp(pInfo->m_aGameType, "DM") || !str_comp(pInfo->m_aGameType, "TDM") || !str_comp(pInfo->m_aGameType, "CTF");
}
bool IsCatch(const CServerInfo *pInfo)
{
return str_find_nocase(pInfo->m_aGameType, "catch");
}
bool IsInsta(const CServerInfo *pInfo)
{
return str_find_nocase(pInfo->m_aGameType, "idm") || str_find_nocase(pInfo->m_aGameType, "itdm") || str_find_nocase(pInfo->m_aGameType, "ictf");
}
bool IsFNG(const CServerInfo *pInfo)
{
return str_find_nocase(pInfo->m_aGameType, "fng");
}
bool IsRace(const CServerInfo *pInfo)
{
return str_find_nocase(pInfo->m_aGameType, "race") || str_find_nocase(pInfo->m_aGameType, "fastcap");
}
bool IsFastCap(const CServerInfo *pInfo)
{
return str_find_nocase(pInfo->m_aGameType, "fastcap");
}
bool IsBlockInfectionZ(const CServerInfo *pInfo)
{
return str_find_nocase(pInfo->m_aGameType, "blockz") ||
str_find_nocase(pInfo->m_aGameType, "infectionz");
}
bool IsBlockWorlds(const CServerInfo *pInfo)
{
return (str_comp_nocase_num(pInfo->m_aGameType, "bw ", 4) == 0) || (str_comp_nocase(pInfo->m_aGameType, "bw") == 0);
}
bool IsCity(const CServerInfo *pInfo)
{
return str_find_nocase(pInfo->m_aGameType, "city");
}
bool IsDDRace(const CServerInfo *pInfo)
{
return str_find_nocase(pInfo->m_aGameType, "ddrace") || str_find_nocase(pInfo->m_aGameType, "mkrace");
}
bool IsDDNet(const CServerInfo *pInfo)
{
return str_find_nocase(pInfo->m_aGameType, "ddracenet") || str_find_nocase(pInfo->m_aGameType, "ddnet");
}
// other
bool Is64Player(const CServerInfo *pInfo)
{
return str_find(pInfo->m_aGameType, "64") || str_find(pInfo->m_aName, "64") || IsDDNet(pInfo);
}
bool IsPlus(const CServerInfo *pInfo)
{
return str_find(pInfo->m_aGameType, "+");
}