ddnet/src/game/client/components
Alexander Akulich 9faea2ff6e client/menus_ingame: Fix a warning about struct padding
Excessive padding in 'struct CColumn' (8 padding bytes, where 0 is optimal).
2022-07-09 19:16:46 +03:00
..
background.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
background.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
binds.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
binds.h Huge variable naming format 2022-07-08 18:01:29 +02:00
broadcast.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
broadcast.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
camera.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
camera.h Huge variable naming format 2022-07-08 18:01:29 +02:00
chat.cpp Merge #5591 2022-07-09 09:47:48 +00:00
chat.h Merge #5591 2022-07-09 09:47:48 +00:00
console.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
console.h Unify logging infrastructure between IConsole and dbg_msg 2022-04-29 15:21:26 +02:00
controls.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
controls.h Huge variable naming format 2022-07-08 18:01:29 +02:00
countryflags.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
countryflags.h Huge variable naming format 2022-07-08 18:01:29 +02:00
damageind.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
damageind.h Huge variable naming format 2022-07-08 18:01:29 +02:00
debughud.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
debughud.h Player position, speed and angle can now be displayed in the HUD. 2022-04-14 13:42:19 +02:00
effects.cpp Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system 2022-06-15 22:05:40 +02:00
effects.h Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system 2022-06-15 22:05:40 +02:00
emoticon.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
emoticon.h Integrate joystick with game controls and menus/editor UI 2022-06-13 20:40:37 +02:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
freezebars.cpp move DDNetCharacterDisplayInfo to DDNetCharacter 2022-06-27 01:10:25 +02:00
freezebars.h add vertical ninja bar 2022-04-14 13:40:44 +02:00
ghost.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
ghost.h send the weapon the player is really holding (except for ninjajetpack) 2022-06-15 22:01:46 +02:00
hud.cpp Merge #5591 2022-07-09 09:47:48 +00:00
hud.h Huge variable naming format 2022-07-08 18:01:29 +02:00
items.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
items.h Huge variable naming format 2022-07-08 18:01:29 +02:00
killmessages.cpp (A bit) safer interface for text containers 2022-07-08 19:19:37 +02:00
killmessages.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
mapimages.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
mapimages.h Huge variable naming format 2022-07-08 18:01:29 +02:00
maplayers.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
maplayers.h Reworked color system 2022-07-06 11:39:51 +02:00
mapsounds.cpp Reworked color system 2022-07-06 11:39:51 +02:00
mapsounds.h Use std::vector<CSourceQueueEntry> instead of array 2022-05-27 16:31:18 +02:00
menu_background.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
menu_background.h Huge variable naming format 2022-07-08 18:01:29 +02:00
menus.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
menus.h Huge variable naming format 2022-07-08 18:01:29 +02:00
menus_browser.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
menus_demo.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
menus_ingame.cpp client/menus_ingame: Fix a warning about struct padding 2022-07-09 19:16:46 +03:00
menus_settings.cpp client/settings: Use CUI::CORNER enum keys where appropriate 2022-07-09 19:16:46 +03:00
menus_settings_assets.cpp client/settings: Use CUI::CORNER enum keys where appropriate 2022-07-09 19:16:46 +03:00
menus_start.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
motd.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
motd.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
nameplates.cpp Merge #5591 2022-07-09 09:47:48 +00:00
nameplates.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
particles.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
particles.h Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system 2022-06-15 22:05:40 +02:00
players.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
players.h Huge variable naming format 2022-07-08 18:01:29 +02:00
race_demo.cpp Switch to loading screen, when map creation takes too long 2022-06-26 11:56:56 +02:00
race_demo.h Switch to nanoseconds 2022-05-18 18:05:41 +02:00
scoreboard.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
scoreboard.h no goals hud when empty 2022-06-16 16:28:50 +02:00
skins.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
skins.h Huge variable naming format 2022-07-08 18:01:29 +02:00
sounds.cpp Merge #5486 2022-06-30 14:36:58 +00:00
sounds.h Add IsPlaying to sounds client component 2022-06-26 22:43:32 +02:00
spectator.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
spectator.h Integrate joystick with game controls and menus/editor UI 2022-06-13 20:40:37 +02:00
statboard.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
statboard.h Organize game-client includes 2022-05-29 21:24:43 +02:00
tooltips.cpp Update tooltip text after changing language 2022-05-14 12:49:12 +02:00
tooltips.h fix tooltips rendering when they shouldn't, fixes #5035 2022-04-30 10:05:28 +02:00
voting.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
voting.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00