ddnet/src/engine/shared/storage.cpp
Robert Müller b5524d6c52 Ensure ListDirectory/Info entries are unique
When multiple files or folder have the same name in multiple storage locations, only pass the first entry (file or folder, whichever comes first) to the callback. To prevent files with the same name form being listed multiple times, e.g. in the demo browser, editor file browser, and asset lists.
2023-07-03 20:06:40 +02:00

863 lines
22 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/math.h>
#include <base/system.h>
#include <engine/client/updater.h>
#include <engine/shared/linereader.h>
#include <engine/storage.h>
#include <unordered_set>
#ifdef CONF_PLATFORM_HAIKU
#include <cstdlib>
#endif
class CStorage : public IStorage
{
public:
char m_aaStoragePaths[MAX_PATHS][IO_MAX_PATH_LENGTH];
int m_NumPaths;
char m_aDatadir[IO_MAX_PATH_LENGTH];
char m_aUserdir[IO_MAX_PATH_LENGTH];
char m_aCurrentdir[IO_MAX_PATH_LENGTH];
char m_aBinarydir[IO_MAX_PATH_LENGTH];
CStorage()
{
mem_zero(m_aaStoragePaths, sizeof(m_aaStoragePaths));
m_NumPaths = 0;
m_aDatadir[0] = 0;
m_aUserdir[0] = 0;
}
int Init(int StorageType, int NumArgs, const char **ppArguments)
{
// get userdir
char aFallbackUserdir[IO_MAX_PATH_LENGTH];
fs_storage_path("DDNet", m_aUserdir, sizeof(m_aUserdir));
fs_storage_path("Teeworlds", aFallbackUserdir, sizeof(aFallbackUserdir));
if(!fs_is_dir(m_aUserdir) && fs_is_dir(aFallbackUserdir))
{
str_copy(m_aUserdir, aFallbackUserdir);
}
// get datadir
FindDatadir(ppArguments[0]);
// get binarydir
FindBinarydir(ppArguments[0]);
// get currentdir
if(!fs_getcwd(m_aCurrentdir, sizeof(m_aCurrentdir)))
m_aCurrentdir[0] = 0;
// load paths from storage.cfg
LoadPaths(ppArguments[0]);
if(!m_NumPaths)
{
dbg_msg("storage", "using standard paths");
AddDefaultPaths();
}
// add save directories
if(StorageType != STORAGETYPE_BASIC && m_NumPaths && (!m_aaStoragePaths[TYPE_SAVE][0] || fs_makedir_rec_for(m_aaStoragePaths[TYPE_SAVE]) || !fs_makedir(m_aaStoragePaths[TYPE_SAVE])))
{
if(StorageType == STORAGETYPE_CLIENT)
{
CreateFolder("screenshots", TYPE_SAVE);
CreateFolder("screenshots/auto", TYPE_SAVE);
CreateFolder("screenshots/auto/stats", TYPE_SAVE);
CreateFolder("maps", TYPE_SAVE);
CreateFolder("maps/auto", TYPE_SAVE);
CreateFolder("mapres", TYPE_SAVE);
CreateFolder("downloadedmaps", TYPE_SAVE);
CreateFolder("skins", TYPE_SAVE);
CreateFolder("downloadedskins", TYPE_SAVE);
CreateFolder("themes", TYPE_SAVE);
CreateFolder("assets", TYPE_SAVE);
CreateFolder("assets/emoticons", TYPE_SAVE);
CreateFolder("assets/entities", TYPE_SAVE);
CreateFolder("assets/game", TYPE_SAVE);
CreateFolder("assets/particles", TYPE_SAVE);
CreateFolder("assets/hud", TYPE_SAVE);
CreateFolder("assets/extras", TYPE_SAVE);
#if defined(CONF_VIDEORECORDER)
CreateFolder("videos", TYPE_SAVE);
#endif
}
CreateFolder("dumps", TYPE_SAVE);
CreateFolder("demos", TYPE_SAVE);
CreateFolder("demos/auto", TYPE_SAVE);
CreateFolder("demos/auto/race", TYPE_SAVE);
CreateFolder("demos/replays", TYPE_SAVE);
CreateFolder("editor", TYPE_SAVE);
CreateFolder("ghosts", TYPE_SAVE);
CreateFolder("teehistorian", TYPE_SAVE);
}
return m_NumPaths ? 0 : 1;
}
void LoadPaths(const char *pArgv0)
{
// check current directory
IOHANDLE File = io_open("storage.cfg", IOFLAG_READ | IOFLAG_SKIP_BOM);
if(!File)
{
// check usable path in argv[0]
unsigned int Pos = ~0U;
for(unsigned i = 0; pArgv0[i]; i++)
if(pArgv0[i] == '/' || pArgv0[i] == '\\')
Pos = i;
if(Pos < IO_MAX_PATH_LENGTH)
{
char aBuffer[IO_MAX_PATH_LENGTH];
str_copy(aBuffer, pArgv0, Pos + 1);
str_append(aBuffer, "/storage.cfg");
File = io_open(aBuffer, IOFLAG_READ | IOFLAG_SKIP_BOM);
}
if(Pos >= IO_MAX_PATH_LENGTH || !File)
{
dbg_msg("storage", "couldn't open storage.cfg");
return;
}
}
CLineReader LineReader;
LineReader.Init(File);
char *pLine;
while((pLine = LineReader.Get()))
{
const char *pLineWithoutPrefix = str_startswith(pLine, "add_path ");
if(pLineWithoutPrefix)
{
AddPath(pLineWithoutPrefix);
}
}
io_close(File);
if(!m_NumPaths)
dbg_msg("storage", "no paths found in storage.cfg");
}
void AddDefaultPaths()
{
AddPath("$USERDIR");
AddPath("$DATADIR");
AddPath("$CURRENTDIR");
}
void AddPath(const char *pPath)
{
if(!pPath[0])
{
dbg_msg("storage", "cannot add empty path");
return;
}
if(m_NumPaths >= MAX_PATHS)
{
dbg_msg("storage", "cannot add path '%s', the maximum number of paths is %d", pPath, MAX_PATHS);
return;
}
if(!str_comp(pPath, "$USERDIR"))
{
if(m_aUserdir[0])
{
str_copy(m_aaStoragePaths[m_NumPaths++], m_aUserdir);
dbg_msg("storage", "added path '$USERDIR' ('%s')", m_aUserdir);
}
}
else if(!str_comp(pPath, "$DATADIR"))
{
if(m_aDatadir[0])
{
str_copy(m_aaStoragePaths[m_NumPaths++], m_aDatadir);
dbg_msg("storage", "added path '$DATADIR' ('%s')", m_aDatadir);
}
}
else if(!str_comp(pPath, "$CURRENTDIR"))
{
m_aaStoragePaths[m_NumPaths++][0] = 0;
dbg_msg("storage", "added path '$CURRENTDIR' ('%s')", m_aCurrentdir);
}
else
{
if(fs_is_dir(pPath))
{
str_copy(m_aaStoragePaths[m_NumPaths++], pPath);
dbg_msg("storage", "added path '%s'", pPath);
}
else
{
dbg_msg("storage", "cannot add path '%s', which is not a directory", pPath);
}
}
}
void FindDatadir(const char *pArgv0)
{
// 1) use data-dir in PWD if present
if(fs_is_dir("data/mapres"))
{
str_copy(m_aDatadir, "data");
return;
}
#if defined(DATA_DIR)
// 2) use compiled-in data-dir if present
if(fs_is_dir(DATA_DIR "/mapres"))
{
str_copy(m_aDatadir, DATA_DIR, sizeof(m_aDatadir));
return;
}
#endif
// 3) check for usable path in argv[0]
{
#ifdef CONF_PLATFORM_HAIKU
pArgv0 = realpath(pArgv0, NULL);
#endif
unsigned int Pos = ~0U;
for(unsigned i = 0; pArgv0[i]; i++)
if(pArgv0[i] == '/' || pArgv0[i] == '\\')
Pos = i;
if(Pos < IO_MAX_PATH_LENGTH)
{
char aBuf[IO_MAX_PATH_LENGTH];
char aDir[IO_MAX_PATH_LENGTH];
str_copy(aDir, pArgv0, Pos + 1);
str_format(aBuf, sizeof(aBuf), "%s/data/mapres", aDir);
if(fs_is_dir(aBuf))
{
str_format(m_aDatadir, sizeof(m_aDatadir), "%s/data", aDir);
return;
}
}
}
#ifdef CONF_PLATFORM_HAIKU
free((void *)pArgv0);
#endif
#if defined(CONF_FAMILY_UNIX)
// 4) check for all default locations
{
const char *apDirs[] = {
"/usr/share/ddnet",
"/usr/share/games/ddnet",
"/usr/local/share/ddnet",
"/usr/local/share/games/ddnet",
"/usr/pkg/share/ddnet",
"/usr/pkg/share/games/ddnet",
"/opt/ddnet"};
for(const char *pDir : apDirs)
{
char aBuf[128];
str_format(aBuf, sizeof(aBuf), "%s/data/mapres", pDir);
if(fs_is_dir(aBuf))
{
str_format(m_aDatadir, sizeof(m_aDatadir), "%s/data", pDir);
return;
}
}
}
#endif
dbg_msg("storage", "warning: no data directory found");
}
void FindBinarydir(const char *pArgv0)
{
#if defined(BINARY_DIR)
str_copy(m_aBinarydir, BINARY_DIR, sizeof(m_aBinarydir));
return;
#endif
// check for usable path in argv[0]
{
unsigned int Pos = ~0U;
for(unsigned i = 0; pArgv0[i]; i++)
if(pArgv0[i] == '/' || pArgv0[i] == '\\')
Pos = i;
if(Pos < IO_MAX_PATH_LENGTH)
{
char aBuf[IO_MAX_PATH_LENGTH];
str_copy(m_aBinarydir, pArgv0, Pos + 1);
str_format(aBuf, sizeof(aBuf), "%s/" PLAT_SERVER_EXEC, m_aBinarydir);
if(fs_is_file(aBuf))
{
return;
}
#if defined(CONF_PLATFORM_MACOS)
str_append(m_aBinarydir, "/../../../DDNet-Server.app/Contents/MacOS");
str_format(aBuf, sizeof(aBuf), "%s/" PLAT_SERVER_EXEC, m_aBinarydir);
if(fs_is_file(aBuf))
{
return;
}
#endif
}
}
// no binary directory found, use $PATH on Posix, $PWD on Windows
m_aBinarydir[0] = '\0';
}
int NumPaths() const override
{
return m_NumPaths;
}
struct SListDirectoryInfoUniqueCallbackData
{
FS_LISTDIR_CALLBACK_FILEINFO m_pfnDelegate;
void *m_pDelegateUser;
std::unordered_set<std::string> m_Seen;
};
static int ListDirectoryInfoUniqueCallback(const CFsFileInfo *pInfo, int IsDir, int Type, void *pUser)
{
SListDirectoryInfoUniqueCallbackData *pData = static_cast<SListDirectoryInfoUniqueCallbackData *>(pUser);
auto [_, InsertionTookPlace] = pData->m_Seen.emplace(pInfo->m_pName);
if(InsertionTookPlace)
return pData->m_pfnDelegate(pInfo, IsDir, Type, pData->m_pDelegateUser);
return 0;
}
void ListDirectoryInfo(int Type, const char *pPath, FS_LISTDIR_CALLBACK_FILEINFO pfnCallback, void *pUser) override
{
char aBuffer[IO_MAX_PATH_LENGTH];
if(Type == TYPE_ALL)
{
SListDirectoryInfoUniqueCallbackData Data;
Data.m_pfnDelegate = pfnCallback;
Data.m_pDelegateUser = pUser;
// list all available directories
for(int i = TYPE_SAVE; i < m_NumPaths; ++i)
fs_listdir_fileinfo(GetPath(i, pPath, aBuffer, sizeof(aBuffer)), ListDirectoryInfoUniqueCallback, i, &Data);
}
else if(Type >= TYPE_SAVE && Type < m_NumPaths)
{
// list wanted directory
fs_listdir_fileinfo(GetPath(Type, pPath, aBuffer, sizeof(aBuffer)), pfnCallback, Type, pUser);
}
else
{
dbg_assert(false, "Type invalid");
}
}
struct SListDirectoryUniqueCallbackData
{
FS_LISTDIR_CALLBACK m_pfnDelegate;
void *m_pDelegateUser;
std::unordered_set<std::string> m_Seen;
};
static int ListDirectoryUniqueCallback(const char *pName, int IsDir, int Type, void *pUser)
{
SListDirectoryUniqueCallbackData *pData = static_cast<SListDirectoryUniqueCallbackData *>(pUser);
auto [_, InsertionTookPlace] = pData->m_Seen.emplace(pName);
if(InsertionTookPlace)
return pData->m_pfnDelegate(pName, IsDir, Type, pData->m_pDelegateUser);
return 0;
}
void ListDirectory(int Type, const char *pPath, FS_LISTDIR_CALLBACK pfnCallback, void *pUser) override
{
char aBuffer[IO_MAX_PATH_LENGTH];
if(Type == TYPE_ALL)
{
SListDirectoryUniqueCallbackData Data;
Data.m_pfnDelegate = pfnCallback;
Data.m_pDelegateUser = pUser;
// list all available directories
for(int i = TYPE_SAVE; i < m_NumPaths; ++i)
fs_listdir(GetPath(i, pPath, aBuffer, sizeof(aBuffer)), ListDirectoryUniqueCallback, i, &Data);
}
else if(Type >= TYPE_SAVE && Type < m_NumPaths)
{
// list wanted directory
fs_listdir(GetPath(Type, pPath, aBuffer, sizeof(aBuffer)), pfnCallback, Type, pUser);
}
else
{
dbg_assert(false, "Type invalid");
}
}
const char *GetPath(int Type, const char *pDir, char *pBuffer, unsigned BufferSize)
{
if(Type == TYPE_ABSOLUTE)
{
str_copy(pBuffer, pDir, BufferSize);
}
else
{
str_format(pBuffer, BufferSize, "%s%s%s", m_aaStoragePaths[Type], !m_aaStoragePaths[Type][0] ? "" : "/", pDir);
}
return pBuffer;
}
void TranslateType(int &Type, const char *pPath)
{
if(Type == TYPE_SAVE_OR_ABSOLUTE)
Type = fs_is_relative_path(pPath) ? TYPE_SAVE : TYPE_ABSOLUTE;
else if(Type == TYPE_ALL_OR_ABSOLUTE)
Type = fs_is_relative_path(pPath) ? TYPE_ALL : TYPE_ABSOLUTE;
}
IOHANDLE OpenFile(const char *pFilename, int Flags, int Type, char *pBuffer = 0, int BufferSize = 0) override
{
TranslateType(Type, pFilename);
char aBuffer[IO_MAX_PATH_LENGTH];
if(!pBuffer)
{
pBuffer = aBuffer;
BufferSize = sizeof(aBuffer);
}
if(Type == TYPE_ABSOLUTE)
{
return io_open(GetPath(TYPE_ABSOLUTE, pFilename, pBuffer, BufferSize), Flags);
}
if(str_startswith(pFilename, "mapres/../skins/"))
{
pFilename = pFilename + 10; // just start from skins/
}
if(pFilename[0] == '/' || pFilename[0] == '\\' || str_find(pFilename, "../") != NULL || str_find(pFilename, "..\\") != NULL
#ifdef CONF_FAMILY_WINDOWS
|| (pFilename[0] && pFilename[1] == ':')
#endif
)
{
// don't escape base directory
}
else if(Flags & IOFLAG_WRITE)
{
return io_open(GetPath(TYPE_SAVE, pFilename, pBuffer, BufferSize), Flags);
}
else
{
if(Type == TYPE_ALL)
{
// check all available directories
for(int i = TYPE_SAVE; i < m_NumPaths; ++i)
{
IOHANDLE Handle = io_open(GetPath(i, pFilename, pBuffer, BufferSize), Flags);
if(Handle)
return Handle;
}
}
else if(Type >= TYPE_SAVE && Type < m_NumPaths)
{
// check wanted directory
IOHANDLE Handle = io_open(GetPath(Type, pFilename, pBuffer, BufferSize), Flags);
if(Handle)
return Handle;
}
else
{
dbg_assert(false, "Type invalid");
}
}
pBuffer[0] = 0;
return 0;
}
template<typename F>
bool GenericExists(const char *pFilename, int Type, F &&CheckFunction)
{
TranslateType(Type, pFilename);
char aBuffer[IO_MAX_PATH_LENGTH];
if(Type == TYPE_ALL)
{
// check all available directories
for(int i = TYPE_SAVE; i < m_NumPaths; ++i)
{
if(CheckFunction(GetPath(i, pFilename, aBuffer, sizeof(aBuffer))))
return true;
}
return false;
}
else if(Type == TYPE_ABSOLUTE || (Type >= TYPE_SAVE && Type < m_NumPaths))
{
// check wanted directory
return CheckFunction(GetPath(Type, pFilename, aBuffer, sizeof(aBuffer)));
}
else
{
dbg_assert(false, "Type invalid");
return false;
}
}
bool FileExists(const char *pFilename, int Type) override
{
return GenericExists(pFilename, Type, fs_is_file);
}
bool FolderExists(const char *pFilename, int Type) override
{
return GenericExists(pFilename, Type, fs_is_dir);
}
bool ReadFile(const char *pFilename, int Type, void **ppResult, unsigned *pResultLen) override
{
IOHANDLE File = OpenFile(pFilename, IOFLAG_READ, Type);
if(!File)
{
*ppResult = nullptr;
*pResultLen = 0;
return false;
}
io_read_all(File, ppResult, pResultLen);
io_close(File);
return true;
}
char *ReadFileStr(const char *pFilename, int Type) override
{
IOHANDLE File = OpenFile(pFilename, IOFLAG_READ | IOFLAG_SKIP_BOM, Type);
if(!File)
return nullptr;
char *pResult = io_read_all_str(File);
io_close(File);
return pResult;
}
struct CFindCBData
{
CStorage *m_pStorage;
const char *m_pFilename;
const char *m_pPath;
char *m_pBuffer;
int m_BufferSize;
};
static int FindFileCallback(const char *pName, int IsDir, int Type, void *pUser)
{
CFindCBData Data = *static_cast<CFindCBData *>(pUser);
if(IsDir)
{
if(pName[0] == '.')
return 0;
// search within the folder
char aBuf[IO_MAX_PATH_LENGTH];
char aPath[IO_MAX_PATH_LENGTH];
str_format(aPath, sizeof(aPath), "%s/%s", Data.m_pPath, pName);
Data.m_pPath = aPath;
fs_listdir(Data.m_pStorage->GetPath(Type, aPath, aBuf, sizeof(aBuf)), FindFileCallback, Type, &Data);
if(Data.m_pBuffer[0])
return 1;
}
else if(!str_comp(pName, Data.m_pFilename))
{
// found the file = end
str_format(Data.m_pBuffer, Data.m_BufferSize, "%s/%s", Data.m_pPath, Data.m_pFilename);
return 1;
}
return 0;
}
bool FindFile(const char *pFilename, const char *pPath, int Type, char *pBuffer, int BufferSize) override
{
dbg_assert(BufferSize >= 1, "BufferSize invalid");
pBuffer[0] = 0;
CFindCBData Data;
Data.m_pStorage = this;
Data.m_pFilename = pFilename;
Data.m_pPath = pPath;
Data.m_pBuffer = pBuffer;
Data.m_BufferSize = BufferSize;
char aBuf[IO_MAX_PATH_LENGTH];
if(Type == TYPE_ALL)
{
// search within all available directories
for(int i = TYPE_SAVE; i < m_NumPaths; ++i)
{
fs_listdir(GetPath(i, pPath, aBuf, sizeof(aBuf)), FindFileCallback, i, &Data);
if(pBuffer[0])
return true;
}
}
else if(Type >= TYPE_SAVE && Type < m_NumPaths)
{
// search within wanted directory
fs_listdir(GetPath(Type, pPath, aBuf, sizeof(aBuf)), FindFileCallback, Type, &Data);
}
else
{
dbg_assert(false, "Type invalid");
}
return pBuffer[0] != 0;
}
struct SFindFilesCallbackData
{
CStorage *m_pStorage;
const char *m_pFilename;
const char *m_pPath;
std::set<std::string> *m_pEntries;
};
static int FindFilesCallback(const char *pName, int IsDir, int Type, void *pUser)
{
SFindFilesCallbackData Data = *static_cast<SFindFilesCallbackData *>(pUser);
if(IsDir)
{
if(pName[0] == '.')
return 0;
// search within the folder
char aBuf[IO_MAX_PATH_LENGTH];
char aPath[IO_MAX_PATH_LENGTH];
str_format(aPath, sizeof(aPath), "%s/%s", Data.m_pPath, pName);
Data.m_pPath = aPath;
fs_listdir(Data.m_pStorage->GetPath(Type, aPath, aBuf, sizeof(aBuf)), FindFilesCallback, Type, &Data);
}
else if(!str_comp(pName, Data.m_pFilename))
{
char aBuffer[IO_MAX_PATH_LENGTH];
str_format(aBuffer, sizeof(aBuffer), "%s/%s", Data.m_pPath, Data.m_pFilename);
Data.m_pEntries->emplace(aBuffer);
}
return 0;
}
size_t FindFiles(const char *pFilename, const char *pPath, int Type, std::set<std::string> *pEntries) override
{
SFindFilesCallbackData Data;
Data.m_pStorage = this;
Data.m_pFilename = pFilename;
Data.m_pPath = pPath;
Data.m_pEntries = pEntries;
char aBuf[IO_MAX_PATH_LENGTH];
if(Type == TYPE_ALL)
{
// search within all available directories
for(int i = TYPE_SAVE; i < m_NumPaths; ++i)
{
fs_listdir(GetPath(i, pPath, aBuf, sizeof(aBuf)), FindFilesCallback, i, &Data);
}
}
else if(Type >= TYPE_SAVE && Type < m_NumPaths)
{
// search within wanted directory
fs_listdir(GetPath(Type, pPath, aBuf, sizeof(aBuf)), FindFilesCallback, Type, &Data);
}
else
{
dbg_assert(false, "Type invalid");
}
return pEntries->size();
}
bool RemoveFile(const char *pFilename, int Type) override
{
dbg_assert(Type == TYPE_ABSOLUTE || (Type >= TYPE_SAVE && Type < m_NumPaths), "Type invalid");
char aBuffer[IO_MAX_PATH_LENGTH];
GetPath(Type, pFilename, aBuffer, sizeof(aBuffer));
bool Success = !fs_remove(aBuffer);
if(!Success)
dbg_msg("storage", "failed to remove: %s", aBuffer);
return Success;
}
bool RemoveFolder(const char *pFilename, int Type) override
{
dbg_assert(Type == TYPE_ABSOLUTE || (Type >= TYPE_SAVE && Type < m_NumPaths), "Type invalid");
char aBuffer[IO_MAX_PATH_LENGTH];
GetPath(Type, pFilename, aBuffer, sizeof(aBuffer));
bool Success = !fs_removedir(aBuffer);
if(!Success)
dbg_msg("storage", "failed to remove: %s", aBuffer);
return Success;
}
bool RemoveBinaryFile(const char *pFilename) override
{
char aBuffer[IO_MAX_PATH_LENGTH];
GetBinaryPath(pFilename, aBuffer, sizeof(aBuffer));
bool Success = !fs_remove(aBuffer);
if(!Success)
dbg_msg("storage", "failed to remove binary: %s", aBuffer);
return Success;
}
bool RenameFile(const char *pOldFilename, const char *pNewFilename, int Type) override
{
dbg_assert(Type >= TYPE_SAVE && Type < m_NumPaths, "Type invalid");
char aOldBuffer[IO_MAX_PATH_LENGTH];
char aNewBuffer[IO_MAX_PATH_LENGTH];
GetPath(Type, pOldFilename, aOldBuffer, sizeof(aOldBuffer));
GetPath(Type, pNewFilename, aNewBuffer, sizeof(aNewBuffer));
bool Success = !fs_rename(aOldBuffer, aNewBuffer);
if(!Success)
dbg_msg("storage", "failed to rename: %s -> %s", aOldBuffer, aNewBuffer);
return Success;
}
bool RenameBinaryFile(const char *pOldFilename, const char *pNewFilename) override
{
char aOldBuffer[IO_MAX_PATH_LENGTH];
char aNewBuffer[IO_MAX_PATH_LENGTH];
GetBinaryPath(pOldFilename, aOldBuffer, sizeof(aOldBuffer));
GetBinaryPath(pNewFilename, aNewBuffer, sizeof(aNewBuffer));
if(fs_makedir_rec_for(aNewBuffer) < 0)
{
dbg_msg("storage", "cannot create folder for: %s", aNewBuffer);
return false;
}
bool Success = !fs_rename(aOldBuffer, aNewBuffer);
if(!Success)
dbg_msg("storage", "failed to rename: %s -> %s", aOldBuffer, aNewBuffer);
return Success;
}
bool CreateFolder(const char *pFoldername, int Type) override
{
dbg_assert(Type >= TYPE_SAVE && Type < m_NumPaths, "Type invalid");
char aBuffer[IO_MAX_PATH_LENGTH];
GetPath(Type, pFoldername, aBuffer, sizeof(aBuffer));
bool Success = !fs_makedir(aBuffer);
if(!Success)
dbg_msg("storage", "failed to create folder: %s", aBuffer);
return Success;
}
void GetCompletePath(int Type, const char *pDir, char *pBuffer, unsigned BufferSize) override
{
TranslateType(Type, pDir);
dbg_assert(Type >= TYPE_SAVE && Type < m_NumPaths, "Type invalid");
GetPath(Type, pDir, pBuffer, BufferSize);
}
const char *GetBinaryPath(const char *pFilename, char *pBuffer, unsigned BufferSize) override
{
str_format(pBuffer, BufferSize, "%s%s%s", m_aBinarydir, !m_aBinarydir[0] ? "" : "/", pFilename);
return pBuffer;
}
const char *GetBinaryPathAbsolute(const char *pFilename, char *pBuffer, unsigned BufferSize) override
{
char aBinaryPath[IO_MAX_PATH_LENGTH];
GetBinaryPath(PLAT_CLIENT_EXEC, aBinaryPath, sizeof(aBinaryPath));
if(fs_is_relative_path(aBinaryPath))
{
if(fs_getcwd(pBuffer, BufferSize))
{
str_append(pBuffer, "/", BufferSize);
str_append(pBuffer, aBinaryPath, BufferSize);
}
else
pBuffer[0] = '\0';
}
else
str_copy(pBuffer, aBinaryPath, BufferSize);
return pBuffer;
}
static IStorage *Create(int StorageType, int NumArgs, const char **ppArguments)
{
CStorage *pStorage = new CStorage();
if(pStorage && pStorage->Init(StorageType, NumArgs, ppArguments))
{
dbg_msg("storage", "initialisation failed");
delete pStorage;
pStorage = nullptr;
}
return pStorage;
}
};
void IStorage::StripPathAndExtension(const char *pFilename, char *pBuffer, int BufferSize)
{
const char *pFilenameEnd = pFilename + str_length(pFilename);
const char *pExtractedName = pFilename;
const char *pEnd = pFilenameEnd;
for(const char *pIter = pFilename; *pIter; pIter++)
{
if(*pIter == '/' || *pIter == '\\')
{
pExtractedName = pIter + 1;
pEnd = pFilenameEnd;
}
else if(*pIter == '.')
{
pEnd = pIter;
}
}
int Length = minimum(BufferSize, (int)(pEnd - pExtractedName + 1));
str_copy(pBuffer, pExtractedName, Length);
}
const char *IStorage::FormatTmpPath(char *aBuf, unsigned BufSize, const char *pPath)
{
str_format(aBuf, BufSize, "%s.%d.tmp", pPath, pid());
return aBuf;
}
IStorage *CreateStorage(int StorageType, int NumArgs, const char **ppArguments)
{
return CStorage::Create(StorageType, NumArgs, ppArguments);
}
IStorage *CreateLocalStorage()
{
CStorage *pStorage = new CStorage();
if(pStorage)
{
if(!fs_getcwd(pStorage->m_aCurrentdir, sizeof(pStorage->m_aCurrentdir)))
{
delete pStorage;
return NULL;
}
pStorage->AddPath("$CURRENTDIR");
}
return pStorage;
}
IStorage *CreateTempStorage(const char *pDirectory)
{
CStorage *pStorage = new CStorage();
if(!pStorage)
{
return nullptr;
}
pStorage->AddPath(pDirectory);
return pStorage;
}