ddnet/src/game/editor
Robert Müller 6ca74ec39e Clear unused switch/tele properties when filling selection
Set switch number/delay/flags to 0 when unused for a specific tile.

Set tele number to 255 when unused for a specific tile.
2023-05-22 17:46:50 +02:00
..
auto_map.cpp Make tileflag names consistent with automappers 2022-12-19 18:39:36 +01:00
auto_map.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
editor.cpp Merge #6546 2023-05-17 15:59:42 +00:00
editor.h Merge #6546 2023-05-17 15:59:42 +00:00
explanations.cpp Rename TILE_CHECKPOINT_XXX to TILE_TIME_CHECKPOINT_XXX 2022-06-30 23:41:40 +02:00
io.cpp Add default argument to CDataFileReader/IMap::GetItem 2023-05-14 16:39:46 +02:00
layer_game.cpp Move generic popup handling to UI (port from editor and upstream) 2023-04-07 17:16:16 +02:00
layer_quads.cpp Move generic popup handling to UI (port from editor and upstream) 2023-04-07 17:16:16 +02:00
layer_sounds.cpp Move generic popup handling to UI (port from editor and upstream) 2023-04-07 17:16:16 +02:00
layer_tiles.cpp Clear unused switch/tele properties when filling selection 2023-05-22 17:46:50 +02:00
popups.cpp fix padding of buttons in settings 2023-05-17 17:25:21 +02:00