ddnet/src
ChillerDragon 9a29c029a5 Fix in game menu buttons overlapping on team based gametypes
The ddnet buttons kill and pause do not fit in anymore if there is also
a join red/blue button.

This commit fixes that by hiding the buttons if
there is not enough space anymore.

Related prior work https://github.com/ddnet/ddnet/pull/2720
2024-06-13 09:34:16 +08:00
..
android Improve Android storage usage, faster launch, remove permissions 2024-05-25 21:09:42 +02:00
antibot Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00
base Ensure return value of secure_random_init is always checked 2024-05-26 11:59:26 +02:00
engine Consistently use str_copy instead of mem_copy for strings 2024-06-01 13:55:20 +02:00
game Fix in game menu buttons overlapping on team based gametypes 2024-06-13 09:34:16 +08:00
macos Add INotifications kernel interface 2023-12-16 18:15:43 +01:00
masterping update ci actions, update rust edition to 2021 since our MSRV covers it 2024-02-25 15:55:10 +01:00
mastersrv update ci actions, update rust edition to 2021 since our MSRV covers it 2024-02-25 15:55:10 +01:00
rust-bridge Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00
steam Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00
test Increment teehistorian version_minor to 8 2024-05-04 21:40:06 +02:00
tools Ensure return value of secure_random_init is always checked 2024-05-26 11:59:26 +02:00