ddnet/src/game/client/components/motd.cpp
Henritees 33cdfee821 Handle multi-line motd correctly in the console
Rewrote MOTD processing to handle both kinds of newlines correctly
and added an option to disable printing it to the console.

Closes #711.
2017-04-03 12:29:31 +02:00

108 lines
2.7 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <engine/shared/config.h>
#include <engine/graphics.h>
#include <engine/textrender.h>
#include <engine/keys.h>
#include <game/generated/protocol.h>
#include <game/generated/client_data.h>
#include <game/client/gameclient.h>
#include "motd.h"
void CMotd::Clear()
{
m_ServerMotdTime = 0;
}
bool CMotd::IsActive()
{
return time_get() < m_ServerMotdTime;
}
void CMotd::OnStateChange(int NewState, int OldState)
{
if(OldState == IClient::STATE_ONLINE || OldState == IClient::STATE_OFFLINE)
Clear();
}
void CMotd::OnRender()
{
if(!IsActive())
return;
float Width = 400*3.0f*Graphics()->ScreenAspect();
float Height = 400*3.0f;
Graphics()->MapScreen(0, 0, Width, Height);
float h = 800.0f;
float w = 650.0f;
float x = Width/2 - w/2;
float y = 150.0f;
Graphics()->BlendNormal();
Graphics()->TextureSet(-1);
Graphics()->QuadsBegin();
Graphics()->SetColor(0,0,0,0.5f);
RenderTools()->DrawRoundRect(x, y, w, h, 40.0f);
Graphics()->QuadsEnd();
TextRender()->Text(0, x+40.0f, y+40.0f, 32.0f, m_aServerMotd, (int)(w-80.0f));
}
void CMotd::OnMessage(int MsgType, void *pRawMsg)
{
if(Client()->State() == IClient::STATE_DEMOPLAYBACK)
return;
if(MsgType == NETMSGTYPE_SV_MOTD)
{
CNetMsg_Sv_Motd *pMsg = (CNetMsg_Sv_Motd *)pRawMsg;
// copy it manually to process all \n
const char *pMsgStr = pMsg->m_pMessage;
int MotdLen = str_length(pMsgStr) + 1;
const char *pLast = m_aServerMotd; // for console printing
for(int i = 0, k = 0; i < MotdLen && k < (int)sizeof(m_aServerMotd); i++, k++)
{
// handle incoming "\\n"
if(pMsgStr[i] == '\\' && pMsgStr[i+1] == 'n')
{
m_aServerMotd[k] = '\n';
i++; // skip the 'n'
}
else
m_aServerMotd[k] = pMsgStr[i];
// print the line to the console when receiving the newline character
if(g_Config.m_ClPrintMotd && m_aServerMotd[k] == '\n')
{
m_aServerMotd[k] = '\0';
m_pClient->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "motd", pLast, true);
m_aServerMotd[k] = '\n';
pLast = m_aServerMotd + k+1;
}
}
m_aServerMotd[sizeof(m_aServerMotd) - 1] = '\0';
if(g_Config.m_ClPrintMotd && *pLast != '\0')
m_pClient->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "motd", pLast, true);
if(m_aServerMotd[0] && g_Config.m_ClMotdTime)
m_ServerMotdTime = time_get()+time_freq()*g_Config.m_ClMotdTime;
else
m_ServerMotdTime = 0;
}
}
bool CMotd::OnInput(IInput::CEvent Event)
{
if(IsActive() && Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_ESCAPE)
{
Clear();
return true;
}
return false;
}