ddnet/datasrc/network.py
c0d3d3v 5cd0cc6040
send the weapon the player is really holding (except for ninjajetpack)
and render ninja skin in client if player is frozen

Do stll change the emote if a player with normal emote is freezed
2022-06-15 22:01:46 +02:00

505 lines
13 KiB
Python

# pylint: skip-file
# See https://github.com/ddnet/ddnet/issues/3507
from datatypes import Enum, Flags, NetArray, NetBool, NetEvent, NetIntAny, NetIntRange, NetMessage, NetMessageEx, NetObject, NetObjectEx, NetString, NetStringHalfStrict, NetStringStrict, NetTick
Emotes = ["NORMAL", "PAIN", "HAPPY", "SURPRISE", "ANGRY", "BLINK"]
PlayerFlags = ["PLAYING", "IN_MENU", "CHATTING", "SCOREBOARD", "AIM"]
GameFlags = ["TEAMS", "FLAGS"]
GameStateFlags = ["GAMEOVER", "SUDDENDEATH", "PAUSED", "RACETIME"]
CharacterFlags = ["SOLO", "JETPACK", "NO_COLLISION", "ENDLESS_HOOK", "ENDLESS_JUMP", "SUPER",
"NO_HAMMER_HIT", "NO_SHOTGUN_HIT", "NO_GRENADE_HIT", "NO_LASER_HIT", "NO_HOOK",
"TELEGUN_GUN", "TELEGUN_GRENADE", "TELEGUN_LASER",
"WEAPON_HAMMER", "WEAPON_GUN", "WEAPON_SHOTGUN", "WEAPON_GRENADE", "WEAPON_LASER", "WEAPON_NINJA",
"NO_MOVEMENTS"]
GameInfoFlags = [
"TIMESCORE", "GAMETYPE_RACE", "GAMETYPE_FASTCAP", "GAMETYPE_FNG",
"GAMETYPE_DDRACE", "GAMETYPE_DDNET", "GAMETYPE_BLOCK_WORLDS",
"GAMETYPE_VANILLA", "GAMETYPE_PLUS", "FLAG_STARTS_RACE", "RACE",
"UNLIMITED_AMMO", "DDRACE_RECORD_MESSAGE", "RACE_RECORD_MESSAGE",
"ALLOW_EYE_WHEEL", "ALLOW_HOOK_COLL", "ALLOW_ZOOM", "BUG_DDRACE_GHOST",
"BUG_DDRACE_INPUT", "BUG_FNG_LASER_RANGE", "BUG_VANILLA_BOUNCE",
"PREDICT_FNG", "PREDICT_DDRACE", "PREDICT_DDRACE_TILES", "PREDICT_VANILLA",
"ENTITIES_DDNET", "ENTITIES_DDRACE", "ENTITIES_RACE", "ENTITIES_FNG",
"ENTITIES_VANILLA", "DONT_MASK_ENTITIES", "ENTITIES_BW"
# Full, use GameInfoFlags2 for more flags
]
GameInfoFlags2 = [
"ALLOW_X_SKINS", "GAMETYPE_CITY", "GAMETYPE_FDDRACE", "ENTITIES_FDDRACE",
]
ExPlayerFlags = ["AFK", "PAUSED", "SPEC"]
ProjectileFlags = ["CLIENTID_BIT{}".format(i) for i in range(8)] + [
"NO_OWNER", "IS_DDNET", "BOUNCE_HORIZONTAL", "BOUNCE_VERTICAL",
"EXPLOSIVE", "FREEZE",
]
Emoticons = ["OOP", "EXCLAMATION", "HEARTS", "DROP", "DOTDOT", "MUSIC", "SORRY", "GHOST", "SUSHI", "SPLATTEE", "DEVILTEE", "ZOMG", "ZZZ", "WTF", "EYES", "QUESTION"]
Powerups = ["HEALTH", "ARMOR", "WEAPON", "NINJA", "ARMOR_SHOTGUN", "ARMOR_GRENADE", "ARMOR_NINJA", "ARMOR_LASER"]
Authed = ["NO", "HELPER", "MOD", "ADMIN"]
EntityClasses = ["PROJECTILE", "DOOR", "DRAGGER_WEAK", "DRAGGER_NORMAL", "DRAGGER_STRONG", "GUN_NORMAL", "GUN_EXPLOSIVE", "GUN_FREEZE", "GUN_UNFREEZE", "LIGHT", "PICKUP"]
RawHeader = '''
#include <engine/shared/teehistorian_ex.h>
enum
{
INPUT_STATE_MASK=0x3f
};
enum
{
TEAM_SPECTATORS=-1,
TEAM_RED,
TEAM_BLUE,
FLAG_MISSING=-3,
FLAG_ATSTAND,
FLAG_TAKEN,
SPEC_FREEVIEW=-1,
SPEC_FOLLOW=-2,
};
enum
{
GAMEINFO_CURVERSION=6,
};
'''
RawSource = '''
#include "protocol.h"
'''
Enums = [
Enum("EMOTE", Emotes),
Enum("POWERUP", Powerups),
Enum("EMOTICON", Emoticons),
Enum("AUTHED", Authed),
Enum("ENTITYCLASS", EntityClasses),
]
Flags = [
Flags("PLAYERFLAG", PlayerFlags),
Flags("GAMEFLAG", GameFlags),
Flags("GAMESTATEFLAG", GameStateFlags),
Flags("CHARACTERFLAG", CharacterFlags),
Flags("GAMEINFOFLAG", GameInfoFlags),
Flags("GAMEINFOFLAG2", GameInfoFlags2),
Flags("EXPLAYERFLAG", ExPlayerFlags),
Flags("PROJECTILEFLAG", ProjectileFlags),
]
Objects = [
NetObject("PlayerInput", [
NetIntAny("m_Direction"),
NetIntAny("m_TargetX"),
NetIntAny("m_TargetY"),
NetIntAny("m_Jump"),
NetIntAny("m_Fire"),
NetIntAny("m_Hook"),
NetIntRange("m_PlayerFlags", 0, 256),
NetIntAny("m_WantedWeapon"),
NetIntAny("m_NextWeapon"),
NetIntAny("m_PrevWeapon"),
]),
NetObject("Projectile", [
NetIntAny("m_X"),
NetIntAny("m_Y"),
NetIntAny("m_VelX"),
NetIntAny("m_VelY"),
NetIntRange("m_Type", 0, 'NUM_WEAPONS-1'),
NetTick("m_StartTick"),
]),
NetObject("Laser", [
NetIntAny("m_X"),
NetIntAny("m_Y"),
NetIntAny("m_FromX"),
NetIntAny("m_FromY"),
NetTick("m_StartTick"),
]),
NetObject("Pickup", [
NetIntAny("m_X"),
NetIntAny("m_Y"),
NetIntRange("m_Type", 0, 'max_int'),
NetIntRange("m_Subtype", 0, 'max_int'),
]),
NetObject("Flag", [
NetIntAny("m_X"),
NetIntAny("m_Y"),
NetIntRange("m_Team", 'TEAM_RED', 'TEAM_BLUE')
]),
NetObject("GameInfo", [
NetIntRange("m_GameFlags", 0, 256),
NetIntRange("m_GameStateFlags", 0, 256),
NetTick("m_RoundStartTick"),
NetIntRange("m_WarmupTimer", 'min_int', 'max_int'),
NetIntRange("m_ScoreLimit", 0, 'max_int'),
NetIntRange("m_TimeLimit", 0, 'max_int'),
NetIntRange("m_RoundNum", 0, 'max_int'),
NetIntRange("m_RoundCurrent", 0, 'max_int'),
]),
NetObject("GameData", [
NetIntAny("m_TeamscoreRed"),
NetIntAny("m_TeamscoreBlue"),
NetIntRange("m_FlagCarrierRed", 'FLAG_MISSING', 'MAX_CLIENTS-1'),
NetIntRange("m_FlagCarrierBlue", 'FLAG_MISSING', 'MAX_CLIENTS-1'),
]),
NetObject("CharacterCore", [
NetIntAny("m_Tick"),
NetIntAny("m_X"),
NetIntAny("m_Y"),
NetIntAny("m_VelX"),
NetIntAny("m_VelY"),
NetIntAny("m_Angle"),
NetIntRange("m_Direction", -1, 1),
NetIntRange("m_Jumped", 0, 3),
NetIntRange("m_HookedPlayer", -1, 'MAX_CLIENTS-1'),
NetIntRange("m_HookState", -1, 5),
NetTick("m_HookTick"),
NetIntAny("m_HookX"),
NetIntAny("m_HookY"),
NetIntAny("m_HookDx"),
NetIntAny("m_HookDy"),
]),
NetObject("Character:CharacterCore", [
NetIntRange("m_PlayerFlags", 0, 256),
NetIntRange("m_Health", 0, 10),
NetIntRange("m_Armor", 0, 10),
NetIntRange("m_AmmoCount", 0, 10),
NetIntRange("m_Weapon", 0, 'NUM_WEAPONS-1'),
NetIntRange("m_Emote", 0, len(Emotes)),
NetIntRange("m_AttackTick", 0, 'max_int'),
]),
NetObject("PlayerInfo", [
NetIntRange("m_Local", 0, 1),
NetIntRange("m_ClientID", 0, 'MAX_CLIENTS-1'),
NetIntRange("m_Team", 'TEAM_SPECTATORS', 'TEAM_BLUE'),
NetIntAny("m_Score"),
NetIntAny("m_Latency"),
]),
NetObject("ClientInfo", [
# 4*4 = 16 characters
NetIntAny("m_Name0"), NetIntAny("m_Name1"), NetIntAny("m_Name2"),
NetIntAny("m_Name3"),
# 4*3 = 12 characters
NetIntAny("m_Clan0"), NetIntAny("m_Clan1"), NetIntAny("m_Clan2"),
NetIntAny("m_Country"),
# 4*6 = 24 characters
NetIntAny("m_Skin0"), NetIntAny("m_Skin1"), NetIntAny("m_Skin2"),
NetIntAny("m_Skin3"), NetIntAny("m_Skin4"), NetIntAny("m_Skin5"),
NetIntRange("m_UseCustomColor", 0, 1),
NetIntAny("m_ColorBody"),
NetIntAny("m_ColorFeet"),
]),
NetObject("SpectatorInfo", [
NetIntRange("m_SpectatorID", 'SPEC_FREEVIEW', 'MAX_CLIENTS-1'),
NetIntAny("m_X"),
NetIntAny("m_Y"),
]),
NetObjectEx("MyOwnObject", "my-own-object@heinrich5991.de", [
NetIntAny("m_Test"),
]),
NetObjectEx("DDNetCharacter", "character@netobj.ddnet.tw", [
NetIntAny("m_Flags"),
NetTick("m_FreezeEnd"),
NetIntRange("m_Jumps", -1, 255),
NetIntAny("m_TeleCheckpoint"),
NetIntRange("m_StrongWeakID", 0, 'MAX_CLIENTS-1'),
]),
NetObjectEx("DDNetCharacterDisplayInfo", "character-display-info@netobj.ddnet.tw", [
NetIntRange("m_JumpedTotal", 0, 255),
NetTick("m_NinjaActivationTick"),
NetTick("m_FreezeTick"),
NetBool("m_IsInFreeze"),
NetBool("m_IsInPracticeMode"),
NetIntAny("m_TargetX"),
NetIntAny("m_TargetY"),
NetIntAny("m_RampValue"),
]),
NetObjectEx("DDNetPlayer", "player@netobj.ddnet.tw", [
NetIntAny("m_Flags"),
NetIntRange("m_AuthLevel", "AUTHED_NO", "AUTHED_ADMIN"),
]),
NetObjectEx("GameInfoEx", "gameinfo@netobj.ddnet.tw", [
NetIntAny("m_Flags"),
NetIntAny("m_Version"),
NetIntAny("m_Flags2"),
], validate_size=False),
# The code assumes that this has the same in-memory representation as
# the Projectile net object.
NetObjectEx("DDNetProjectile", "projectile@netobj.ddnet.tw", [
NetIntAny("m_X"),
NetIntAny("m_Y"),
NetIntAny("m_Angle"),
NetIntAny("m_Data"),
NetIntRange("m_Type", 0, 'NUM_WEAPONS-1'),
NetTick("m_StartTick"),
]),
## Events
NetEvent("Common", [
NetIntAny("m_X"),
NetIntAny("m_Y"),
]),
NetEvent("Explosion:Common", []),
NetEvent("Spawn:Common", []),
NetEvent("HammerHit:Common", []),
NetEvent("Death:Common", [
NetIntRange("m_ClientID", 0, 'MAX_CLIENTS-1'),
]),
NetEvent("SoundGlobal:Common", [ #TODO 0.7: remove me
NetIntRange("m_SoundID", 0, 'NUM_SOUNDS-1'),
]),
NetEvent("SoundWorld:Common", [
NetIntRange("m_SoundID", 0, 'NUM_SOUNDS-1'),
]),
NetEvent("DamageInd:Common", [
NetIntAny("m_Angle"),
]),
NetObjectEx("MyOwnEvent", "my-own-event@heinrich5991.de", [
NetIntAny("m_Test"),
]),
NetObjectEx("SpecChar", "spec-char@netobj.ddnet.tw", [
NetIntAny("m_X"),
NetIntAny("m_Y"),
]),
# Switch state for a player team.
NetObjectEx("SwitchState", "switch-state@netobj.ddnet.tw", [
NetIntAny("m_HighestSwitchNumber"),
# 256 switches / 32 bits = 8 int32
NetArray(NetIntAny("m_aStatus"), 8),
# send the endtick of up to 4 timed switchers
NetArray(NetIntAny("m_aSwitchNumbers"), 4),
NetArray(NetIntAny("m_aEndTicks"), 4),
], validate_size=False),
# Switch info for map items
NetObjectEx("EntityEx", "entity-ex@netobj.ddnet.tw", [
NetIntAny("m_SwitchNumber"),
NetIntAny("m_Layer"),
NetIntAny("m_EntityClass"),
]),
]
Messages = [
### Server messages
NetMessage("Sv_Motd", [
NetString("m_pMessage"),
]),
NetMessage("Sv_Broadcast", [
NetString("m_pMessage"),
]),
NetMessage("Sv_Chat", [
NetIntRange("m_Team", -2, 3),
NetIntRange("m_ClientID", -1, 'MAX_CLIENTS-1'),
NetStringHalfStrict("m_pMessage"),
]),
NetMessage("Sv_KillMsg", [
NetIntRange("m_Killer", 0, 'MAX_CLIENTS-1'),
NetIntRange("m_Victim", 0, 'MAX_CLIENTS-1'),
NetIntRange("m_Weapon", -3, 'NUM_WEAPONS-1'),
NetIntAny("m_ModeSpecial"),
]),
NetMessage("Sv_SoundGlobal", [
NetIntRange("m_SoundID", 0, 'NUM_SOUNDS-1'),
]),
NetMessage("Sv_TuneParams", []),
NetMessage("Sv_ExtraProjectile", []),
NetMessage("Sv_ReadyToEnter", []),
NetMessage("Sv_WeaponPickup", [
NetIntRange("m_Weapon", 0, 'NUM_WEAPONS-1'),
]),
NetMessage("Sv_Emoticon", [
NetIntRange("m_ClientID", 0, 'MAX_CLIENTS-1'),
NetIntRange("m_Emoticon", 0, 'NUM_EMOTICONS-1'),
]),
NetMessage("Sv_VoteClearOptions", [
]),
NetMessage("Sv_VoteOptionListAdd", [
NetIntRange("m_NumOptions", 1, 15),
NetStringStrict("m_pDescription0"), NetStringStrict("m_pDescription1"), NetStringStrict("m_pDescription2"),
NetStringStrict("m_pDescription3"), NetStringStrict("m_pDescription4"), NetStringStrict("m_pDescription5"),
NetStringStrict("m_pDescription6"), NetStringStrict("m_pDescription7"), NetStringStrict("m_pDescription8"),
NetStringStrict("m_pDescription9"), NetStringStrict("m_pDescription10"), NetStringStrict("m_pDescription11"),
NetStringStrict("m_pDescription12"), NetStringStrict("m_pDescription13"), NetStringStrict("m_pDescription14"),
]),
NetMessage("Sv_VoteOptionAdd", [
NetStringStrict("m_pDescription"),
]),
NetMessage("Sv_VoteOptionRemove", [
NetStringStrict("m_pDescription"),
]),
NetMessage("Sv_VoteSet", [
NetIntRange("m_Timeout", 0, 60),
NetStringStrict("m_pDescription"),
NetStringStrict("m_pReason"),
]),
NetMessage("Sv_VoteStatus", [
NetIntRange("m_Yes", 0, 'MAX_CLIENTS'),
NetIntRange("m_No", 0, 'MAX_CLIENTS'),
NetIntRange("m_Pass", 0, 'MAX_CLIENTS'),
NetIntRange("m_Total", 0, 'MAX_CLIENTS'),
]),
### Client messages
NetMessage("Cl_Say", [
NetBool("m_Team"),
NetStringHalfStrict("m_pMessage"),
], teehistorian=False),
NetMessage("Cl_SetTeam", [
NetIntRange("m_Team", 'TEAM_SPECTATORS', 'TEAM_BLUE'),
]),
NetMessage("Cl_SetSpectatorMode", [
NetIntRange("m_SpectatorID", 'SPEC_FREEVIEW', 'MAX_CLIENTS-1'),
]),
NetMessage("Cl_StartInfo", [
NetStringStrict("m_pName"),
NetStringStrict("m_pClan"),
NetIntAny("m_Country"),
NetStringStrict("m_pSkin"),
NetBool("m_UseCustomColor"),
NetIntAny("m_ColorBody"),
NetIntAny("m_ColorFeet"),
]),
NetMessage("Cl_ChangeInfo", [
NetStringStrict("m_pName"),
NetStringStrict("m_pClan"),
NetIntAny("m_Country"),
NetStringStrict("m_pSkin"),
NetBool("m_UseCustomColor"),
NetIntAny("m_ColorBody"),
NetIntAny("m_ColorFeet"),
]),
NetMessage("Cl_Kill", []),
NetMessage("Cl_Emoticon", [
NetIntRange("m_Emoticon", 0, 'NUM_EMOTICONS-1'),
]),
NetMessage("Cl_Vote", [
NetIntRange("m_Vote", -1, 1),
], teehistorian=False),
NetMessage("Cl_CallVote", [
NetStringStrict("m_Type"),
NetStringStrict("m_Value"),
NetStringStrict("m_Reason"),
], teehistorian=False),
NetMessage("Cl_IsDDNetLegacy", []),
NetMessage("Sv_DDRaceTimeLegacy", [
NetIntAny("m_Time"),
NetIntAny("m_Check"),
NetIntRange("m_Finish", 0, 1),
]),
NetMessage("Sv_RecordLegacy", [
NetIntAny("m_ServerTimeBest"),
NetIntAny("m_PlayerTimeBest"),
]),
NetMessage("Unused", []),
NetMessage("Sv_TeamsStateLegacy", []),
# deprecated, use showothers@netmsg.ddnet.tw instead
NetMessage("Cl_ShowOthersLegacy", [
NetBool("m_Show"),
]),
# Can't add any NetMessages here!
NetMessageEx("Sv_MyOwnMessage", "my-own-message@heinrich5991.de", [
NetIntAny("m_Test"),
]),
NetMessageEx("Cl_ShowDistance", "show-distance@netmsg.ddnet.tw", [
NetIntAny("m_X"),
NetIntAny("m_Y"),
]),
NetMessageEx("Cl_ShowOthers", "showothers@netmsg.ddnet.tw", [
NetIntRange("m_Show", 0, 2),
]),
NetMessageEx("Sv_TeamsState", "teamsstate@netmsg.ddnet.tw", []),
NetMessageEx("Sv_DDRaceTime", "ddrace-time@netmsg.ddnet.tw", [
NetIntAny("m_Time"),
NetIntAny("m_Check"),
NetIntRange("m_Finish", 0, 1),
]),
NetMessageEx("Sv_Record", "record@netmsg.ddnet.tw", [
NetIntAny("m_ServerTimeBest"),
NetIntAny("m_PlayerTimeBest"),
]),
]