ddnet/src/engine/client
2017-08-31 19:18:07 +02:00
..
backend_sdl.cpp Clean up and fix semaphores and threading 2017-08-31 19:18:07 +02:00
backend_sdl.h Resize window without restarting client 2016-04-30 17:59:58 +02:00
client.cpp Don't shutdown sound twice (fixes #851) 2017-08-30 23:19:33 +02:00
client.h Show if user has rank on map in browser (+filter) 2017-08-30 21:34:04 +02:00
fetcher.cpp Clean up and fix semaphores and threading 2017-08-31 19:18:07 +02:00
fetcher.h Fetcher: sephamore instead of spinlock, exit thread gracefully 2017-08-30 23:14:00 +02:00
friends.cpp Ensure null-termination in str_escape 2017-07-08 13:06:03 +02:00
friends.h Improve friends and foes feature 2015-07-28 16:13:29 +02:00
graphics_threaded.cpp Windows DPI fixes #2 2017-07-09 09:44:07 +02:00
graphics_threaded.h Windows DPI fixes #2 2017-07-09 09:44:07 +02:00
input.cpp Enable -Wextra and -Wformat=2 2017-07-27 20:38:17 +02:00
input.h Enable -Wextra and -Wformat=2 2017-07-27 20:38:17 +02:00
keynames.h Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
serverbrowser.cpp Add gametype support to exclude field 2017-08-31 12:35:01 +02:00
serverbrowser.h Show if user has rank on map in browser (+filter) 2017-08-30 21:34:04 +02:00
sound.cpp Merge branch 'master' into leak_fix 2017-07-31 20:42:32 +02:00
sound.h Try using more modern SDL audio interface 2017-07-30 12:33:51 +02:00
text.cpp removed some spaces 2017-07-28 20:44:03 +02:00
updater.cpp Update json-parser to 1.1.0, zlib to 1.2.11 2017-07-22 11:07:29 +02:00
updater.h Allow updating dll files. Replace vectors with map. 2015-08-29 23:48:04 +03:00