ddnet/src/game/client/components/motd.h
Robert Müller e07d9ae724 Use std::size(g_Config.m_SvMotd) instead of magic number 900
The size of the `sv_motd` config variable is also `900`.
2023-03-10 00:32:51 +01:00

35 lines
1 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#ifndef GAME_CLIENT_COMPONENTS_MOTD_H
#define GAME_CLIENT_COMPONENTS_MOTD_H
#include <engine/shared/config.h>
#include <game/client/component.h>
class CMotd : public CComponent
{
char m_aServerMotd[std::size(g_Config.m_SvMotd)];
int64_t m_ServerMotdTime;
int64_t m_ServerMotdUpdateTime;
int m_RectQuadContainer = -1;
int m_TextContainerIndex = -1;
public:
CMotd();
virtual int Sizeof() const override { return sizeof(*this); }
const char *ServerMotd() const { return m_aServerMotd; }
int64_t ServerMotdUpdateTime() const { return m_ServerMotdUpdateTime; }
void Clear();
bool IsActive() const;
virtual void OnRender() override;
virtual void OnStateChange(int NewState, int OldState) override;
virtual void OnWindowResize() override;
virtual void OnMessage(int MsgType, void *pRawMsg) override;
virtual bool OnInput(IInput::CEvent Event) override;
};
#endif