ddnet/src/engine/server
2022-06-13 23:21:41 +02:00
..
databases Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
antibot.cpp Remove some useless conditions around free 2022-03-01 23:19:49 +01:00
antibot.h Mark virtual function as override using a script: 2022-05-17 23:47:32 +02:00
authmanager.cpp Use std::vector<CKey> instead of array 2022-05-27 16:31:18 +02:00
authmanager.h Use std::vector<CKey> instead of array 2022-05-27 16:31:18 +02:00
name_ban.cpp Use std::vector<CNameBan> instead of array 2022-05-27 16:31:18 +02:00
name_ban.h Use std::vector<CNameBan> instead of array 2022-05-27 16:31:18 +02:00
register.cpp Merge #5327 2022-06-03 10:58:17 +00:00
register.h Explicitly delete game server from list on shutdown 2022-06-03 11:27:47 +02:00
server.cpp Add log_set_loglevel instead of depending on engine config 2022-06-13 23:21:41 +02:00
server.h Add log_set_loglevel instead of depending on engine config 2022-06-13 23:21:41 +02:00
sql_string_helpers.cpp Organize engine-server includes 2022-05-29 21:24:43 +02:00
sql_string_helpers.h Fix some variable name's style 2020-11-08 17:15:48 +01:00
upnp.cpp Minor clang-tidy fix with -DWEBSOCKETS=ON -DUPNP=ON 2022-05-19 18:57:49 +02:00
upnp.h Run clang-format 2020-09-26 21:50:15 +02:00