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29 lines
780 B
C++
29 lines
780 B
C++
#ifndef ENGINE_SQLITE_H
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#define ENGINE_SQLITE_H
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#include <memory>
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struct sqlite3;
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struct sqlite3_stmt;
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class IConsole;
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class IStorage;
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class CSqliteDeleter
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{
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public:
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void operator()(sqlite3 *pSqlite);
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};
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class CSqliteStmtDeleter
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{
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public:
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void operator()(sqlite3_stmt *pStmt);
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};
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typedef std::unique_ptr<sqlite3, CSqliteDeleter> CSqlite;
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typedef std::unique_ptr<sqlite3_stmt, CSqliteStmtDeleter> CSqliteStmt;
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int SqliteHandleError(IConsole *pConsole, int Error, sqlite3 *pSqlite, const char *pContext);
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#define SQLITE_HANDLE_ERROR(x) SqliteHandleError(pConsole, x, &*pSqlite, #x)
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CSqlite SqliteOpen(IConsole *pConsole, IStorage *pStorage, const char *pPath);
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CSqliteStmt SqlitePrepare(IConsole *pConsole, sqlite3 *pSqlite, const char *pStatement);
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#endif // ENGINE_SQLITE_H
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